mirror of
https://github.com/Zenithsiz/mecs.git
synced 2026-02-03 09:50:34 +00:00
Changed documentation in `Entity::{add, remove}` to reflect the new feature
Updated examples to reflect the new feature.
Removed unecessary unsafe transmutes in `world/iter.rs`
Changed `World::iter_mut_all` to `World::iter_all_mut` and deprecated the old name
Improved documentation of most items in `world.rs`
Changed `World::from_components` to accept any iterator, in a non-breaking way.
Added `Index` and `IndexMut` support to `World`
Fixed serde deserialization problems with lifetimes.
Updated crate to 0.2.0 due to breaking change of new features.
MEcs
Ecs library with a focus on iteration performance
Example
The following is a small example on how to use the ecs library:
use mecs::{World};
/// Position component
#[derive(PartialEq, Clone, Copy, Debug)]
struct Position(pub f32, pub f32);
/// Velocity component
#[derive(PartialEq, Clone, Copy, Debug)]
struct Velocity(pub f32, pub f32);
mecs::impl_enum_storage! {
/// All of our components
enum Components {
Position(Position),
Velocity(Velocity),
}
}
fn main()
{
let mut world: World<Components> = World::new();
world.add( mecs::entity![
Components::Position( Position(1.0, 10.0) ),
Components::Velocity( Velocity(0.1, -1.0) ),
]);
let pred_id = world.add_pred(|entity| entity.has::<Position>() && entity.has::<Velocity>());
for i in 0..10 {
let mut pred_iter = world.iter_pred_mut(pred_id).unwrap();
while let Some( (entity, id) ) = pred_iter.next()
{
let vel: Velocity = *entity.get ().unwrap();
let pos: &mut Position = entity.get_mut().unwrap();
pos.0 += vel.0;
pos.1 += vel.1;
println!("{:?}", pos);
pred_iter.world.remove(id);
}
}
}
Will print
Position { 1.1, 9.0 }
Position { 1.2, 8.0 }
Position { 1.3, 7.0 }
...
Position { 2.0, 0.0 }
Nightly
This library currently uses features only available on the nightly channel, particularly the Fn family of traits.
In the future, once these are stabilized, the library will be able to be used on stable.
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