34 lines
1.3 KiB
Markdown
34 lines
1.3 KiB
Markdown
# ddw3
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This is a full decompilation project of the PS1 video games "Digimon World 3" / "Digimon World 2003".
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The name stands for "Decompilation - Digimon World 3/2003"
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# Building
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The project is built using [`zbuild`](https://github.com/Zenithsiz/zbuild). (zbuild 0.1.1).
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You can run `zbuild` (without arguments) to build the game's bin/cue files. The result will be in `build/iso/`.
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> **⚠ Warning**: You will need several licenses to build the game. Their checksum is included
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> in the `checksums.sha256` (look for `licenses/*` entries).
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>
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> The following is a list
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> of the licenses required (they should be placed in the `licenses/` directory):
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>
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> - `psexe-eu.dat` / `psexe-na.dat`: PS-EXE executable licenses for Europe / North America, respectively.
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> - `psx-bin.dat`: ISO Sony license
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You can also use `zbuild compare` to build all game files and check their checksum.
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> **ⓘ Note**: The final game bin/cue isn't built/checked yet by `zbuild compare`, as `mkpsxiso`,
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> the tool we currently use to build the final bin/cue, isn't capable of a binary-perfect
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> reconstruction of the original iso.
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Finally, you can use `zbuild clean` to remove all built files.
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## Dependencies
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You can find in the `zbuild.yaml` manifest the version of all external
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tools needed to build the game. Search for `"External tools"`.
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