Filipe Rodrigues fc710a0948 Fixed issue with cards not being partitioned correctly, as well as the number of digivolves written being wrong.
`LoadedGame` now writes changes even if the hash is the same, as well as only updates it's hash if the file is the same.
2021-06-02 12:23:45 +01:00
2021-05-29 01:49:08 +01:00
2021-05-19 19:12:56 +01:00
2021-05-31 06:05:21 +01:00
2021-05-19 19:12:56 +01:00
2021-06-01 02:06:06 +01:00
2020-07-14 12:48:25 +01:00
2021-04-26 18:14:13 +01:00

Dcb

Rust API for the PS1 game Digimon Digital Card Battle.

This API offers various entry points to modify the game file, in the .bin format, alongside a .cue.

Features

Currently supported features include:

  • Per-card editing.

    Each card may be edited, including digimon, items and digivolves. Currently cards cannot be removed or edited, just added, however.

Planned features

  • Deck manipulation.

    Currently half-implemented.

    Would allow editing decks of opponents.

  • Save file modification.

    Would allow the save files to be changed, such as player-decks, progress, cards unlocked, etc.

Description
Digimon Digital Card Battle Hacking utilities
Readme 2.6 MiB
Languages
Rust 99.9%
Python 0.1%