Make file_err() not abort the current process; recover and keep
going instead. This fixes a problem running OpenOffice on cachegrind.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1362
This commit adds stats gathering / printing (use -v -v), and selection
of sector size decided by asking skins, via
VG_(details).avg_translation_sizeB, the average size of their
translations.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1334
that changes will cause binary incompatibilities. Mostly done by hiding naked
structs with function calls.
Structs hidden in this way were: UCodeBlock, SkinSupp and SkinError (which were
merged back with CoreSupp and CoreError into single types Supp and Error),
ShadowChunk, VgDetails, VgNeeds and VgTrackEvents. The last three are the most
important ones, as they are (I think) the most likely to change.
Suitable get()/set() methods were defined for each one. The way UCodeBlocks
are copied for instrumentation by skins is a little different now, using
setup_UCodeBlock. Had to add a few other functions here n there. Changed
how SK_(complete_shadow_chunk) works a bit.
Added a file coregrind/vg_needs.c which contains all the get/set functions.
It's pretty simple.
The changes are not totally ideal -- eg. ShadowChunks has get()/set() methods
for its `next' field which arguably shouldn't be exposed (betraying the fact
that it's a linked list), and the get()/set() methods are a bit cumbersome at
times, esp. for `Error' because the fields are accessed quite a few times, and
the treatment of Supps and Errors is a bit inconsistent (but they are used in
different ways), and sizeof_shadow_blocks is still a hack. But still better
than naked structs. And one advantage is that a bit of sanity checking can be
performed by the get()/set() methods, as is done for VG_({get,set}_sc_extra)()
to make sure no reading/writing occurs outside the allowed area.
I didn't do it for UInstr, because its fields are accessed directly in lots and
lots of spots, which would have been a great big pain and I was a little
worried about overhead of calling lots of extra functions, although in practice
translation times are small enough that it probably doesn't matter.
Updated the example skin and the docs, too, hurrah.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1314
39-lock-prefix
Add a new UInstr LOCK to represent a "lock" prefix in the instruction
stream. This has the same semantics as NOP, but allows a skin to tell
whether a group of UInstrs associated with an x86 instruction are
meant to be locked.
HELGRIND: uses the LOCK UInstr to automatically take and release a
special __BUS_HARDWARE_LOCK__ around locked instructions. This only
works properly if all instructions touching a given address are locked
(even reads).
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1310
where I _should_ have put them in the first place, and fix up the
Makefile.am's accordingly. 'make' and 'make install' now work.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1292
totally borked, but pretty much all the duplication is gone, and there
is a good start on a common core section in
coregrind/coregrind_core.html. At least I know where I'm going with
all this now.
The Makefile.am's need to be fixed up.
Basic idea is that, when put together in a single directory, these
files make a coherent manual, starting at manual.html. Fortunately
:-) "make install" does exactly that -- copies them to a single
directory.
After redundancy removal, there's more that 38000 words of
documentation here, according to wc. Amazing.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1284
macro VG_DETERMINE_INTERFACE_VERSION exactly once. If the X.Y core and skin
versions don't have a matching X (indicating binary incompatibility), Valgrind
will abort execution immediately at startup.
I even documented it in the skins guide!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1279
files, into vg_skin.h:
uInstr0, uInstr1, uInstr2, uInstr3, nameIReg, nameISize, nameSReg,
newTemp, newShadow, uLiteral, uCCall
As macros they avoid namespace problems (they expand to VG_(whatever)) so
this should work fine.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1182
Added "version" and "copyright_author" fields for skins to supply.
Now startup message looks something like this:
==12698== cachegrind, an I1/D1/L2 cache profiler for x86-linux.
==12698== Copyright (C) 2002, and GNU GPL'd, by Nicholas Nethercote.
==12698== Built with valgrind-HEAD, a program execution monitor.
==12698== Copyright (C) 2000-2002, and GNU GPL'd, by Julian Seward.
==12698== Estimated CPU clock rate is 1422 MHz
==12698== For more details, rerun with: -v
The skin can specify a version number, but the skins that will be distributed
with Valgrind don't.
Also changed "x86 GNU/Linux" to the wicked "x86-linux" at Julian's request.
Updated default regression test filter to handle this new startup message.
----
Also moved the skin's name, description, etc., fields out of VG_(needs) into a
new struct VG_(details), since they are logically quite different to the needs.
Did a little code formatting, etc., for this. Updated skin docs
correspondingly, too.
Also renamed the need `run_libc_freeres' --> `libc_freeres' so it's a noun
phrase rather than a verb phrase.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1172
from core error ones:
- Split up VG_(panic) into VG_(core_panic) and VG_(skin_panic)
- Likewise, split vg_assert into vg_assert and sk_assert
- Added a new need string: `bug_reports_to'
- Removed VG_(skin_error) which was a previous wussy attempt at this change.
This removed the need for the hacky redeclaration of VG_(skin_error) in
vg_profile.c, which is good.
At the moment, Julian and Nick's email addresses are hard-coded into each skin
individually, rather than using a #define in vg_skin.h, because that didn't
feel quite right to me... jseward@acm.org is still done with a #define for
core errors, though.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1164
- added some missing SUBDIRS variables
- removed unnecessary coregrind/demangle/ from some INCLUDES lists
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1137
use_under_scores instead, to be consistent.
Also added some missing 'extern's on function declarations in vg_skin.h.
Also added a quick note in vg_regtest.in on the simplest way to run regression
tests.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1135
--dev, because the old ones were now totally confusing (since --head no longer
applies to HEAD). Had to change a couple of .vgtest "vgopt:" lines for this.
Unfortunately the --stable result files are still *.stderr.exp.hd" because
changing them via CVS is a pain.
Also improved documentation in script slightly.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1117
- changed lots of Makefile.am files
- changed configure.in
- changed lots of #include lines for changed file names
- changed lots of file headers n footers for changed file names
- changed vg_regtest to handle new directory structure -- recursively
traverses subdirectories for .vgtest test files
- changed lots of paths in memcheck/ regression test expected outputs
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1090
individual x86 instructions can be found when instrumenting UCode. However,
EIP is not needed during execution, because the x86 instr addresses are copied
into the cost-centres. So now they INCEIPs are removed during the
instrumentation step once their task is done.
This reduces running times by about 3--7%, and translation sizes by about 9%
(code expansion reduced from about 11x to about 10x).
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@550
These are the first of a generic family for calling C functions. CCALL_M_N
calls a function with M word-sized arguments and N word-sized return values
(N == 0 or 1, of course). All stack management is done automatically --
register saving, argument pushing, register restoring. Rough timings show it's
marginally faster (~3%), probably because the instrumentation phase is slightly
simpler and translations are slighly more compact.
It was introduced because the way Cachegrind was calling its helper functions
was not really legitimate -- it involved pushing RealRegs at a point where
RealRegs shouldn't have been used. This flukily worked for Cachegrind, but
caused obscure seg faults when I tried using the same technique for the DIDUCE
stuff. Hence this more general approach.
CCALL_M_N where M+N <= 3 are easy. More args might be done by abusing spare
fields in the UInstr struct, if really necessary. But it's not, yet.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@546
to 4096, to possibly avoid deadlocks under very rare circumstances.
Is fully documented and commented.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@479
- fixed a bug that was breaking the --threshold option.
vg_cachesim.c:
- fixed a bug that meant instructions that didn't have a line number in the
debug info were being written in cachegrind.out with whatever was the
last known line number. Now using 0.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@403