platforms, otherwise the address-masking operations to establish
alignment and primary-mappability are wrong on 64-bit platforms.
Also set the size of fast-mapped address space on 64-bit platforms to
16G.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3580
MC_(helperc_LOADV8) compiles down to just 12 instructions for the
fast-path, which is pretty darn good.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3547
name the events, rather than just number them, which makes it a
lot easier to use
* Based on that, fill in some fast-path cases
{LOAD,STORE}V{4,2,1}. The assembly code looks about the same
length as it did before, on x86. Fast-path cases for the
stack have yet to be done.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3538
there is a better way to handle the 'pessimising cast' family of
operations in such a way that Vex's back-end instruction selectors can
generate better code than they do now, with less verbosity and general
confusingness in the insn selectors.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3536
32- and 64-bit targets, little- and big-endian. It does more or less
work on x86 as-is, although is unusably slow since I have knocked out
all the fast-path cases and am concentrating on getting the baseline
functionality correct. The fast cases will go back in in due course.
The fundamental idea is to retain the old 2-level indexing for speed,
even on a 64-bit target. Since that's clearly unviable on a 64-bit
target, the primary map handles only first N gigabytes of address
space (probably to be set to 16, 32 or 64G). Addresses above that are
handled slowly using an auxiliary primary map which explicitly lists
(base, &-of-secondary-map) pairs. The goal is to have the
address-space-manager try and put everything below the 16/32/64G
boundary, so we hit the fast cases almost all the time.
Performance of the 32-bit case should be unaffected since the fast map
will always cover at least the lowest 4G of address space.
There are many word-size and endianness cleanups.
Jeremy's distinguished-map space-compression scheme is retained, in
modified form, as it is simple and seems effective at reducing
Memcheck's space use.
Note this is all subject to rapid change.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3535
lot to one. This required two basic changes.
1. Tools are responsible for telling the tool about any functions they
provide that the tool may call. This includes basic functions like
TL_(instrument)(), functions that assist core services such as
TL_(pp_Error)(), and malloc-replacement-related functions like
TL_(malloc)().
2. Tools that replace malloc now specify the size of the heap block redzones
through an arg to the VG_(malloc_funcs)() function, rather than with a
variable VG_(vg_malloc_redzone_szB).
One consequence of these changes is that VG_(tool_init_dlsym)() no longer
needs to be generated by gen_toolint.pl.
There are a number of further improvements that could follow on from this one.
- Avoid the confusingly different definitions of the TL_() macro in the
core vs. for tools. Indeed, the functions provided by the tools now don't
need to use the TL_() macro at all, as they can have arbitrary names.
- Remove a lot of the auto-generated stuff in vg_toolint.c and vg_toolint.h
(indeed, it might be possible to not auto-generate these at all, which
would be nice).
- The handling of VgToolInterface is currently split across vg_needs.c and
vg_toolint.c, which isn't nice.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3487
two halves: stacktrace.c, which deals with getting, traversing and printing
stack traces; and execontext.c, which deals with storing stack traces
permanently in a way that avoids duplicates, and comparing them.
One nice outcome: previously we were often creating ExeContexts, which live
forever, even when they were only needed temporarily. Ie. this was a memory
leak, which has been removed.
As part of this, new headers have been created, carved off core.h and
tool.h. Lots of function names have changed, too.
In Massif, I also changed a lot of "eip" names to "ip" to make them less
x86-specific.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3429
user-specified block stuff, which confused me because I wasn't sure whether
to use the code already in SVN, or the code in CVS. Perhaps that code
doesn't need to be changed.
Unfortunately, Memcheck doesn't work entirely correctly -- I get some
spurious errors. Nonetheless I'm checking it in as a starting point.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3353
because the added VG_(find_root_memory)() is just a stub. And there's a
problem with overlap checking that I haven't worked out yet. Still it's a
start. The commit also brings Memcheck back into the build process,
although mc_main.c is entirely commented out at the moment.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3352
arch-neutral ones like R_STACK_PTR). Where they were used, we now always talk
about an offset into the Vex guest state, and an offset. As a result,
the shadow register get/set functions had to change. They now also use
an offset and size, and in an arch-neutral way.
Also, I combined the five the post_reg_write* functions into a single one that
takes a 'CorePart' parameter (plus also a ThreadId). Also, I added more
arguments (the CorePart, and the ThreadId) to the post_mem_write event, for
consistency with the pre_mem_* events.
Also, I reduced the number of register names that must be specified by each
arch, by factoring out duplication; and shortened their names for the core (eg.
ARCH_STACK_PTR is now STACK_PTR).
Plus some related minor cleanups in syscall wrappers.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3094
state pointer points directly at the ThreadState.arch.vex field, thus
updating it in place and avoiding a lot of code (and time-wasting)
which copies stuff back and forth to baseBlock.
Fix zillions of other places in the system where the current thread id
is needed. It is now passed to all needed places.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3090
Also remove Memcheck's and Addrcheck's use of syscall_wrappers,
since they didn't do anything useful.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3064
- All memory-related errors are now clear whether they are caused by
unaddressable or uninitialised memory. (Previously, writes were
clearly addressability errors, but reads could be either.) Mostly
done by replacing the 'isWrite' field in MAC_Error with 'isUnaddr'.
Also, mc_check_readable() now indicates not just if an error occurred,
but what kind of error (ie. addressability or definedness).
- Put machinery into place in the core to inform tools when registers
are being read by the core -- ie. a 'pre_reg_read' event. Most
notably, this facilitates syscall scalar arg definedness checking for
Memcheck. Currently this is only working for read(), write(), exit()
and exit_group(), but it will be extended as the syscalls are
overhauled as part of the arch-abstraction work.
A consequence of this is that the ParamErr messages have changed. This:
Syscall param write(buf) contains uninitialised byte(s)
now means that the pointer 'buf' is partially undefined. If the memory
pointed to by 'buf' is partially undefined or unaddressable, it says one of:
Syscall param write(buf) points to uninitialised byte(s)
Syscall param write(buf) points to unaddressable byte(s)
The docs have been updated accordingly.
I also added a couple of regression tests.
These two change sare notable for being the first improvements to
Memcheck's checking/errors in a long time.
I also folded mc_clientreqs.c into mc_main.c, which saves exporting a
whole bunch of things that are not used anywhere else.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2949
- Added include/x86/: contains tool_arch.h, Makefile.am, .cvsignore.
- Added coregrind/x86/state.c. Contains some arch-specific code for dealing
with x86 registers -- eg. setting up the baseBlock, loading/saving the whole
register state. It is compiled into coregrind/x86/libarch.a and linked via
${VG_ARCH} with the core.
Relatedly, also added coregrind/x86/{core_arch.h,core_arch_asm.h}.
- Correspondingly abstracted the register state out of ThreadState. This
affected every place that touches registers, and there are a lot of them.
(Eventually all the register touching should be abstracted out in an
arch-neutral way, but not yet; one step at a time.)
- Added some declarations about register loading/saving functions to core.h;
all architectures will have to provide these functions.
- Rejigged the build system so that the arch-specific stuff is all done via
${VG_ARCH}, rather than naming e.g. x86/ directly. Appropriate -I arguments
are used so that all the headers are found, etc.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2656
__attribute((regparm(n))) with REGPARM(n) everywhere. REGPARM() is defined in
vg_skin.h, but will eventually be defined separately for each arch.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2601