Commit Graph

31 Commits

Author SHA1 Message Date
Julian Seward
0356d27ca6 Merge in changes from the 2.4.0 line. This basically brings in the
overhaul of the thread support.  Many things are now probably broken,
but at least with --tool=none, simple and not-so-simple threaded and
non-thread programs work.



git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3265
2005-03-10 23:59:00 +00:00
Nicholas Nethercote
ce2585d447 Changed message at the top of files, and the startup message, and the
string in valgrind.pc.in, so that they describe Valgrind as a "dynamic
binary instrumentation framework", and don't mention platforms at all.  

I had to tweak the regtest filters a bit for this.



git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3178
2004-12-01 14:14:42 +00:00
Nicholas Nethercote
782dd25de9 64-bit cleanness: fix nasty bug... in the memory allocators, redzones
were being kept as UInts.  They were sometimes negated and then used as
indices to arrays, and on 64-bit platforms they get converted
incorrectly (using zero-extension instead of sign extension, I think)
before the indexing happens, giving a totally bogus index.

The fix was to convert all these types to SizeT.  It would be nice to be
able to avoid this automatically somehow in the future.



git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3158
2004-11-30 13:26:29 +00:00
Nicholas Nethercote
f8a005fa9a Do some final "sk_" --> "tl_" changes that I missed earlier.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3106
2004-11-26 10:53:33 +00:00
Julian Seward
3558db91b1 Get rid of baseBlock. Now, when generated code is running, the guest
state pointer points directly at the ThreadState.arch.vex field, thus
updating it in place and avoiding a lot of code (and time-wasting)
which copies stuff back and forth to baseBlock.

Fix zillions of other places in the system where the current thread id
is needed.  It is now passed to all needed places.



git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3090
2004-11-24 10:44:19 +00:00
Nicholas Nethercote
454ab569fe Converted the SK_ prefix to TL_ everywhere.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3060
2004-11-22 18:33:15 +00:00
Nicholas Nethercote
3093a1768b Renamed VG_(skin_panic) as VG_(tool_panic).
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3057
2004-11-22 18:02:32 +00:00
Nicholas Nethercote
e245f2aeb0 64-bit cleanness: Converted malloc() et al to use SizeT rather than Int.
This required some tricks with casting to maintain Memcheck's silly (ie.
negative) arg checking.  The allocator was also changed accordingly. It
should now be able to allocate more than 4GB blocks on 64-bit platforms.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2906
2004-11-02 12:36:02 +00:00
Nicholas Nethercote
ba210a6364 Arch-abstraction step: renamed "vg_include.h" as "core.h".
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2643
2004-09-01 23:58:16 +00:00
Nicholas Nethercote
9033020ae4 Big overhaul of the allocator. Much of the structure is the same, but
lots of the details changed.  Made the following generalisations:

- Recast everything to be entirely terms of bytes, instead of a mixture
  of (32-bit) words and bytes.  This is a bit easier to understand, and
  made the following generalisations possible...

- Almost 64-bit clean;  no longer assuming 32-bit words/pointers.  Only
  (I think) non-64-bit clean part is that VG_(malloc)() et al take an
  Int as the size arg, and size_t is 64-bits on 64-bit machines.

- Made the alignment of blocks returned by malloc() et al completely
  controlled by a single value, VG_MIN_MALLOC_SZB.  (Previously there
  were various magic numbers and assumptions about block alignment
  scattered throughout.) I tested this, all the regression tests pass
  with VG_MIN_MALLOC_SZB of 4, 8, 16, 32, 64.  One thing required for
  this was to make redzones elastic;  the asked-for redzone size is now
  the minimum size;  it will use bigger ones if necessary to get the
  required alignment.

Some other specific changes:

- Made use of types a bit more;  ie. actually using the type 'Block',
  rather than just having everything as arrays of words, so that should
  be a bit safer.

- Removed the a->rz_check field, which was redundant wrt. a->clientmem.

- Fixed up the decision about which list to use so the 4 lists which
  weren't ever being used now are -- the problem was that this hasn't
  been properly updated when alignment changed from 4 to 8 bytes.

- Added a regression test for memalign() and posix_memalign().
  memalign() was aborting if passed a bad alignment argument.

