18 Commits

Author SHA1 Message Date
Nicholas Nethercote
c0f715e9ef These client requests were moved to include/vg_skin.h a while ago, but I forgot
to delete them from here.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1626
2003-05-12 08:47:57 +00:00
Nicholas Nethercote
90ef0ac1d6 Moved the CLIENT_tstCALL[0123] requests out of valgrind.h into vg_skin.h,
because there was no point exposing them to clients, as they don't know the
ThreadState type.

Also, removed the LOGMESSAGE request type, replaced it with calls to
VG_(message) via the generic VALGRIND_NON_SIMD_CALL2.

In fact, almost every single pthread client request could be removed in this
same way.  That would result in less code, which would be nice... yeah, real
nice.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1584
2003-05-02 17:53:54 +00:00
Nicholas Nethercote
2b1c838711 Renamed VG_NON_SIMD_CALL1 (and friends) as VALGRIND_NON_SIMD_CALL1 to be
consistent with the names of the other client requests.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1534
2003-04-21 13:30:55 +00:00
Nicholas Nethercote
1b48c55fc5 Added two client requests: VALGRIND_COUNT_ERRORS and VALGRIND_COUNT_LEAKS.
The first returns the number of errors found so far, and is a core request.
The second returns the number of bytes found
reachable/dubious/leaked/suppressed by all leak checks so far, for Memcheck and
Addrcheck.

Both are useful for using Valgrind in regression test suites where multiple
tests are present in a single file -- one can run Valgrind with no output
(using --logfile-fd=-1) and use the requests after each test to determine if
any errors happened.

Had to rename and make public vg_n_errs_found --> VG_(n_errs_found) to do so.
Nb: leak errors are not counted as errors for the purposes of
VALGRIND_COUNT_ERRORS.  This was decided as the best thing to do after
discussion with Olly Betts, who original suggested these changes.

Pulled out common client request code shared between Memcheck and Addrcheck.

Added a regression test for this.

Added some documentation too.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1533
2003-04-21 13:24:40 +00:00
Nicholas Nethercote
ac7027c441 Updated copyright notices for 2003. Only 4 months late.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1526
2003-04-15 14:58:06 +00:00
Nicholas Nethercote
982fa6481a -----------------------------------------------------------------------------
overview
-----------------------------------------------------------------------------
Previously Valgrind had its own versions of malloc() et al that replaced
glibc's.  This is necessary for various reasons for Memcheck, but isn't needed,
and was actually detrimental, to some other skins.  I never managed to treat
this satisfactorily w.r.t the core/skin split.

Now I have.  If a skin needs to know about malloc() et al, it must provide its
own replacements.  But because this is not uncommon, the core provides a module
vg_replace_malloc.c which a skin can link with, which provides skeleton
definitions, to reduce the amount of work a skin must do.  The skeletons handle
the transfer of control from the simd CPU to the real CPU, and also the
--alignment, --sloppy-malloc and --trace-malloc options.  These skeleton
definitions subsequently call functions SK_(malloc), SK_(free), etc, which the
skin must define;  in these functions the skin can do the things it needs to do
about tracking heap blocks.

For skins that track extra info about malloc'd blocks -- previously done with
ShadowChunks -- there is a new file vg_hashtable.c that implements a
generic-ish hash table (using dodgy C-style inheritance using struct overlays)
which allows skins to continue doing this fairly easily.

Skins can also replace other functions too, eg. Memcheck has its own versions
of strcpy(), memcpy(), etc.

Overall, it's slightly more work now for skins that need to replace malloc(),
but other skins don't have to use Valgrind's malloc(), so they're getting a
"purer" program run, which is good, and most of the remaining rough edges from
the core/skin split have been removed.

-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Moved malloc() et al intercepts from vg_clientfuncs.c into vg_replace_malloc.c.
Skins can link to it if they want to replace malloc() and friends;  it does
some stuff then passes control to SK_(malloc)() et al which the skin must
define.  They can call VG_(cli_malloc)() and VG_(cli_free)() to do the actual
allocation/deallocation.  Redzone size for the client (the CLIENT arena) is
specified by the static variable VG_(vg_malloc_redzone_szB).
vg_replace_malloc.c thus represents a kind of "mantle" level service.

To get automake to build vg_replace_malloc.o, had to resort to a similar trick
as used for the demangler -- ask for a "no install" library (which is never
used) to be built from it.

Note that all malloc, calloc, realloc, builtin_new, builtin_vec_new, memalign
are now aware of --alignment, when running on simd CPU or real CPU.

