Filipe Rodrigues 4a3bd9a5cc Addressed new clippy lints.
Made `dcb::game::deck::CardId` a transparent struct over an alias.
Improved implementations of `Bytes for dcb::game::deck::Deck`.
`Read`/`Write` implementations of `dcb::GameFile` now make stronger guarantees in their implementation, using `unsafe` where appropriate.
2020-10-08 10:35:57 +01:00
2020-10-08 10:35:57 +01:00
2020-07-14 12:48:25 +01:00

Dcb

Rust API for the PS1 game Digimon Digital Card Battle.

This API offers various entry points to modify the game file, in the .bin format, alongside a .cue.

Features

Currently supported features include:

  • Per-card editing.

    Each card may be edited, including digimon, items and digivolves. Currently cards cannot be removed or edited, just added, however.

Planned features

  • Deck manipulation.

    Currently half-implemented.

    Would allow editing decks of opponents.

  • Save file modification.

    Would allow the save files to be changed, such as player-decks, progress, cards unlocked, etc.

Description
Digimon Digital Card Battle Hacking utilities
Readme 2.6 MiB
Languages
Rust 99.9%
Python 0.1%