- Added some high-level comments in various places, explaining how the
  damn thing works.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2579
2004-08-11 09:40:52 +00:00
Nicholas Nethercote
aa925bbfbe Don't force tool redzones to be multiples of 8.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2463
2004-07-10 16:01:52 +00:00
Nicholas Nethercote
f31fee2707 Remove some small unnecessary, out-of-date bits
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2231
2004-01-26 14:51:40 +00:00
Nicholas Nethercote
07b8e3438b Updated copyright dates for 2004. Also added a couple of missing headers and
footers to some new files.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2177
2004-01-04 16:43:23 +00:00
Jeremy Fitzhardinge
918c3a7b7e This jumbo-checkin is the Full Virtualization checkin. This eliminates
Valgrind's dependency on the dynamic linker for getting started, and
instead takes things into its own hands.

This checkin doesn't add much in the way of new functionality, but it
is the basis for all future work on Valgrind.  It allows us much more
flexibility in implementation, and well as increasing the reliability
of Valgrind by protecting it more from its clients.

This patch requires some changes to tools to update them to the changes
in the tool API, but they are straightforward.  See the posting "Heads
up: Full Virtualization" on valgrind-developers for a more complete
description of this change and its effects on you.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2118
2003-12-16 02:05:15 +00:00
Nicholas Nethercote
fb2d543ee8 Started to rescind the name "skin", replacing it with "tool". Did this in all
the places that normal users will see:

  - command line: --tool=foo (although --skin=foo still works)
  - docs: removed all traces (included renaming coregrind_skins.html to
    coregrind_tools.html)
  - in the usage messages
  - in error messages

Also did in in some places that I judged were unlikely to cause clashes with
existing workspaces:

  - in the header comments of many files (eg. "This file is part of Memcheck, a
    Valgrind tool for...")
  - in the regtests script
  - in the .supp files
  - in AUTHORS
  - in README_MISSING_SYSCALL_OR_IOCTL

Also update the AUTHORS file to mention Jeremy.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2027
2003-11-14 17:47:54 +00:00
Dirk Mueller
612b8daeac fix compiler warnings
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1823
2003-09-18 01:39:50 +00:00
Nicholas Nethercote
0f871c249c A big commit size-wise, but small concept-wise: removed the ThreadState type
from skin's view, replacing all instances with ThreadId.  Much cleaner.  Had to
change the way VG_(get_ExeContext)() worked a little.  Changed the core/skin
major interface because this breaks the old version.  Also fixed a few minor
related things here and there.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1782
2003-07-24 08:45:32 +00:00
Nicholas Nethercote
aa063e628c Using __PRETTY_FUNCTION__ and some macros, removed 148 lines of very repetitive
code (also removing the perennial problem of matching the error strings to the
functions they were in).


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1649
2003-05-21 10:48:24 +00:00
Nicholas Nethercote
136a5e69d5 This commit fixes up the handling of shadow registers quite a bit.
Removed the SK_(written_shadow_regs_values)() function.  Instead, skins that
use shadow regs can track the `post_regs_write_init' event, and set the shadow
regs from within it.  This is much more flexible, since it allows each shadow
register to be set to a separate value if necessary.  It also matches the new
shadow-reg-change events described below.

In the core, there were some places where the shadow regs were changed, and
skins had no way of knowing about it, which was a problem for some skins.
So I added a bunch of new events to notify skins about these:

  post_reg_write_syscall_return
  post_reg_write_deliver_signal
  post_reg_write_pthread_return
  post_reg_write_clientreq_return
  post_reg_write_clientcall_return

Any skin that uses shadow regs should almost certainly track these events.  The
post_reg_write_clientcall_return allows a skin to tailor the shadow reg of the
return value of a CLIENTCALL'd function appropriately;  this is especially
useful when replacing malloc() et al.

Defined some macros that should be used *whenever the core changes the value of
a shadow register* :

  SET_SYSCALL_RETVAL
  SET_SIGNAL_EDX          (maybe should be SET_SIGNAL_RETVAL? ... not sure)
  SET_SIGNAL_ESP
  SET_CLREQ_RETVAL
  SET_CLCALL_RETVAL
  SET_PTHREQ_ESP
  SET_PTHREQ_RETVAL

These replace all the old SET_EAX and SET_EDX macros, and are added in a few
places where the shadow-reg update was missing.