This means the new_mem_heap, die_mem_heap, copy_mem_heap and ban_mem_heap
events no longer exist, since the core doesn't control malloc() any more, and
skins can watch for these events themselves.

This required moving all the ShadowChunk stuff out of the core, which meant
the sizeof_shadow_block ``need'' could be removed, yay -- it was a horrible
hack.  Now ShadowChunks are done with a generic HashTable type, in
vg_hashtable.c, which skins can "inherit from" (in a dodgy C-only fashion by
using structs with similar layouts).  Also, the free_list stuff was all moved
as a part of this.  Also, VgAllocKind was moved out of core into
Memcheck/Addrcheck and renamed MAC_AllocKind.

Moved these options out of core into vg_replace_malloc.c:
    --trace-malloc
    --sloppy-malloc
    --alignment

The alternative_free ``need'' could go, too, since Memcheck is now in complete
control of free(), yay -- another horribility.

The bad_free and free_mismatch events could go too, since they're now not
detected by core, yay -- yet another horribility.

Moved malloc() et al wrappers for Memcheck out of vg_clientmalloc.c into
mac_malloc_wrappers.c.  Helgrind has its own wrappers now too.

Introduced VG_USERREQ__CLIENT_CALL[123] client requests.  When a skin function
is operating on the simd CPU, this will call a given function and run it on the
real CPU.  The macros VG_NON_SIMD_CALL[123] in valgrind.h present a cleaner
interface to actually use.  Also introduce analogues of these that pass 'tst'
from the scheduler as the first arg to the called function -- needed for
MC_(client_malloc)() et al.

Fiddled with USERREQ_{MALLOC,FREE} etc. in vg_scheduler.c; they call
SK_({malloc,free})() which by default call VG_(cli_malloc)() -- can't call
glibc's malloc() here.  All the other default SK_(calloc)() etc. instantly
panic; there's a lock variable to ensure that the default SK_({malloc,free})()
are only called from the scheduler, which prevents a skin from forgetting to
override SK_({malloc,free})().  Got rid of the unused USERREQ_CALLOC,
USERREQ_BUILTIN_NEW, etc.

Moved special versions of strcpy/strlen, etc, memcpy() and memchr() into
mac_replace_strmem.c -- they are only necessary for memcheck, because the
hyper-optimised normal glibc versions confuse it, and for memcpy() etc. overlap
checking.

Also added dst/src overlap checks to strcpy(), memcpy(), strcat().  They are
reported not as proper errors, but just with single line warnings, as for silly
args to malloc() et al;  this is mainly because they're on the simulated CPU
and proper error handling would be a pain;  hopefully they're rare enough to
not be a problem.  The strcpy check is done after the copy, because it would
require counting the length of the string beforehand.  Also added strncpy() and
strncat(), which have overlap checks too.  Note that addrcheck doesn't do
overlap checking.

Put USERREQ__LOGMESSAGE in vg_skin.h to do the overlap check error messages.

After removing malloc() et al and strcpy() et al out of vg_clientfuncs.c, moved
the remaining three things (sigsuspend, VG_(__libc_freeres_wrapper),
__errno_location) into vg_intercept.c, since it contains things that run on the
simulated CPU too.  Removed vg_clientfuncs.c altogether.

Moved regression test "malloc3" out of corecheck into memcheck, since corecheck
no longer looks for silly (eg. negative) args to malloc().

Removed the m_eip, m_esp, m_ebp fields from the `Error' type.  They were being
set up, and then read immediately only once, only if GDB attachment was done.
So now they're just being held in local variables.  This saves 12 bytes per
Error.

Made replacement calloc() check for --sloppy-malloc;  previously it didn't.

Added "silly" negative size arg check to realloc(), it didn't have one.

Changed VG_(read_selfprocmaps)() so it can parse the file directly, or from a
previously read buffer.  Buffer can be filled with the new
VG_(read_selfprocmaps_contents)().  Using this at start-up to snapshot
/proc/self/maps before the skins do anything, and then parsing it once they
have done their setup stuff.  Skins can now safely call VG_(malloc)() in
SK_({pre,post}_clo_init)() without the mmap'd superblock erroneously being
identified as client memory.

Changed the --help usage message slightly, now divided into four sections: core
normal, skin normal, core debugging, skin debugging.  Changed the interface for
the command_line_options need slightly -- now two functions, VG_(print_usage)()
and VG_(print_debug_usage)(), and they do the printing themselves, instead of
just returning a string -- that's more flexible.

Removed DEBUG_CLIENTMALLOC code, it wasn't being used and was a pain.

