It compiles, but aborts immediately if you try to run it.
I didn't include ldt.c; I'm not sure how the LDT is used on AMD64. It can be
added later if necessary.
While doing this, did some 64-bit cleanness fixes:
- Added necessary intermediate casts to ULong to avoid warnings when converting
ThreadId to void* and vice versa, in vg_scheduler.c.
- Fixed VALGRIND_NON_SIMD_CALL[0123] to use 'long' as the return type.
- Fixed VALGRIND_PRINTF{,BACKTRACE} to use unsigned longs instead of unsigned
ints, as needed.
- Converted some offsets in vg_symtab2.h from "Int" to "OffT".
- Made strlen, strncat, etc, use SizeT instead of 'unsigned int' for the length
parameter.
- Couple of other minor things.
I had to insert some "#ifdef __amd64__" and "#ifndef __amd64__" guards in
places. In particular, in vg_mylibc.c, some of our syscall wrappers aren't
appropriate for AMD64 because the syscall numbering is a bit different in
places. This difference will have to be abstracted out somehow.
Also rewrote the sys_fcntl and sys_fcntl64 wrappers, as required for AMD64.
Also moved the ipc wrapper into x86, since it's not applicable for
AMD64. However, it is applicable (I think) for ARM, so it would be nice
to work out a way to share syscall wrappers between some, but not all,
archs. Hmm. Also now using the real IPC constants rather than magic
numbers in the wrapper.
Other non-AMD64-related fixes:
- ARM: fixed syscall table by accounting for the fact that syscall
numbers don't start at 0, but rather at 0x900000.
- Converted a few places to use ThreadId instead of 'int' or 'Int' for
thread IDs.
- Added both AMD64 and ARM (which I'd forgotten) entries to valgrind.spec.in.
- Tweaked comments in various places.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3136
which list all the arches/OSes/platforms supported. These are used by
several newly added DIST_SUBDIRS automake commands, which specify that
although when you are building you only want to build for the current
arch/OS/platform, when you do 'make dist' you want every
arch/OS/platform to get included.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3127
computation) into the generic core, because it's needed by the dispatch
loop of all archs. Also renamed it VG_(instr_ptr_offset), which is
clearer. Since it was the last use of the VGOFF_ prefix, I removed that
prefix.
Also cleaned up the ARM stubs slightly, by removing some of the copied,
commented-out x86 code which has since fallen out of date with the real
x86 code and was thus misleading.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3123
run, though. There are lots of stubs to be filled in. (The asm ones currently
just have "swi" in them, which seems to cause seg faults.)
Also, some of the macros are decided dubious, especially:
ARCH_* are bogus
SYSCALL_RET is bogus
PLATFORM_SET_SYSCALL_RESULT is bogus
not sure about SET_SYSCALL_RETVAL
FIRST_STACK_FRAME et al -- bogus?
VG_MAX_JUMPS ?
And in stage2.lds, the 0x8048000 is almost certainly wrong
This required some tweakings of the core:
- some of the vki_*.h kernel types were fixed up
- had to disable the AM_PROG_CC_C_O macro in configure.in, because automake
(autoconf?) didn't like it...
- some "#ifdef __x86__" guards were introduced, for nasty x86 things I don't
yet know how to factor out (trampoline page muck, sysinfo page muck).
- fixed a minor stupidity in vg_proxylwp.c.
- moved the ptrace wrapper into the x86-linux part
- had to change the intercept mangling scheme, to use 'J' instead of '$' as the
escape char because GCC didn't like '$'. This is all very dubious, and only
works because none of our intercepted symbols contains a 'J'. To be fixed up
ASAP.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3120
arch-neutral ones like R_STACK_PTR). Where they were used, we now always talk
about an offset into the Vex guest state, and an offset. As a result,
the shadow register get/set functions had to change. They now also use
an offset and size, and in an arch-neutral way.
Also, I combined the five the post_reg_write* functions into a single one that
takes a 'CorePart' parameter (plus also a ThreadId). Also, I added more
arguments (the CorePart, and the ThreadId) to the post_mem_write event, for
consistency with the pre_mem_* events.
Also, I reduced the number of register names that must be specified by each
arch, by factoring out duplication; and shortened their names for the core (eg.
ARCH_STACK_PTR is now STACK_PTR).
Plus some related minor cleanups in syscall wrappers.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3094
state pointer points directly at the ThreadState.arch.vex field, thus
updating it in place and avoiding a lot of code (and time-wasting)
which copies stuff back and forth to baseBlock.
Fix zillions of other places in the system where the current thread id
is needed. It is now passed to all needed places.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3090
arg is only used if the 2nd arg has particular values, so we were
getting false positives. This commit makes the wrappers smarter to
account for this. I updated the reg test too.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3080
Also now checking the return value of every syscall in scalar, to make sure
that they (mostly) fail as expected. Because occasionally one would succeed
unexpectedly and unaddressable memory would be marked as addressable, and
things would go haywire. (The fact that the wrapper sets the memory as
addressable in these cases is a bug with the relevant wrappers; I'll fix them
later.)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3023
the ioctls complained about in bug 93096 as well as one that came up
on the mailing list a few weeks ago.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2982
This required some tricks with casting to maintain Memcheck's silly (ie.
negative) arg checking. The allocator was also changed accordingly. It
should now be able to allocate more than 4GB blocks on 64-bit platforms.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2906