182 Commits

Author SHA1 Message Date
ec0d1bcf0c Added basic::co instructions (not finished yet).
Removed `InstFmt::mnemonic`.
2021-01-11 19:07:09 +00:00
9cc7d81e8e Added pseudo::shift_assign instructions.
Fixed `pseudo::store` instruction being implemented wrong.
2021-01-11 17:47:52 +00:00
a00fd15d49 Added pseudo::{load, store} instructions.
Fixed `basic::{load, store}` instructions reading destination and source backwards.
2021-01-11 17:25:18 +00:00
cc44af744c Fixed missing 0x when printing signed hex in some places. 2021-01-11 16:59:22 +00:00
e29c3ed4e0 Added pseudo::jmp.
Refactored `basic::{jmp, cond}`'s target calculation.
2021-01-11 16:58:20 +00:00
b72a857a8a Added pseudo::move_reg instruction. 2021-01-11 16:25:59 +00:00
db2cac8840 Added pseudo::Nop instruction. 2021-01-11 15:58:42 +00:00
195e7d9f24 Added TryInto for all enum instructions.
Added `pseudo::load_imm` instrution.
Instructions are now only decoded if aligned to a word.
2021-01-11 15:39:12 +00:00
da41cb8eca decompiler now just goes instruction by instruction. 2021-01-11 14:44:44 +00:00
8d08ed0d60 Directive now stores a reference to the string read.
`InstFmt` no longer requires the instruction bytes.
2021-01-11 14:41:42 +00:00
7fb0030128 Made Directive::Decode respect alignment.
Added several methods to `Pos` for alignment.
2021-01-11 14:20:20 +00:00
adf8538736 Added inst::Inst::decode and changed ParseIter to use it.
`Directive::decode` now only returns itself.
2021-01-11 14:05:10 +00:00
847e88d490 Added inst::InstSize.
Removed `Pos + i16` implementation.
Added `Pos + usize` implementation.
2021-01-11 13:45:16 +00:00
f0258052ba Now allowing clippy::indexing_slicing globally in dcb-exe. 2021-01-11 13:03:20 +00:00
a40802a84c Fixed load and store basic instruction being presented wrong. 2021-01-11 13:02:35 +00:00
affd7034e6 Added pseudo::Decodable trait for decoding pseudo instructions. 2021-01-10 15:01:16 +00:00
543283f04f Added dcb_util::DisplayWrapper and now using it in dcb-exe. 2021-01-10 14:03:03 +00:00
c04eb2245a Changed all Encodable::encode impl declarations to be consistent. 2021-01-09 15:57:11 +00:00
00bcbd1422 Revised inst::basic's documentation and added an extra indirection with basic::Raw. 2021-01-09 15:43:33 +00:00
88db3def6f Removed the dcb-exe::exe::raw module (from last commit).
Moved `InstFmt` to it's own module.
2021-01-09 15:07:28 +00:00
c0b1ee4fc5 Revised documentation in dcb-exe::exe::inst. 2021-01-09 15:01:01 +00:00
764628e691 Revised dcb_exe::exe::pos's impls.
Ran `cargo fmt` on the whole project.
2021-01-09 14:37:15 +00:00
21a0d7a4cb Revised documentation for dcb-exe::exe. 2021-01-09 14:19:44 +00:00
9dd35a19a7 Fixed test in dcb/src/lib.rs 2021-01-09 13:50:12 +00:00
2f4aea7eec Revised documentation and lints for dcb-exe/lib.rs.
Fixed formatting in `mult::Inst`'s `InstFmt::fmt` impl.
2021-01-09 13:45:02 +00:00
c0b2fd8c62 Added FuncTable and Func back to dcb-exe.
Added an iterator over function, data and misc (`ExeItem`) for the executable.
2021-01-09 12:34:43 +00:00
854d90858e Fixed basic::Inst not decoding everything correctly. 2021-01-08 17:43:06 +00:00
5ad6f6cb5e Added basic::shift instruction. 2021-01-08 16:15:28 +00:00
058da819ee Implemented InstFmt for pseudo::Inst and Directive.
