Filipe Rodrigues 2ec0a90e58 Simplified Read, Write and Seek implementations of GameFile.
Added some unit tests for `game_file`.
Added `Data::remaining_bytes`.
Fixed bug in `Real::try_to_data`.
Renamed `Real::data_section_end` to `cur_sector_data_section_end`.
Added `Real::next_sector_data_section_start`.
2020-09-11 13:25:22 +01:00
2020-05-01 07:57:22 +01:00
2020-07-14 12:48:25 +01:00

Dcb

Rust API for the PS1 game Digimon Digital Card Battle.

This API offers various entry points to modify the game file, in the .bin format, alongside a .cue.

Features

Currently supported features include:

  • Per-card editing.

    Each card may be edited, including digimon, items and digivolves. Currently cards cannot be removed or edited, just added, however.

Planned features

  • Deck manipulation.

    Currently half-implemented.

    Would allow editing decks of opponents.

  • Save file modification.

    Would allow the save files to be changed, such as player-decks, progress, cards unlocked, etc.

Description
Digimon Digital Card Battle Hacking utilities
Readme 2.6 MiB
Languages
Rust 99.9%
Python 0.1%