Florian Krohm f5e2bdbddc Change the definition of VgHashTable to not have pointer type.
This is (a) consistent with how the other containers are defined
and, more importantly, (b) allows the constification of the hash table API.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@14639
2014-10-18 10:58:05 +00:00

405 lines
13 KiB
C

/*--------------------------------------------------------------------*/
/*--- A separately-chained hash table. m_hashtable.c ---*/
/*--------------------------------------------------------------------*/
/*
This file is part of Valgrind, a dynamic binary instrumentation
framework.
Copyright (C) 2005-2013 Nicholas Nethercote
njn@valgrind.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file COPYING.
*/
#include "pub_core_basics.h"
#include "pub_core_debuglog.h"
#include "pub_core_hashtable.h"
#include "pub_core_libcassert.h"
#include "pub_core_libcbase.h"
#include "pub_core_libcprint.h"
#include "pub_core_mallocfree.h"
/*--------------------------------------------------------------------*/
/*--- Declarations ---*/
/*--------------------------------------------------------------------*/
#define CHAIN_NO(key,tbl) (((UWord)(key)) % tbl->n_chains)
struct _VgHashTable {
UInt n_chains; // should be prime
UInt n_elements;
VgHashNode* iterNode; // current iterator node
UInt iterChain; // next chain to be traversed by the iterator
VgHashNode** chains; // expanding array of hash chains
Bool iterOK; // table safe to iterate over?
const HChar* name; // name of table (for debugging only)
};
#define N_HASH_PRIMES 20
static const SizeT primes[N_HASH_PRIMES] = {
769UL, 1543UL, 3079UL, 6151UL,
12289UL, 24593UL, 49157UL, 98317UL,
196613UL, 393241UL, 786433UL, 1572869UL,
3145739UL, 6291469UL, 12582917UL, 25165843UL,
50331653UL, 100663319UL, 201326611UL, 402653189UL
};
/*--------------------------------------------------------------------*/
/*--- Functions ---*/
/*--------------------------------------------------------------------*/
VgHashTable *VG_(HT_construct) ( const HChar* name )
{
/* Initialises to zero, ie. all entries NULL */
SizeT n_chains = primes[0];
SizeT sz = n_chains * sizeof(VgHashNode*);
VgHashTable *table = VG_(calloc)("hashtable.Hc.1",
1, sizeof(struct _VgHashTable));
table->chains = VG_(calloc)("hashtable.Hc.2", 1, sz);
table->n_chains = n_chains;
table->n_elements = 0;
table->iterOK = True;
table->name = name;
vg_assert(name);
return table;
}
Int VG_(HT_count_nodes) ( const VgHashTable *table )
{
return table->n_elements;
}
static void resize ( VgHashTable *table )
{
Int i;
SizeT sz;
SizeT old_chains = table->n_chains;
SizeT new_chains = old_chains + 1;
VgHashNode** chains;
VgHashNode * node;
/* If we've run out of primes, do nothing. */
if (old_chains == primes[N_HASH_PRIMES-1])
return;
vg_assert(old_chains >= primes[0]
&& old_chains < primes[N_HASH_PRIMES-1]);
for (i = 0; i < N_HASH_PRIMES; i++) {
if (primes[i] > new_chains) {
new_chains = primes[i];
break;
}
}
vg_assert(new_chains > old_chains);
vg_assert(new_chains > primes[0]
&& new_chains <= primes[N_HASH_PRIMES-1]);
VG_(debugLog)(
1, "hashtable",
"resizing table `%s' from %lu to %lu (total elems %lu)\n",
table->name, (UWord)old_chains, (UWord)new_chains,
(UWord)table->n_elements );
table->n_chains = new_chains;
sz = new_chains * sizeof(VgHashNode*);
chains = VG_(calloc)("hashtable.resize.1", 1, sz);
for (i = 0; i < old_chains; i++) {
node = table->chains[i];
while (node != NULL) {
VgHashNode* next = node->next;
UWord chain = CHAIN_NO(node->key, table);
node->next = chains[chain];
chains[chain] = node;
node = next;
}
}
VG_(free)(table->chains);
table->chains = chains;
}
/* Puts a new, heap allocated VgHashNode, into the VgHashTable. Prepends
the node to the appropriate chain. No duplicate key detection is done. */
void VG_(HT_add_node) ( VgHashTable *table, void* vnode )
{
VgHashNode* node = (VgHashNode*)vnode;
UWord chain = CHAIN_NO(node->key, table);
node->next = table->chains[chain];
table->chains[chain] = node;
table->n_elements++;
if ( (1 * (ULong)table->n_elements) > (1 * (ULong)table->n_chains) ) {
resize(table);
}
/* Table has been modified; hence HT_Next should assert. */
table->iterOK = False;
}
/* Looks up a VgHashNode by key in the table. Returns NULL if not found. */
void* VG_(HT_lookup) ( const VgHashTable *table, UWord key )
{
VgHashNode* curr = table->chains[ CHAIN_NO(key, table) ];
while (curr) {
if (key == curr->key) {
return curr;
}
curr = curr->next;
}
return NULL;
}
/* Looks up a VgHashNode by node in the table. Returns NULL if not found.
