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memory address, based on which variables are in scope at the time and their types. As part of this change, I restructured the symbol table parsing code, by splitting the stabs and dwarf-specific parts into their own files. I also added a new set of vg_symtypes.[ch] files which contains the type system code and the core of the VG_(describe_addr)(). I've only implemented the stabs type parser. I have not yet implemented the DWARF2 parser. It looks well-defined but complex. The only skin which uses this is Helgrind at the moment. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1926