Added shadow registers to the machine state saved/restored when signal handlers
are pushed/popped (they were missing).

Added skin-callable functions VG_(set_return_from_syscall_shadow)() and
VG_(get_exit_status_shadow)() which are useful and abstract away from which
registers the results are in.

Also, poll() changes %ebx (it's first argument) sometimes, I don't know why.
So we notify skins about that too (with the `post_reg_write_syscall_return'
event, which isn't ideal I guess...)


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1642
2003-05-19 15:04:06 +00:00
Nicholas Nethercote
092c9b944b Added "Int exitcode" argument to SK_(fini)(), because it could be useful
for skins.

Changed lackey to print out the exit code.

Changed AUTOMAKE_OPTIONS back to 1.5 (whoops)


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1538
2003-04-22 21:41:40 +00:00
Nicholas Nethercote
ac7027c441 Updated copyright notices for 2003. Only 4 months late.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1526
2003-04-15 14:58:06 +00:00
Nicholas Nethercote
982fa6481a -----------------------------------------------------------------------------
overview
-----------------------------------------------------------------------------
Previously Valgrind had its own versions of malloc() et al that replaced
glibc's.  This is necessary for various reasons for Memcheck, but isn't needed,
and was actually detrimental, to some other skins.  I never managed to treat
this satisfactorily w.r.t the core/skin split.

Now I have.  If a skin needs to know about malloc() et al, it must provide its
own replacements.  But because this is not uncommon, the core provides a module
vg_replace_malloc.c which a skin can link with, which provides skeleton
definitions, to reduce the amount of work a skin must do.  The skeletons handle
the transfer of control from the simd CPU to the real CPU, and also the
--alignment, --sloppy-malloc and --trace-malloc options.  These skeleton
definitions subsequently call functions SK_(malloc), SK_(free), etc, which the
skin must define;  in these functions the skin can do the things it needs to do
about tracking heap blocks.

For skins that track extra info about malloc'd blocks -- previously done with
ShadowChunks -- there is a new file vg_hashtable.c that implements a
generic-ish hash table (using dodgy C-style inheritance using struct overlays)
which allows skins to continue doing this fairly easily.

Skins can also replace other functions too, eg. Memcheck has its own versions
of strcpy(), memcpy(), etc.

Overall, it's slightly more work now for skins that need to replace malloc(),
but other skins don't have to use Valgrind's malloc(), so they're getting a
"purer" program run, which is good, and most of the remaining rough edges from
the core/skin split have been removed.

-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Moved malloc() et al intercepts from vg_clientfuncs.c into vg_replace_malloc.c.
Skins can link to it if they want to replace malloc() and friends;  it does
some stuff then passes control to SK_(malloc)() et al which the skin must
define.  They can call VG_(cli_malloc)() and VG_(cli_free)() to do the actual
allocation/deallocation.  Redzone size for the client (the CLIENT arena) is
specified by the static variable VG_(vg_malloc_redzone_szB).
vg_replace_malloc.c thus represents a kind of "mantle" level service.

To get automake to build vg_replace_malloc.o, had to resort to a similar trick
as used for the demangler -- ask for a "no install" library (which is never
used) to be built from it.

Note that all malloc, calloc, realloc, builtin_new, builtin_vec_new, memalign
are now aware of --alignment, when running on simd CPU or real CPU.

This means the new_mem_heap, die_mem_heap, copy_mem_heap and ban_mem_heap
events no longer exist, since the core doesn't control malloc() any more, and
skins can watch for these events themselves.

This required moving all the ShadowChunk stuff out of the core, which meant
the sizeof_shadow_block ``need'' could be removed, yay -- it was a horrible
hack.  Now ShadowChunks are done with a generic HashTable type, in
vg_hashtable.c, which skins can "inherit from" (in a dodgy C-only fashion by
using structs with similar layouts).  Also, the free_list stuff was all moved
as a part of this.  Also, VgAllocKind was moved out of core into
Memcheck/Addrcheck and renamed MAC_AllocKind.