GEN!!! marks the lines that differs from VG_(HT_lookup). */
void* VG_(HT_gen_lookup) ( const VgHashTable *table, const void* node,
HT_Cmp_t cmp )
{
const VgHashNode* hnode = node; // GEN!!!
VgHashNode* curr = table->chains[ CHAIN_NO(hnode->key, table) ]; // GEN!!!
while (curr) {
if (cmp (hnode, curr) == 0) { // GEN!!!
return curr;
}
curr = curr->next;
}
return NULL;
}
/* Removes a VgHashNode from the table. Returns NULL if not found. */
void* VG_(HT_remove) ( VgHashTable *table, UWord key )
{
UWord chain = CHAIN_NO(key, table);
VgHashNode* curr = table->chains[chain];
VgHashNode** prev_next_ptr = &(table->chains[chain]);
/* Table has been modified; hence HT_Next should assert. */
table->iterOK = False;
while (curr) {
if (key == curr->key) {
*prev_next_ptr = curr->next;
table->n_elements--;
return curr;
}
prev_next_ptr = &(curr->next);
curr = curr->next;
}
return NULL;
}
/* Removes a VgHashNode by node from the table. Returns NULL if not found.
GEN!!! marks the lines that differs from VG_(HT_remove). */
void* VG_(HT_gen_remove) ( VgHashTable *table, const void* node, HT_Cmp_t cmp )
{
const VgHashNode* hnode = node; // GEN!!!
UWord chain = CHAIN_NO(hnode->key, table); // GEN!!!
VgHashNode* curr = table->chains[chain];
VgHashNode** prev_next_ptr = &(table->chains[chain]);
/* Table has been modified; hence HT_Next should assert. */
table->iterOK = False;
while (curr) {
if (cmp(hnode, curr) == 0) { // GEN!!!
*prev_next_ptr = curr->next;
table->n_elements--;
return curr;
}
prev_next_ptr = &(curr->next);
curr = curr->next;
}
return NULL;
}
void VG_(HT_print_stats) ( const VgHashTable *table, HT_Cmp_t cmp )
{
#define MAXOCCUR 20
UInt elt_occurences[MAXOCCUR+1];
UInt key_occurences[MAXOCCUR+1];
UInt cno_occurences[MAXOCCUR+1];
/* Key occurence : how many ht elements have the same key.
elt_occurences : how many elements are inserted multiple time.
cno_occurences : how many chains have that length.
The last entry in these arrays collects all occurences >= MAXOCCUR. */
#define INCOCCUR(occur,n) (n >= MAXOCCUR ? occur[MAXOCCUR]++ : occur[n]++)
UInt i;
UInt nkey, nelt, ncno;
VgHashNode *cnode, *node;
VG_(memset)(key_occurences, 0, sizeof(key_occurences));
VG_(memset)(elt_occurences, 0, sizeof(elt_occurences));
VG_(memset)(cno_occurences, 0, sizeof(cno_occurences));
// Note that the below algorithm is quadractic in nr of elements in a chain
// but if that happens, the hash table/function is really bad and that
// should be fixed.
