Files
ftmemsim-valgrind/coregrind/m_initimg/initimg-pathscan.c
Nicholas Nethercote b05a2a18d7 This commit merges the BUILD_TWEAKS branch onto the trunk. It has the
following improvements:

- Arch/OS/platform-specific files are now included/excluded via the
  preprocessor, rather than via the build system.  This is more consistent
  (we use the pre-processor for small arch/OS/platform-specific chunks
  within files) and makes the build system much simpler, as the sources for
  all programs are the same on all platforms.

- Vast amounts of cut+paste Makefile.am code has been factored out.  If a
  new platform is implemented, you need to add 11 extra Makefile.am lines.
  Previously it was over 100 lines.

- Vex has been autotoolised.  Dependency checking now works in Vex (no more
  incomplete builds).  Parallel builds now also work.  --with-vex no longer
  works;  it's little use and a pain to support.  VEX/Makefile is still in
  the Vex repository and gets overwritten at configure-time;  it should
  probably be renamed Makefile-gcc to avoid possible problems, such as
  accidentally committing a generated Makefile.  There's a bunch of hacky
  copying to deal with the fact that autotools don't handle same-named files
  in different directories.  Julian plans to rename the files to avoid this
  problem.

- Various small Makefile.am things have been made more standard automake
  style, eg. the use of pkginclude/pkglib prefixes instead of rolling our
  own.

- The existing five top-level Makefile.am include files have been
  consolidated into three.

- Most Makefile.am files now are structured more clearly, with comment
  headers separating sections, declarations relating to the same things next
  to each other, better spacing and layout, etc.

- Removed the unused exp-ptrcheck/tests/x86 directory.

- Renamed some XML files.

- Factored out some duplicated dSYM handling code.

- Split auxprogs/ into auxprogs/ and mpi/, which allowed the resulting
  Makefile.am files to be much more standard.

- Cleaned up m_coredump by merging a bunch of files that had been
  overzealously separated.

The net result is 630 fewer lines of Makefile.am code, or 897 if you exclude
the added Makefile.vex.am, or 997 once the hacky file copying for Vex is
removed.  And the build system is much simpler.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@10364
2009-06-24 00:37:09 +00:00

153 lines
4.9 KiB
C

/*--------------------------------------------------------------------*/
/*--- Startup: search PATH for an executable initimg-pathscan.c ---*/
/*--------------------------------------------------------------------*/
/*
This file is part of Valgrind, a dynamic binary instrumentation
framework.
Copyright (C) 2000-2007 Julian Seward
jseward@acm.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file COPYING.
*/
#include "pub_core_basics.h"
#include "pub_core_vki.h"
#include "pub_core_debuglog.h"
#include "pub_core_libcbase.h"
#include "pub_core_libcassert.h"
#include "pub_core_libcfile.h"
#include "pub_core_libcproc.h"
#include "pub_core_libcprint.h"
#include "pub_core_xarray.h"
#include "pub_core_clientstate.h"
#include "pub_core_aspacemgr.h"
#include "pub_core_mallocfree.h"
#include "pub_core_machine.h"
#include "pub_core_ume.h"
#include "pub_core_options.h"
#include "pub_core_tooliface.h" /* VG_TRACK */
#include "pub_core_threadstate.h" /* ThreadArchState */
#include "pub_core_initimg.h" /* self */
#include "priv_initimg_pathscan.h"
/*====================================================================*/
/*=== Find executable ===*/
/*====================================================================*/
/* Scan a colon-separated list, and call a function on each element.
The string must be mutable, because we insert a temporary '\0', but
the string will end up unmodified. (*func) should return True if it
doesn't need to see any more.
This routine will return True if (*func) returns True and False if
it reaches the end of the list without that happening.
*/
static Bool scan_colsep(char *colsep, Bool (*func)(const char *))
{
char *cp, *entry;
int end;
if (colsep == NULL ||
*colsep == '\0')
return False;
entry = cp = colsep;
do {
end = (*cp == '\0');
if (*cp == ':' || *cp == '\0') {
char save = *cp;
*cp = '\0';
if ((*func)(entry)) {
*cp = save;
return True;
}
*cp = save;
entry = cp+1;
}
cp++;
} while(!end);
return False;
}
/* Need a static copy because can't use dynamic mem allocation yet */
static HChar executable_name_in [VKI_PATH_MAX];
static HChar executable_name_out[VKI_PATH_MAX];
static Bool match_executable(const char *entry)
{
HChar buf[VG_(strlen)(entry) + VG_(strlen)(executable_name_in) + 3];
/* empty PATH element means '.' */
if (*entry == '\0')
entry = ".";
VG_(snprintf)(buf, sizeof(buf), "%s/%s", entry, executable_name_in);
// Don't match directories
if (VG_(is_dir)(buf))
return False;
// If we match an executable, we choose that immediately. If we find a
// matching non-executable we remember it but keep looking for an
// matching executable later in the path.
if (VG_(access)(buf, True/*r*/, False/*w*/, True/*x*/) == 0) {
VG_(strncpy)( executable_name_out, buf, VKI_PATH_MAX-1 );
executable_name_out[VKI_PATH_MAX-1] = 0;
return True; // Stop looking
} else if (VG_(access)(buf, True/*r*/, False/*w*/, False/*x*/) == 0
&& VG_STREQ(executable_name_out, ""))
{
VG_(strncpy)( executable_name_out, buf, VKI_PATH_MAX-1 );
executable_name_out[VKI_PATH_MAX-1] = 0;
return False; // Keep looking
} else {
return False; // Keep looking
}
}
// Returns NULL if it wasn't found.
HChar* ML_(find_executable) ( HChar* exec )
{
vg_assert(NULL != exec);
if (VG_(strchr)(exec, '/')) {
// Has a '/' - use the name as is
VG_(strncpy)( executable_name_out, exec, VKI_PATH_MAX-1 );
} else {
// No '/' - we need to search the path
HChar* path;
VG_(strncpy)( executable_name_in, exec, VKI_PATH_MAX-1 );
VG_(memset) ( executable_name_out, 0, VKI_PATH_MAX );
path = VG_(getenv)("PATH");
scan_colsep(path, match_executable);
}
return VG_STREQ(executable_name_out, "") ? NULL : executable_name_out;
}
/*--------------------------------------------------------------------*/
/*--- end ---*/
/*--------------------------------------------------------------------*/