Moved these options out of core into vg_replace_malloc.c:
    --trace-malloc
    --sloppy-malloc
    --alignment

The alternative_free ``need'' could go, too, since Memcheck is now in complete
control of free(), yay -- another horribility.

The bad_free and free_mismatch events could go too, since they're now not
detected by core, yay -- yet another horribility.

Moved malloc() et al wrappers for Memcheck out of vg_clientmalloc.c into
mac_malloc_wrappers.c.  Helgrind has its own wrappers now too.

Introduced VG_USERREQ__CLIENT_CALL[123] client requests.  When a skin function
is operating on the simd CPU, this will call a given function and run it on the
real CPU.  The macros VG_NON_SIMD_CALL[123] in valgrind.h present a cleaner
interface to actually use.  Also introduce analogues of these that pass 'tst'
from the scheduler as the first arg to the called function -- needed for
MC_(client_malloc)() et al.

Fiddled with USERREQ_{MALLOC,FREE} etc. in vg_scheduler.c; they call
SK_({malloc,free})() which by default call VG_(cli_malloc)() -- can't call
glibc's malloc() here.  All the other default SK_(calloc)() etc. instantly
panic; there's a lock variable to ensure that the default SK_({malloc,free})()
are only called from the scheduler, which prevents a skin from forgetting to
override SK_({malloc,free})().  Got rid of the unused USERREQ_CALLOC,
USERREQ_BUILTIN_NEW, etc.

Moved special versions of strcpy/strlen, etc, memcpy() and memchr() into
mac_replace_strmem.c -- they are only necessary for memcheck, because the
hyper-optimised normal glibc versions confuse it, and for memcpy() etc. overlap
checking.

Also added dst/src overlap checks to strcpy(), memcpy(), strcat().  They are
reported not as proper errors, but just with single line warnings, as for silly
args to malloc() et al;  this is mainly because they're on the simulated CPU
and proper error handling would be a pain;  hopefully they're rare enough to
not be a problem.  The strcpy check is done after the copy, because it would
require counting the length of the string beforehand.  Also added strncpy() and
strncat(), which have overlap checks too.  Note that addrcheck doesn't do
overlap checking.

Put USERREQ__LOGMESSAGE in vg_skin.h to do the overlap check error messages.

After removing malloc() et al and strcpy() et al out of vg_clientfuncs.c, moved
the remaining three things (sigsuspend, VG_(__libc_freeres_wrapper),
__errno_location) into vg_intercept.c, since it contains things that run on the
simulated CPU too.  Removed vg_clientfuncs.c altogether.

Moved regression test "malloc3" out of corecheck into memcheck, since corecheck
no longer looks for silly (eg. negative) args to malloc().

Removed the m_eip, m_esp, m_ebp fields from the `Error' type.  They were being
set up, and then read immediately only once, only if GDB attachment was done.
So now they're just being held in local variables.  This saves 12 bytes per
Error.

Made replacement calloc() check for --sloppy-malloc;  previously it didn't.

Added "silly" negative size arg check to realloc(), it didn't have one.

Changed VG_(read_selfprocmaps)() so it can parse the file directly, or from a
previously read buffer.  Buffer can be filled with the new
VG_(read_selfprocmaps_contents)().  Using this at start-up to snapshot
/proc/self/maps before the skins do anything, and then parsing it once they
have done their setup stuff.  Skins can now safely call VG_(malloc)() in
SK_({pre,post}_clo_init)() without the mmap'd superblock erroneously being
identified as client memory.

Changed the --help usage message slightly, now divided into four sections: core
normal, skin normal, core debugging, skin debugging.  Changed the interface for
the command_line_options need slightly -- now two functions, VG_(print_usage)()
and VG_(print_debug_usage)(), and they do the printing themselves, instead of
just returning a string -- that's more flexible.

Removed DEBUG_CLIENTMALLOC code, it wasn't being used and was a pain.

Added a regression test testing leak suppressions (nanoleak_supp), and another
testing strcpy/memcpy/etc overlap warnings (overlap).

Also changed Addrcheck to link with the files shared with Memcheck, rather than
#including the .c files directly.

Commoned up a little more shared Addrcheck/Memcheck code, for the usage
message, and initialisation/finalisation.