Added a regression test testing leak suppressions (nanoleak_supp), and another
testing strcpy/memcpy/etc overlap warnings (overlap).

Also changed Addrcheck to link with the files shared with Memcheck, rather than
#including the .c files directly.

Commoned up a little more shared Addrcheck/Memcheck code, for the usage
message, and initialisation/finalisation.

Added a Bool param to VG_(unique_error)() dictating whether it should allow
GDB to be attached; for leak checks, because we don't want to attach GDB on
leak errors (causes seg faults).  A bit hacky, but it will do.

Had to change lots of the expected outputs from regression files now that
malloc() et al are in vg_replace_malloc.c rather than vg_clientfuncs.c.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1524
2003-04-15 13:03:23 +00:00
Julian Seward
d3da5cf2bd Comment change only: remove discussion of --client-perms flag and clarify
performance consequences of client requests.

MERGE TO STABLE


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1460
2003-03-15 23:39:11 +00:00
Julian Seward
ff56f5e9f3 Various fixes to the client-perms include files to stop gccs yelping
at high warning levels.  Partially due to Andreas Jaeger and
Hans-Peter Nilsson.

MERGE TO STABLE.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1457
2003-03-15 19:20:52 +00:00
Julian Seward
c53966da7c A little cpp magic to cause compilation to fail if valgrind.h is included
directly into sources (it should not be, and was causing people problems).

MERGE TO STABLE


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1456
2003-03-15 19:12:43 +00:00
Julian Seward
0191bd2bd6 Merge patch from JeremyF:
27-nvalgrind

Make valgrind.h pay attention to the preprocessor symbol NVALGRIND. If
defined, it compiles out the Valgrind magic sequence and just assigns
the result with the default return. This is analogous to NDEBUG's
effect on assert().


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1320
2002-11-16 11:06:50 +00:00
Julian Seward
9332fb832a Merge patch from Jeremy Fitzhardinge:
08-skin-clientreq
  Introduce a systematic way for skins to distinguish each other's
  client requests. Uses the de-facto standard two-letter identifiers in
  the top two bytes of the client request code. Also changes the
  interface to SK_(handle_client_request) so that a skin can say whether
  or not it handled the request, which allows correct setting of the
  default return value if the request was not handled.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1251
2002-10-22 04:14:35 +00:00
Nicholas Nethercote
089e7e3bcb Updated file descriptions in the copyright notices to reflect the core/skin
split.  Each skin now has its own two-line description.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1166
2002-10-02 13:26:35 +00:00
Nicholas Nethercote
afebe61b37 Files updated, added and removed in order to turn the ERASER branch into HEAD
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1086
2002-09-23 09:36:25 +00:00
Julian Seward
4cd4d6138c Fix typo in VALGRIND_MAKE_WRITABLE.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@393
2002-06-06 08:38:45 +00:00
Julian Seward
6610ca19b3 Remove existing non-working support for self-modifying code, and instead
add a simple compromise, in which the client can notify valgrind
that certain code address ranges are invalid and should be retranslated.
This is done using the VALGRIND_DISCARD_TRANSLATIONS macro in valgrind.h.

At the same time take the opportunity to close the potentially fatal
loophole that translations for executable segments were not being
discarded when those segments were munmapped.  They are now.

Documentation updated.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@274
2002-05-16 11:06:21 +00:00
Julian Seward
93b2c2ed95 Get rid of the muraroa.demon.co.uk references since that account is
soon to disappear.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@83
2002-04-16 02:51:05 +00:00
Julian Seward
7a36f60133 Mega-merge of my last 2 weeks hacking. This basically does the groundwork
for pthread_* support.  Major changes:

* Valgrind now contains a (skeletal!) user-space pthreads
  implementation.  The exciting bits are in new file vg_scheduler.c.
  This contains thread management and scheduling, including nasty crud
  to do with making some syscalls (read,write,nanosleep) nonblocking.
  Also implementation of pthread_ functions: create join
  mutex_{create,destroy,lock,unlock} and cancel.

* As a side effect of the above, major improvements to signal handling
  and to the client-request machinery.  This is now used to intercept
  malloc/free etc too; the hacky way this is done before is gone.
  Another side effect is that vg_dispatch.S is greatly simplified.
  Also, the horrible hacks to do with delivering signals to threads
  blocked in syscalls are gone, since the new mechanisms cover this case
  easily.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@52
2002-04-12 11:12:52 +00:00
Julian Seward
72a784f3b1 Initial revision
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2
2002-03-22 01:27:54 +00:00