Int VG_(do_syscall) ( UInt, UWord, UWord, UWord, UWord, UWord, UWord );
to replace the previous:
Int VG_(do_syscall) ( UInt, ... )
Reason being that sometimes you could get incorrect args passed, when
passing 32-bit ints on 64-bit platforms. I also added macros
VG_(do_syscall[123456]) to make life easier, and converted all the
relevant calls.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3143
It compiles, but aborts immediately if you try to run it.
I didn't include ldt.c; I'm not sure how the LDT is used on AMD64. It can be
added later if necessary.
While doing this, did some 64-bit cleanness fixes:
- Added necessary intermediate casts to ULong to avoid warnings when converting
ThreadId to void* and vice versa, in vg_scheduler.c.
- Fixed VALGRIND_NON_SIMD_CALL[0123] to use 'long' as the return type.
- Fixed VALGRIND_PRINTF{,BACKTRACE} to use unsigned longs instead of unsigned
ints, as needed.
- Converted some offsets in vg_symtab2.h from "Int" to "OffT".
- Made strlen, strncat, etc, use SizeT instead of 'unsigned int' for the length
parameter.
- Couple of other minor things.
I had to insert some "#ifdef __amd64__" and "#ifndef __amd64__" guards in
places. In particular, in vg_mylibc.c, some of our syscall wrappers aren't
appropriate for AMD64 because the syscall numbering is a bit different in
places. This difference will have to be abstracted out somehow.
Also rewrote the sys_fcntl and sys_fcntl64 wrappers, as required for AMD64.
Also moved the ipc wrapper into x86, since it's not applicable for
AMD64. However, it is applicable (I think) for ARM, so it would be nice
to work out a way to share syscall wrappers between some, but not all,
archs. Hmm. Also now using the real IPC constants rather than magic
numbers in the wrapper.
Other non-AMD64-related fixes:
- ARM: fixed syscall table by accounting for the fact that syscall
numbers don't start at 0, but rather at 0x900000.
- Converted a few places to use ThreadId instead of 'int' or 'Int' for
thread IDs.
- Added both AMD64 and ARM (which I'd forgotten) entries to valgrind.spec.in.
- Tweaked comments in various places.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3136
computation) into the generic core, because it's needed by the dispatch
loop of all archs. Also renamed it VG_(instr_ptr_offset), which is
clearer. Since it was the last use of the VGOFF_ prefix, I removed that
prefix.
Also cleaned up the ARM stubs slightly, by removing some of the copied,
commented-out x86 code which has since fallen out of date with the real
x86 code and was thus misleading.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3123
arch-neutral ones like R_STACK_PTR). Where they were used, we now always talk
about an offset into the Vex guest state, and an offset. As a result,
the shadow register get/set functions had to change. They now also use
an offset and size, and in an arch-neutral way.
Also, I combined the five the post_reg_write* functions into a single one that
takes a 'CorePart' parameter (plus also a ThreadId). Also, I added more
arguments (the CorePart, and the ThreadId) to the post_mem_write event, for
consistency with the pre_mem_* events.
Also, I reduced the number of register names that must be specified by each
arch, by factoring out duplication; and shortened their names for the core (eg.
ARCH_STACK_PTR is now STACK_PTR).
Plus some related minor cleanups in syscall wrappers.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3094
state pointer points directly at the ThreadState.arch.vex field, thus
updating it in place and avoiding a lot of code (and time-wasting)
which copies stuff back and forth to baseBlock.
Fix zillions of other places in the system where the current thread id
is needed. It is now passed to all needed places.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3090
- Added include/x86-linux/ and include/linux/ subdirectories, with Makefile.am
files.
- Overhauled the definitions of kernel types. include/vg_kerneliface.h is now
three files, include/linux/vki.h, include/x86-linux/vki_arch.h, and
include/x86-linux/vki_arch_posixtypes.h. These files separate the
common/Linux and x86/Linux parts cleanly. All code is copied verbatim from
the relevant kernel headers, except that VKI_/vki_ prefixes are added as
necessary to distinguish them from glibc types. (This is done consistently,
unlike previously when some types did not have the prefixes.)
All code is clearly marked to show which particular header file it came from,
and the Linux version used. (I used 2.6.8.1, the most recent stable release,
for all of them.)
A few of the types changed; this is because they changed between the older
versions of Linux and the current 2.6.8.1. I checked that all these changes
were ok with respect to backwards compatibility for our purposes.
- vg_unsafe.h has been removed; we are no longer including any kernel headers,
as we have our own copies for everything. This is because installed kernel
headers are not reliable, and often cause compilation problems. (bug
#92420 is a recent example)
- Removed some no-longer-needed header-presence tests from configure.in.
- Some code in the rest of Valgrind was changed to account for some slight
changes in the names of our VKI_/vki_ kernel constants and types.
- Updated README_MISSING_SYSCALL_OR_IOCTL accordingly.
- Fixed off-by-one error with VKI_GDT_ENTRY_TLS_MAX (merged from stable branch)
The end result is that the kernel types situation should be much clearer, and
similar files can be created relatively easily for other architectures as
necessary.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2884
- move some asm things into x86/
- also added a check at the start of init_tt_tc() to make sure that
VG_CODE_OFFSET is correct.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2846
- Factored out the remaining arch-specific code from vg_libpthread.c.
- Also fixed up the build process for x86/libpthread.c, which was done
wrongly in the previous commit.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2798
of using an assembly hack to find the stack pointer at startup, we find it from
argv. It's much simpler, avoids linking games, is platform independent, and
works on PPC.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2782
delivered that the thread state is temporarily changed from WaitMX or WaitCV
to Running while the signal handler is running. The original state is then
restored when the handler returns.
This patch forces the associated_mx and associated_cv values to be cleared
at the same time and the original values restored afterwards. Without this
the scheduler state will not be considered sane while the handler is running.
This is based on a patch from Kenneth Schalk and fixes a problem he had
with posting to a semaphore in a signal handler. It also allows a couple
of assertions in the scheduler sanity check to be uncommented.
BUG: 72082
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2778
- removed some assumptions that arch==x86 in Makefile.am files
- removed ume_arch.h; moved its contents into ume.h. There was no need for
these to be separate.
- moved ume_go.c into an x86/ subdir; gave it the more meaningful name
jmp_with_stack.c in the process (the corresponding function also got the name
change)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2757
- move LDT stuff out of core, into x86-linux specific stuff. Some of it
(VG_(do_useseg)()?) may be really x86-specific, rather than
x86/linux-specific, but that can be fixed later if it's really shared with
another OS.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2748