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98e9bf8a76
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Added minimal deck editor.
deck-editor-0.1.0
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2021-06-01 02:06:06 +01:00 |
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f384b95825
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Bumped card-editor to 0.1.2.
card-editor-0.1.2
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2021-06-01 01:07:55 +01:00 |
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7269d133f4
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Fixed VoidOpponentSupport*Effect effect being written wrong.
Fixed `KoDigimonRevives` effect not writing the effect type.
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2021-06-01 01:06:16 +01:00 |
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4f672b7893
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Added option to set effect to None.
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2021-06-01 00:59:23 +01:00 |
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2f58aa88ca
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Paks are now grouped by their id.
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2021-05-31 07:38:54 +01:00 |
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c18d776217
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IoThread is now Debug.
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2021-05-31 07:18:54 +01:00 |
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6d09e71f9a
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Now sorting tree entries.
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2021-05-31 07:15:50 +01:00 |
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3f968c746c
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Added minimal .PAK support.
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2021-05-31 07:11:05 +01:00 |
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f5fe4d87b9
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Added TimDisplay to store a tim image to be displayed.
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2021-05-31 06:45:51 +01:00 |
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a8350e1418
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Improved tim preview.
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2021-05-31 06:37:33 +01:00 |
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990cf39a7d
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Added allow to warning.
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2021-05-31 06:14:44 +01:00 |
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0e2d0d0cc5
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Rudimentary implementation of io::Write for io::Thread.
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2021-05-31 06:13:43 +01:00 |
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b155e2594f
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Fixed swap window button labels being swapped.
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2021-05-31 06:13:15 +01:00 |
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4f7a8a149e
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Added dcb_io::IoThread.
`dcb_io::GameFile` now just stores a `T` instead of `CdRomCursor<T>`.
`GameFile` now has interior threaded mutability.
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2021-05-31 06:05:21 +01:00 |
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ac0813edc4
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GameFile now just stores the underlying file and constructs the GameFile whenever required.
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2021-05-31 05:27:16 +01:00 |
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72c74b89d6
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Fixed task::spawn not properly running things in another thread.
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2021-05-31 04:17:42 +01:00 |
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a41b04acb3
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PreviewPanel is now loaded in another thread.
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2021-05-31 03:55:56 +01:00 |
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4d2b27cf6a
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Added dcb_util::lock_poison.
`dcb_util::task::spawn` now supports scoped tasks.
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2021-05-31 03:45:16 +01:00 |
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847bf15f5e
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Game file is now loaded via a task.
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2021-05-31 03:09:50 +01:00 |
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6ab0e306b7
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Renamed dcb_util::thread to task.
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2021-05-31 03:06:37 +01:00 |
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b5a0bd0fd6
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Added dcb_util::thread for threading.
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2021-05-31 02:57:42 +01:00 |
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f4a2a95e7d
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Renamed LoadedGame to GameFile.
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2021-05-31 02:01:34 +01:00 |
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50c6c2abc4
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Moved all alerts to helper functions.
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2021-05-31 01:57:05 +01:00 |
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dbbb888f7f
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Fixed panic on PreviewPanel::drop.
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2021-05-31 01:52:28 +01:00 |
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a3aa4bc1fc
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Renamed FsTree to DrvTree.
`LoadedGame::display` now doesn't update the preview path.
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2021-05-31 01:46:46 +01:00 |
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9be0bf7a95
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Moved LoadedGame to it's own module.
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2021-05-31 01:36:38 +01:00 |
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81e9159a79
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Moved SwapWindow to it's own module.
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2021-05-31 01:28:47 +01:00 |
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9f7f9f6ab7
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Moved PreviewPanel to it's own module.
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2021-05-29 22:00:27 +01:00 |
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e15afa6b6d
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Fixed memory leak with textures.
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2021-05-29 21:20:57 +01:00 |
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246ae4f902
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Fixed img::DeserializeError::SizePixelsMismatch being checked wrong.
Now using `Tis` in `file-editor`.
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2021-05-29 20:03:34 +01:00 |
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7a3b6a77e7
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Added support for tis files in tim.
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2021-05-29 19:47:58 +01:00 |
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39a6204612
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Improved documentation and errors for dcb-tim.
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2021-05-29 19:38:21 +01:00 |
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e6cf1d7cc0
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Added rudimentary preview support for .TIS files.
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2021-05-29 19:01:24 +01:00 |
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8455998ae5
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dcb_tim::Header now checks for unknown flags.
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2021-05-29 19:00:44 +01:00 |
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c55ab5d80b
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Fixed longstanding bug with SeekFrom::Start seeks of CdRomCursor.
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2021-05-29 19:00:18 +01:00 |
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76c8de62ef
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Added multi-pallette support for dcb-tim.
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2021-05-29 04:20:53 +01:00 |
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85888122a7
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Added FsTree::reload and LoadedGame::reload.
Now reloading and alerting user after swapping files.
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2021-05-29 03:21:34 +01:00 |
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b84d5b67c5
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Fixed Path::split_last.
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2021-05-29 01:49:08 +01:00 |
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4b958a7d6a
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dcb-file-editor now displays a preview for .tim files.
file-editor-0.1.0
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2021-05-28 19:25:32 +01:00 |
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6d85397429
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Finished image loading in dcb_tim.
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2021-05-28 19:24:36 +01:00 |
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f25c6cd318
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Added GameFile::open_file.
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2021-05-28 19:24:04 +01:00 |
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aaf1d52678
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Added minimal tim parser implementation.
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2021-05-28 17:33:53 +01:00 |
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2cb4fdcb3b
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Switched to proper git dependency of egui.
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2021-05-28 04:49:24 +01:00 |
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c3ff6dfa33
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dcb_drv::Path::components now properly works and no longer returns the indeces.
Fixed `DirPtr::find_entry` not considering files properly.
Added `GameFile::swap_files`.
`dcb-file-editor` now supports swapping.
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2021-05-28 04:11:53 +01:00 |
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a3bb00cb6a
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Removed dcb_drv::cursor.
Added `dcb_drv::{find_entry, swap_files}`.
Added `DirPtr::{find_entry, write_entry}`.
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2021-05-28 02:55:07 +01:00 |
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00072870ee
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Removed DrvFsCursors from GameFile.
Added `dcb_util::StringContainsCaseInsensitive`.
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2021-05-28 01:36:26 +01:00 |
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f8d9d6f6ce
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Documented dcb-drv slightly.
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2021-05-27 23:30:09 +01:00 |
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252330391b
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DirWriterLister now requires an ExactSizeIterator.
`DirWriter::write` now doesn't collect all entries initially.
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2021-05-27 22:57:53 +01:00 |
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136af25359
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Moved all of the writing infrastructure of dcb_drv to dcb_drc::writer.
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2021-05-27 22:00:47 +01:00 |
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9ea2d82e69
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Added dcb_util::{ResultFamily, MapBoxResult}.
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2021-05-27 22:00:14 +01:00 |
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