for (i = 0; i < table->n_chains; i++) {
ncno = 0;
for (cnode = table->chains[i]; cnode != NULL; cnode = cnode->next) {
ncno++;
nkey = 0;
// Is the same cnode->key existing before cnode ?
for (node = table->chains[i]; node != cnode; node = node->next) {
if (node->key == cnode->key)
nkey++;
}
// If cnode->key not in a previous node, count occurences of key.
if (nkey == 0) {
for (node = cnode; node != NULL; node = node->next) {
if (node->key == cnode->key)
nkey++;
}
INCOCCUR(key_occurences, nkey);
}
nelt = 0;
// Is the same cnode element existing before cnode ?
for (node = table->chains[i]; node != cnode; node = node->next) {
if (cmp) {
if ((*cmp)(node, cnode) == 0)
nelt++;
} else
if (node->key == cnode->key)
nelt++;
}
// If cnode element not in a previous node, count occurences of elt.
if (nelt == 0) {
for (node = cnode; node != NULL; node = node->next) {
if (cmp) {
if ((*cmp)(node, cnode) == 0)
nelt++;
} else
if (node->key == cnode->key)
nelt++;
}
INCOCCUR(elt_occurences, nelt);
}
}
INCOCCUR(cno_occurences, ncno);
}
VG_(message)(Vg_DebugMsg,
"nr occurences of"
" chains of len N,"
" N-plicated keys,"
" N-plicated elts\n");
nkey = nelt = ncno = 0;
for (i = 0; i <= MAXOCCUR; i++) {
if (elt_occurences[i] > 0
|| key_occurences[i] > 0
|| cno_occurences[i] > 0)
VG_(message)(Vg_DebugMsg,
"%s=%2d : nr chain %6d, nr keys %6d, nr elts %6d\n",
i == MAXOCCUR ? ">" : "N", i,
cno_occurences[i], key_occurences[i], elt_occurences[i]);
nkey += key_occurences[i];
nelt += elt_occurences[i];
ncno += cno_occurences[i];
}
VG_(message)(Vg_DebugMsg,
"total nr of unique chains: %6d, keys %6d, elts %6d\n",
ncno, nkey, nelt);
}
/* Allocates a suitably-sized array, copies pointers to all the hashtable
elements into it, then returns both the array and the size of it. The
array must be freed with VG_(free).
*/
VgHashNode** VG_(HT_to_array) (const VgHashTable *table, /*OUT*/ UInt* n_elems)
{
UInt i, j;
VgHashNode** arr;
VgHashNode* node;
*n_elems = table->n_elements;
if (*n_elems == 0)
return NULL;
arr = VG_(malloc)( "hashtable.Hta.1", *n_elems * sizeof(VgHashNode*) );
j = 0;
for (i = 0; i < table->n_chains; i++) {
for (node = table->chains[i]; node != NULL; node = node->next) {
arr[j++] = node;
}
}
vg_assert(j == *n_elems);
return arr;
}
void VG_(HT_ResetIter)(VgHashTable *table)
{
vg_assert(table);
table->iterNode = NULL;
table->iterChain = 0;
table->iterOK = True;
}
void* VG_(HT_Next)(VgHashTable *table)
{
Int i;
vg_assert(table);
/* See long comment on HT_Next prototype in pub_tool_hashtable.h.
In short if this fails, it means the caller tried to modify the
table whilst iterating over it, which is a bug. */
vg_assert(table->iterOK);
if (table->iterNode && table->iterNode->next) {
table->iterNode = table->iterNode->next;
return table->iterNode;
}
for (i = table->iterChain; i < table->n_chains; i++) {
if (table->chains[i]) {
table->iterNode = table->chains[i];
table->iterChain = i + 1; // Next chain to be traversed
return table->iterNode;
}
}
return NULL;
}
void VG_(HT_destruct)(VgHashTable *table, void(*freenode_fn)(void*))
{
UInt i;
VgHashNode *node, *node_next;
for (i = 0; i < table->n_chains; i++) {
for (node = table->chains[i]; node != NULL; node = node_next) {
node_next = node->next;
freenode_fn(node);
}
}
VG_(free)(table->chains);
VG_(free)(table);
}
/*--------------------------------------------------------------------*/
/*--- end ---*/
/*--------------------------------------------------------------------*/