Renamed `PseudoInst` to `Inst`.
2021-01-08 15:53:35 +00:00
0483c63bfd Added new InstFmt trait for formatting instructions. 2021-01-08 15:26:43 +00:00
979deae4c3 Moved ParseIter to it's own file. 2021-01-08 14:37:28 +00:00
7c196ec4a9 Added dcb_exe::exe::inst::basic::{Decodable, Encodable}. 2021-01-08 14:33:49 +00:00
48e29ec83c Revamped most things.
Honstly not sure what's happened, but `dcb-exe` is mostly being redone from scratch.
2021-01-08 13:39:50 +00:00
c9644ae2fb Removed type alises for strings of AsciiStrArr. 2020-11-13 21:09:49 +00:00
be5ea141b3 Fixed issue with card effect SetAttack using x instead of y for the attack type. 2020-11-13 16:02:33 +00:00
c78822db7e Improved dcb-exe slightly, now gets compiled. 2020-11-11 20:07:12 +00:00
38ea8db1db Split dcb into dcb-io, dcb-exe, dcb-util and dcb.
Also worked on `dcb-exe` slightly, but still not fully supported.
2020-11-11 17:56:37 +00:00
bda1755eed Added dcb::game::card::table::Header and dcb::game::card::Header for the table header and card header in the table, respectively.
Modified `dcb::game::card::Table` to use these new headers.
2020-11-05 18:40:33 +00:00
94bb2d780d Renamed some instructions' register names for consistency.
Made `BasicInst::Lui` it's own type.
Started working on `PseudoInst`.
Removed `dcb::game::exe` and `decompiler` binary temporarily.
Fixed the game file not being read / written correctly.
2020-11-05 15:59:59 +00:00
b974e89d74 Fixed wrong formatting for some instructions. 2020-11-03 12:14:12 +00:00
0e58b3df15 Renamed SimpleInstruction to BasicInstruction.
Added `BasicInst` type to replace `BasicInstruction` eventually.
Replaced `Formatter<'_>` with just `Formatter` where possible.
Added a `Display` impl for `Header`.
`dw` instructions now have their argument replaced instead of just having a comment.
2020-11-03 12:05:54 +00:00
e62561f228 Discovered some extra functions and data relating to start and main_loop. 2020-11-01 17:14:43 +00:00
03d0b3425f Function comments & labels are now sorted ascending. 2020-11-01 05:54:02 +00:00
06f67c4cf0 Data and DataTable now acknowledge stacked / 'specialized' data locations.
Improved replacement of addresses with their labels somewhat.
Grealy extended the known data locations with hardware locations.
2020-11-01 05:51:55 +00:00
6f70c110c4 Data, DataTable, Func and FuncTable now just use String instead of providing a S: AsRef<str> generic.
Fixed `Pos` not decoding normal integers correctly.
Unwrapper all string-encoded hex values to simply hex values.
`Func` and `Data` now have some fields defaulted.
2020-11-01 04:28:38 +00:00
21c2019713 Modified DataTable and FuncTable to dynamically load the known functions instead of describing them in code.
Removed unecessary dependencies for `dcb` and `dcb-tools`.
`dcb::game::exe::Pos` is now deserialized properly as a hex-string.
2020-11-01 04:01:11 +00:00
dc3b66167e Revamped game::exe::{Func, FuncTable}.
Added experimentally getting function arguments heuristically.
2020-10-30 09:15:46 +00:00
0e5ea3967f Revamped game::exe::{Data, DataTable}.
Renamed `MergeSortedIter` to `DiscardingSortedMergeIter`.
2020-10-30 07:09:31 +00:00
998ef01b54 Moved game:.exe::Data from an enum to a struct with the kind of data.
Renamed `int` usage to `u32` throughout.
Added `Dh` and `Db` directives.
Unfortunately, function end printing just broke. This feature was minor and will be currently removed as other parts are revamped.
2020-10-30 06:28:58 +00:00
35d0909152 Changed function signature from C style to Rust style.
`AllData::get()` can not retrieve data before it.
2020-10-29 11:44:44 +00:00