Commit Graph

64 Commits

Author SHA1 Message Date
ffd06d4f28 Updated lints to reflect new clippy versions.
Moved `clippy::unsafe_derive_deserialize` allow to where it is explicitly allowed, instead of allowing it crate-wide.
2020-09-09 11:56:59 +01:00
7873c5eed3 Moved helper macros to implement Bytes to util.
Discovered more fields of `Deck`.
Fixed `DeckTable` having the wrong address for the table.
2020-07-21 18:18:46 +01:00
1e171b7071 Replaced occurencies of 0x{:x} in format strings with the equivalent {:#x} 2020-07-18 22:04:35 +01:00
820b1e3225 Improved card table.
Added some features to deck table, such as reading & writing the header.
2020-07-18 22:03:47 +01:00
e89efc849d Fixed wrong usage of char in documentation.
Added some derives to `CardTable`.
Added documentation for `Deck`.
2020-07-14 23:10:09 +01:00
9885563e32 Moved CardTable's errors to it's own module.
Changed all `log::debug!` to `log::trace!`.
2020-07-14 22:24:52 +01:00
e62a374d48 Removed unused nightly features. 2020-07-14 22:15:30 +01:00
422a09fcc2 Fixed doc test on lib.rs to use new exports. 2020-07-14 22:13:25 +01:00
09c716a804 Moved util from game module to crate level to add functions more global, outside of game.
Removed all `as` conversions lints and fixed code using them.
2020-07-14 22:11:14 +01:00
b08c6431cf Improved validation interface.
Implemented new validation interface for `Move`.
Added more tests to `Move`.
2020-07-14 19:41:23 +01:00
36c429372e Reworked util module.
Changed all functions that read/write ascii strings to a trait.
2020-07-14 18:48:22 +01:00
f5ebcd1cf5 Changed imports style. 2020-07-14 17:58:32 +01:00
b33ba8f2d3 Revised validation interface. 2020-07-14 17:53:34 +01:00
9e1318576a Removed valicdation interface as-is.
Fixed missing documentation accross the whole project.
2020-07-14 17:38:56 +01:00
a561090b76 Removed nightly feature const_if_match, as it's stable as of rust 1.45.0. 2020-07-14 17:25:18 +01:00
Zenithsiz
13c8a2116b Updated README.md 2020-07-14 12:48:25 +01:00
33ffb13555 Fixed formatting errors from thiserror migration. 2020-07-11 22:03:35 +01:00
d876673326 Changed from err-impl to thiserror for deriving errors.
Added `PartialEq`, `Eq`, `Clone` and `Copy` bounds for as many errors as possible.
2020-07-11 21:52:19 +01:00
aa24a5cad9 Added unit tests for Move. 2020-07-11 21:30:05 +01:00
f65ad458fa Fixed documentation reference being malformed in validation.rs. 2020-05-29 23:54:30 +01:00
0966bc3416 Moved Move card property documentation to it's own file. 2020-05-29 23:32:32 +01:00
615b48f212 Added validation to Move card property. 2020-05-29 23:09:45 +01:00
355da1476e Added some getters and setters to the Validation interface. 2020-05-23 05:23:30 +01:00
c03f3237bf Added [Bytes::validate] interface to validate structures before writing them to bytes.
Currently all implementations return an empty validation, but they will be developed over time.
2020-05-13 15:58:27 +01:00
a836133e55 Added ability to deserialize a EffectConditionOperation from 0xFF for Aquilamon. Fixes #1.
Added the ability to deserialize extra fields in card properties with the `generate_enum_property_mod` macro.
2020-05-13 15:11:11 +01:00
95d2ea261d Now using nightly compiler for workflows. 2020-05-13 04:25:57 +01:00
a89ce37da1 Added nightly to github workflow, as well as a rustfmt step to verify formatting. 2020-05-13 04:23:20 +01:00
2940a737e0 Made the err-impl repository public. Workflow builds should now succeed. 2020-05-13 04:15:13 +01:00
8a87ab2bcc Changed dependency err-impl to be a git dependency.
Re-enabled workflow for `clippy` and testing.
2020-05-13 04:03:04 +01:00
327c80df08 Removed clippy and test jobs, as they depend on local err-impl crate. 2020-05-13 03:28:13 +01:00
Zenithsiz
6ad7e49096 Added simple REAME.md for github 2020-05-13 03:24:27 +01:00
Zenithsiz
7c46cb5797 Added workflow for building and testing. 2020-05-13 03:23:06 +01:00
e02b410524 Added some more exports to the library.
Long item names are now imported in `Bytes`.
2020-05-13 03:15:53 +01:00
63d312e845 Added various rustfmt configurations.
Revised documentation of the library and lint opt-out reasons.
Moved some module documentation to it's own file due to overflowing the line limit.
Fixed several spelling errors.
2020-05-13 03:03:46 +01:00
968a89fc0b Removed whitespace in lib.rs that caused cargo fmt to not work. 2020-05-13 01:11:14 +01:00
24b51f4051 Added exception to new lint due to a false positive. 2020-05-13 01:10:49 +01:00
ddfa0636af Added a write_maybe_null_ascii_string to game::util.
Finished `Bytes` implementation for `game::deck::table::Table`.
2020-05-01 19:05:11 +01:00
a1c9867ccb Added a read_maybe_null_ascii_string to game::util.
Added information to `Decks`.
All decks are now read with `game::deck::Table`.
2020-05-01 14:08:13 +01:00
8dffe82143 Replaced .chars().collect() with .to_ascii_string() for AsciiStr. 2020-05-01 12:20:30 +01:00
52b7312294 Added more errors to game::card::table.
Started work on `game::deck::table`.
2020-05-01 11:52:55 +01:00
280bdac119 All code is now formatted.
Started using `err_impl::Error` where possible.
2020-05-01 11:29:01 +01:00
c031d151a7 Removed EffectType card property. 2020-05-01 10:45:20 +01:00
28aece1323 Fixed some documentation.
Changed `Digivolve` to use `unknown_{location}` for unknown fields.
2020-05-01 09:55:01 +01:00
5d5548a54f Refactored game::digivolve. 2020-05-01 07:57:22 +01:00
c10ea99f7c Refactored game::item. 2020-05-01 07:45:02 +01:00
757fd2ed1e Added a EffectType card property.
Improved card proprety macros.
2020-05-01 06:55:53 +01:00
2ae6711703 Added a Bytes implementation for EffectCondition and DigimonProperty. 2020-05-01 06:09:12 +01:00
ee7bcbea0f Added back a Bytes implementation of Effect. 2020-05-01 05:48:40 +01:00
80e011dd82 Made game::util::read_null_ascii_string more generic.
Added some implementations of `Bytes` for `Option<...>` where relevant.
Started using `array_split` in `Move::from_bytes`.
2020-05-01 05:41:04 +01:00
596bf177d6 Finished Effect to_bytes implementation. 2020-04-30 05:59:33 +01:00