Added a Bool param to VG_(unique_error)() dictating whether it should allow
GDB to be attached; for leak checks, because we don't want to attach GDB on
leak errors (causes seg faults).  A bit hacky, but it will do.

Had to change lots of the expected outputs from regression files now that
malloc() et al are in vg_replace_malloc.c rather than vg_clientfuncs.c.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1524
2003-04-15 13:03:23 +00:00
Nicholas Nethercote
594c7fc446 This commit moves some skin-specific stuff out of core, and generally
neatens other things up.

Also, it adds the --gen-suppressions option for automatically generating
suppressions for each error.

Note that it changes the core/skin interface:
SK_(dup_extra_and_update)() is replaced by SK_(update_extra)(), and
SK_(get_error_name)() and SK_(print_extra_suppression_info)() are added.


-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Removed ac_common.c -- it just #included another .c file;  moved the
#include into ac_main.c.

Introduced "mac_" prefixes for files shared between Addrcheck and Memcheck,
to make it clearer which code is shared.  Also using a "MAC_" prefix for
functions and variables and types that are shared.  Addrcheck doesn't see
the "MC_" prefix at all.

Factored out almost-identical mc_describe_addr() and describe_addr()
(AddrCheck's version) into MAC_(describe_addr)().

Got rid of the "pp_ExeContext" closure passed to SK_(pp_SkinError)(), it
wasn't really necessary.

Introduced MAC_(pp_shared_SkinError)() for the error printing code shared by
Addrcheck and Memcheck.  Fixed some bogus stuff in Addrcheck error messages
about "uninitialised bytes" (there because of an imperfect conversion from
Memcheck).

Moved the leak checker out of core (vg_memory.c), into mac_leakcheck.c.
 - This meant the hacky way of recording Leak errors, which was different to
   normal errors, could be changed to something better:  introduced a
   function VG_(unique_error)(), which unlike VG_(maybe_record_error)() just
   prints the error (unless suppressed) but doesn't record it.  Used for
   leaks;  a much better solution all round as it allowed me to remove a lot
   of almost-identical code from leak handling (is_suppressible_leak(),
   leaksupp_matches_callers()).

 - As part of this, changed the horrible SK_(dup_extra_and_update) into the
   slightly less horrible SK_(update_extra), which returns the size of the
   `extra' part for the core to duplicate.

 - Also renamed it from VG_(generic_detect_memory_leaks)() to
   MAC_(do_detect_memory_leaks).  In making the code nicer w.r.t suppressions
   and error reporting, I tied it a bit more closely to Memcheck/Addrcheck,
   and got rid of some of the args.  It's not really "generic" any more, but
   then it never really was.  (This could be undone, but there doesn't seem
   to be much point.)

STREQ and STREQN were #defined in several places, and in two different ways.
Made global macros VG_STREQ, VG_CLO_STREQ and VG_CLO_STREQN in vg_skin.h.

Added the --gen-suppressions code.  This required adding the functions
SK_(get_error_name)() and SK_(print_extra_suppression_info)() for skins that
use the error handling need.

Added documentation for --gen-suppressions, and fixed some other minor document
problems.

Various other minor related changes too.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1517
2003-04-08 00:08:52 +00:00
Nicholas Nethercote
7cf2e186e3 Lots of changes to future-proof the core/skin interface, making it less likely
that changes will cause binary incompatibilities.  Mostly done by hiding naked
structs with function calls.

Structs hidden in this way were: UCodeBlock, SkinSupp and SkinError (which were
merged back with CoreSupp and CoreError into single types Supp and Error),
ShadowChunk, VgDetails, VgNeeds and VgTrackEvents.  The last three are the most
important ones, as they are (I think) the most likely to change.

Suitable get()/set() methods were defined for each one.  The way UCodeBlocks
are copied for instrumentation by skins is a little different now, using
setup_UCodeBlock.  Had to add a few other functions here n there.  Changed
how SK_(complete_shadow_chunk) works a bit.

Added a file coregrind/vg_needs.c which contains all the get/set functions.
It's pretty simple.

