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https://github.com/Zenithsiz/dcb.git
synced 2026-02-08 19:34:27 +00:00
Added a patcher for the game.
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@@ -5,14 +5,13 @@
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//! edited and then used by `Patcher` to modify the game file.
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//!
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//! # Syntax
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//! The executable may be called as `./dcb-extractor <game file> {-o <output directory>}`
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//! The executable may be called as `./extractor <game file> {-o <output directory>}`
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//!
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//! Use the command `./dcb-extractor --help` for more information.
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//! Use the command `./extractor --help` for more information.
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//!
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//! # Data extracted
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//! Currently only the following is extracted:
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//! - Card table
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//! - Deck table (partial)
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// Features
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#![feature(
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69
src/patcher/cli.rs
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69
src/patcher/cli.rs
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//! Cli manager for the extractor
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// Filesystem
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use std::path::{Path, PathBuf};
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// Clap
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use clap::{Arg as ClapArg, App as ClapApp};
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// Errors
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use err_panic::ErrorExtPanic;
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/// Data from the command line
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#[derive(PartialEq, Clone, Debug)]
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pub struct CliData
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{
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/// The game file
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pub game_file_path: PathBuf,
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/// The input directory
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pub input_dir: PathBuf,
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}
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impl CliData
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{
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/// Constructs all of the cli data given and returns it
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pub fn new() -> Self
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{
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// Get all matches from cli
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let matches = ClapApp::new("Dcb Patcher")
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.version("0.0")
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.author("Filipe [...] <[...]@gmail.com>")
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.about("Patches data to a Digimon Digital Card Battle `.bin` game file")
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.arg( ClapArg::with_name("GAME_FILE")
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.help("Sets the game file to use")
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.required(true)
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.index(1)
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)
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.arg( ClapArg::with_name("INPUT")
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.help("Sets the output directory to use")
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.short("i")
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.long("input")
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.index(2)
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.takes_value(true)
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.required(true)
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)
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.get_matches();
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// Get the ouput filename
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// Note: required
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let game_file_path = matches.value_of("GAME_FILE")
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.map(Path::new)
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.map(Path::to_path_buf)
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.panic_msg("Unable to get required argument `GAME_FILE`");
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// Get the input dir
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// Note: required
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let input_dir = matches.value_of("INPUT")
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.map(Path::new)
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.map(Path::to_path_buf)
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.panic_msg("Unable to get required argument `INPUT`");
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// Return the cli data
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Self {
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game_file_path,
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input_dir,
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}
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}
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}
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103
src/patcher/main.rs
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103
src/patcher/main.rs
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@@ -0,0 +1,103 @@
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//! Data patches
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//!
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//! # Details
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//! Patches data to the game file from several other files.
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//!
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//! # Syntax
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//! The executable may be called as `./patcher <game file> <directory>`
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//!
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//! Use the command `./patcher --help` for more information.
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//!
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//! # Data patched
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//! Currently only the following is patched:
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//! - Card table
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// Features
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#![feature(
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box_syntax,
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backtrace,
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panic_info_message,
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)]
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// Lints
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#![warn(
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clippy::restriction,
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clippy::pedantic,
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clippy::nursery,
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)]
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#![allow(
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clippy::implicit_return, // We prefer implicit returns where possible
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clippy::module_name_repetitions, // This happens often due to separating things into modules finely
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clippy::wildcard_enum_match_arm, // We only use wildcards when we truly only care about some variants
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clippy::result_expect_used,
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clippy::option_expect_used, // We use expect when there is no alternative.
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clippy::used_underscore_binding, // Useful for macros and such
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)]
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// Modules
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mod cli;
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mod panic;
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// Exports
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use cli::CliData;
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// Dcb
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use dcb::{
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GameFile,
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game::card::Table as CardTable,
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};
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// Errors
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use err_ext::ResultExt;
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use err_panic::ErrorExtPanic;
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fn main() {
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// Initialize the logger and set the panic handler
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init_logger();
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std::panic::set_hook(box panic::log_handler);
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// Get all data from cli
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let CliData { game_file_path, input_dir } = CliData::new();
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// Load the card table
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let cards_table_file = std::fs::File::open( input_dir.join("cards.yaml") )
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.panic_err_msg("Unable to open `cards.yaml`");
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let cards_table: CardTable = serde_yaml::from_reader( cards_table_file )
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.panic_err_msg("Unable to parse `cards.yaml`");
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// Open the game file
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let game_file = std::fs::OpenOptions::new()
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.write(true)
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.truncate(false)
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.open( game_file_path )
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.panic_err_msg("Unable to open game file");
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let mut game_file = GameFile::from_reader( game_file )
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.panic_err_msg("Unable to initialize game file");
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// And write the cards table
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cards_table.serialize(&mut game_file)
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.panic_err_msg("Unable to serialize cards table");
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}
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/// Initializes the global logger
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fn init_logger() {
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use simplelog::{CombinedLogger, SharedLogger, TermLogger, WriteLogger, Config, TerminalMode};
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use log::LevelFilter::{Info, Trace};
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use std::convert::identity;
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/// The type of logger required to pass to `CombinedLogger::init`
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type BoxedLogger = Box<dyn SharedLogger>;
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// All loggers to try and initialize
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let loggers: Vec< Option<BoxedLogger> > = vec![
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TermLogger ::new(Info, Config::default(), TerminalMode::Mixed)
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.map(|logger| BoxedLogger::from(logger)),
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std::fs::File::create("latest.log").ok()
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.map(|file| WriteLogger::new(Trace, Config::default(), file))
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.map(|logger| BoxedLogger::from(logger))
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];
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// Filter all logger that actually work and initialize them
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CombinedLogger::init(
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loggers.into_iter().filter_map(identity).collect()
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).ignore_with_err(|_| log::warn!("Logger was already initialized at the start of the program"));
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}
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31
src/patcher/panic.rs
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31
src/patcher/panic.rs
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@@ -0,0 +1,31 @@
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//! Panic handlers for this application
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// Std
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use std::{
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error::Error,
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backtrace::{Backtrace, BacktraceStatus},
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};
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// Error backtrace
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use err_backtrace::ErrBacktraceExt;
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/// Panic handler based on logging to the current initialization
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pub fn log_handler(info: &std::panic::PanicInfo) {
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// Log that this thread has panicked
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log::error!("Thread \"{}\" panicked", std::thread::current().name().unwrap_or("[Unknown]"));
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// Log any message that came with the panic
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log::info!("Panic message: {}", info.message().unwrap_or( &format_args!("None") ));
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// Print an error backtrace if we found any
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if let Some(err) = info.payload().downcast_ref::< Box<dyn Error + Send + Sync> >() {
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log::info!("Error backtrace:\n{}", err.err_backtrace());
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}
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// And print a backtrace of where this panic occured.
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let backtrace = Backtrace::force_capture();
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if backtrace.status() == BacktraceStatus::Captured {
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log::info!("Backtrace:\n{}", backtrace);
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} else {
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log::info!("Unable to get backtrace: {}", backtrace);
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}
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}
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