Nicholas Nethercote 854d2ec10e Fix for bug #78048.
Problem was that the malloc-replacing tools (memcheck, addrcheck, massif,
helgrind) would assert if a too-big malloc was attempted.  Now they return 0 to
the client.  I also cleaned up the code handling heap-block-metadata in Massif
and Addrcheck/Memcheck a little.

This exposed a nasty bug in VG_(client_alloc)() which wasn't checking if
find_map_space() was succeeding before attempting an mmap().  Before I added
the check, very big mallocs (eg 2GB) for Addrcheck were overwriting the client
space at address 0 and causing crashes.

Added a regtest to all the affected skins for this.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2462
2004-07-10 14:56:28 +00:00

15 lines
491 B
Makefile

noinst_SCRIPTS = filter_stderr
INSN_TESTS=insn_basic insn_fpu insn_cmov insn_mmx insn_mmxext insn_sse insn_sse2
EXTRA_DIST = $(noinst_SCRIPTS) \
badrw.stderr.exp badrw.vgtest \
fprw.stderr.exp fprw.vgtest \
insn_basic.vgtest insn_cmov.vgtest insn_mmx.vgtest \
$(addsuffix .stderr.exp,$(INSN_TESTS)) \
$(addsuffix .stdout.exp,$(INSN_TESTS)) \
$(addsuffix .vgtest,$(INSN_TESTS)) \
overlap.stderr.exp overlap.stdout.exp overlap.vgtest \
toobig-allocs.stderr.exp toobig-allocs.vgtest