The changes are not totally ideal -- eg. ShadowChunks has get()/set() methods
for its `next' field which arguably shouldn't be exposed (betraying the fact
that it's a linked list), and the get()/set() methods are a bit cumbersome at
times, esp. for `Error' because the fields are accessed quite a few times, and
the treatment of Supps and Errors is a bit inconsistent (but they are used in
different ways), and sizeof_shadow_blocks is still a hack.  But still better
than naked structs.  And one advantage is that a bit of sanity checking can be
performed by the get()/set() methods, as is done for VG_({get,set}_sc_extra)()
to make sure no reading/writing occurs outside the allowed area.

I didn't do it for UInstr, because its fields are accessed directly in lots and
lots of spots, which would have been a great big pain and I was a little
worried about overhead of calling lots of extra functions, although in practice
translation times are small enough that it probably doesn't matter.

Updated the example skin and the docs, too, hurrah.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1314
2002-11-14 12:42:47 +00:00
Julian Seward
9332fb832a Merge patch from Jeremy Fitzhardinge:
08-skin-clientreq
  Introduce a systematic way for skins to distinguish each other's
  client requests. Uses the de-facto standard two-letter identifiers in
  the top two bytes of the client request code. Also changes the
  interface to SK_(handle_client_request) so that a skin can say whether
  or not it handled the request, which allows correct setting of the
  default return value if the request was not handled.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1251
2002-10-22 04:14:35 +00:00
Nicholas Nethercote
3c7b9b2e03 Changed startup message to give information about skin and core separately.
Added "version" and "copyright_author" fields for skins to supply.

Now startup message looks something like this:

==12698== cachegrind, an I1/D1/L2 cache profiler for x86-linux.
==12698== Copyright (C) 2002, and GNU GPL'd, by Nicholas Nethercote.
==12698== Built with valgrind-HEAD, a program execution monitor.
==12698== Copyright (C) 2000-2002, and GNU GPL'd, by Julian Seward.
==12698== Estimated CPU clock rate is 1422 MHz
==12698== For more details, rerun with: -v

The skin can specify a version number, but the skins that will be distributed
with Valgrind don't.

Also changed "x86 GNU/Linux" to the wicked "x86-linux" at Julian's request.

Updated default regression test filter to handle this new startup message.

----

Also moved the skin's name, description, etc., fields out of VG_(needs) into a
new struct VG_(details), since they are logically quite different to the needs.
Did a little code formatting, etc., for this.  Updated skin docs
correspondingly, too.

Also renamed the need `run_libc_freeres' --> `libc_freeres' so it's a noun
phrase rather than a verb phrase.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1172
2002-10-03 14:05:52 +00:00
Nicholas Nethercote
089e7e3bcb Updated file descriptions in the copyright notices to reflect the core/skin
split.  Each skin now has its own two-line description.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1166
2002-10-02 13:26:35 +00:00
Nicholas Nethercote
41a0bcbbbb Changes made so that skin error "report this bug to" messages are distinguished
from core error ones:

  - Split up VG_(panic) into VG_(core_panic) and VG_(skin_panic)

  - Likewise, split vg_assert into vg_assert and sk_assert

  - Added a new need string: `bug_reports_to'

  - Removed VG_(skin_error) which was a previous wussy attempt at this change.
    This removed the need for the hacky redeclaration of VG_(skin_error) in
    vg_profile.c, which is good.

At the moment, Julian and Nick's email addresses are hard-coded into each skin
individually, rather than using a #define in vg_skin.h, because that didn't
feel quite right to me...  jseward@acm.org is still done with a #define for
core errors, though.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1164
2002-10-02 11:08:25 +00:00
Julian Seward
84ec9e3d9d Give weak global binding for fns which are to be superposed.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1146
2002-09-30 23:17:49 +00:00
Nicholas Nethercote
4cd67f62e6 Converted all functions visible from vg_skin.h with names in CamelCaps to
use_under_scores instead, to be consistent.

Also added some missing 'extern's on function declarations in vg_skin.h.

Also added a quick note in vg_regtest.in on the simplest way to run regression
tests.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1135
2002-09-30 10:23:54 +00:00
Nicholas Nethercote
afebe61b37 Files updated, added and removed in order to turn the ERASER branch into HEAD
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1086
2002-09-23 09:36:25 +00:00