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Started finding info about the card table.
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@ -152,3 +152,15 @@
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- name: unknown22
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pos: 0x8006dd50
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ty: u32
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- name: card_table_path
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desc: |-
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Seems to be loaded into ram at `0x800b400c` without changing
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it in any way. The whole file is loaded at this position.
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First breakpoint (aside from before game startup) that breaks on the
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ram location of the card table is with call stack
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0x8004833c
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0x801f7b80
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pos: 0x80011958
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ty: AsciiStr<12>
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@ -875,6 +875,27 @@
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end_pos: 0x8002f79c
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kind: Known
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# Card table
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- name: card_table.something0
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comments:
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0x8004580c: |-
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Store into the stack the following:
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0x10: &func_70
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0x14: &card_table_path
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0x18: func_7()
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0x1c: -2
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But doesn't seem to do anything else with them, are they
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arguments for func_12, maybe?-
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inline_comments:
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0x8004584c: "0x7fff_ffff, -1, 0, 0x800"
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labels:
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0x800458c4: "0"
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0x800458fc: "1"
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0x80045934: "2"
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start_pos: 0x800457fc
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end_pos: 0x80045968
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kind: Known
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# intr
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- name: intr.call_f3
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signature: fn()
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