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36ef4213a3
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Added proc macro to create side effect functions.
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2022-02-04 20:18:14 +00:00 |
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1017a766f1
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Cleaned up documentation on the deadlock side-effect.
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2022-02-04 18:42:50 +00:00 |
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45b1d2658b
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Marked crossbeam::channel::Receiver::recv as blocking.
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2022-02-04 01:13:38 +00:00 |
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e9541accce
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Renamed MightBlock to MightDeadlock.
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2022-02-04 00:51:40 +00:00 |
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02cfc23a2c
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Added side effect detection.
This is to prevent the existing deadlocks by annotating all blocking.
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2022-02-04 00:36:16 +00:00 |
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e63d0698f6
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Created a workspace and moved zsw to within it.
Updated all dependencies in `Cargo.lock`.
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2022-02-04 00:03:54 +00:00 |
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c95dea9c34
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Moved settings window to it's own thread (somewhat unsuccessfully).
Added deadlock detection in debug mode.
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2022-02-02 01:32:16 +00:00 |
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e2ce1e4e0c
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Removed old TODO comments.
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2022-02-02 00:29:59 +00:00 |
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10165b923b
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Renderer, event handler and settings window no longer carry any references.
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2022-02-02 00:12:49 +00:00 |
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b06dd4c969
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Split image loader into ImageLoader and ImageReceiver.
Implemented joining all threads.
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2022-02-02 00:05:26 +00:00 |
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50fc798dee
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Slightly overhauled thread spawning in app::run.
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2022-02-01 23:07:16 +00:00 |
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1324b3d7c0
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Moved all panels onto their own struct.
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2022-02-01 22:27:50 +00:00 |
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53b19d4f0e
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Moved panel drawing onto it's own widget.
Slightly revised new panel state.
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2022-01-30 23:26:14 +00:00 |
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6000be373d
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Moved settings window to it's own module.
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2022-01-30 22:47:45 +00:00 |
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2ecdd29933
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Updated formatting.
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2022-01-30 19:34:59 +00:00 |
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8288206531
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Moved event handler and renderer onto their own modules.
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2022-01-30 18:58:54 +00:00 |
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ca991912d6
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Starting progress is now at most 0.5.
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2022-01-30 18:52:21 +00:00 |
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49bd2e581d
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Wgpu now doesn't require a static lifetime window.
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2022-01-30 18:50:35 +00:00 |
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8b33caa0b1
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Removed App and Inner, decentralizing the full app state.
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2022-01-30 18:44:47 +00:00 |
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8403aa4522
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Panels renderer now stores all panel images.
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2022-01-29 08:51:13 +00:00 |
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c61cba110f
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Image loader now returns the image path alongside the image.
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2022-01-29 07:08:05 +00:00 |
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2d4364e56b
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Slightly improved documentation on panels renderer.
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2022-01-29 07:03:04 +00:00 |
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40bcf38d9f
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Fixed some documentation on wgpu.
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2022-01-29 06:38:42 +00:00 |
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efc3bac7d5
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Image loader now distributes DynamicImages.
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2022-01-29 06:00:14 +00:00 |
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edb325a7c0
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Removed useless end parameter from uvs.
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2022-01-29 05:28:10 +00:00 |
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5d7717c392
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Fixed cachedd paths being reloaded on every cycle.
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2022-01-29 05:21:06 +00:00 |
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d12bca8cdd
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Revised documentation on the paths channel.
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2022-01-29 05:04:06 +00:00 |
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ef56699e6e
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Revised logging.
Default level for other libs is now `Info` in debug builds.
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2022-01-29 04:57:51 +00:00 |
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8e97e2a259
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Merged update and render thread.
Updater not doesn't block anymore.
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2022-01-26 15:49:12 +00:00 |
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9ae9b3c73e
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Started work on profiles.
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2022-01-26 14:56:06 +00:00 |
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772f63d66e
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Logging in debug mode now outputs Trace.
"Improved" panel skipping.
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2022-01-26 04:40:18 +00:00 |
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8a79fa3f30
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Moved event handling into it's own function.
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2022-01-26 04:22:46 +00:00 |
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ea413ae971
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Image loader threads are now loaded during running.
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2022-01-26 04:17:56 +00:00 |
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4481c8e969
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Removed should_quit flag.
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2022-01-26 03:58:19 +00:00 |
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08b8ab4d60
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Moved paths distributer and receiver into their own modules.
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2022-01-26 03:50:19 +00:00 |
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e526995546
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Paths now stores all paths in a HashSet.
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2022-01-26 03:45:08 +00:00 |
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4052ef476b
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Removed ImageReceiver.
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2022-01-26 03:18:41 +00:00 |
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cb155e4666
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Added ability to add new panels.
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2022-01-25 22:46:51 +00:00 |
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3564a6a4f6
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Removed image loader arguments.
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2022-01-25 22:25:16 +00:00 |
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a10a73ff7c
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Cached paths's memory is now kept on root path changes.
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2022-01-25 22:13:43 +00:00 |
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5dc80d3af7
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Now deriving paths::Inner.
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2022-01-24 17:19:49 +00:00 |
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7bb66e751b
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Now using drag values instead of sliders for geometry.
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2022-01-24 17:18:25 +00:00 |
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dfeeb66633
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Fixed panels' collapsing ui to close itself when changing geometry.
This was due to using the geometry as an id, we now just enumerate the panels.
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2022-01-24 02:04:27 +00:00 |
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9fea3b7691
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Added more panel settings.
Changing the root path not clears all panels and images.
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2022-01-24 01:18:25 +00:00 |
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565c9abe3d
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Heavily revised path loading, again.
Root path can now be changed.
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2022-01-24 00:52:43 +00:00 |
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ab96b7dac6
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Re-added x11 window type due to not being able to position window outside of a monitor's position.
Implemented better egui integration.
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2022-01-21 20:15:55 +00:00 |
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788cdb505d
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Panel's geometry is now public.
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2022-01-21 18:56:36 +00:00 |
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ebffc8643a
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Panel images no longer store the panel size.
Added panel resizing with egui.
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2022-01-21 18:31:28 +00:00 |
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513f30e075
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Image loader now doesn't do requests anymore and simply sends images back in a channel.
`PanelImage` now has all fields private and only a single image requester.
Removed all custom channels.
Removed `image-backlog` argument.
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2022-01-21 18:22:32 +00:00 |
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5955d57a80
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Removed per image vertex buffer. Now using a shared vertex buffer and passing uvs in the uniforms.
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2022-01-21 17:57:19 +00:00 |
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