Mark Wielaard bfd28bb9f8 Remove more warnings from tests
GCC12 catches various issues in tests at compile time that we want to
catch at runtime. Also glibc 2.34 deprecated various mallinfo related
functions. Add the relevant -Wno-foobar flags to those tests.  In one
case, unit_oset.c, the warning was correct and the uninitialized
variable was explicitly set.
2021-10-10 17:19:34 +02:00

610 lines
18 KiB
C

#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "pub_core_basics.h"
#include "pub_core_libcbase.h"
#include "pub_core_libcassert.h"
#include "pub_core_libcprint.h"
// I need this to avoid some signedness warnings, not sure why
// #define Char char
// jrs 19 Aug 2005: m_oset.c relies on Char being a signed char.
// It appears that plain 'char' on ppc32 is unsigned and so the
// above #define screws up the AVL tree balancing logic and
// leads to segfaults. Commenting it out and using the standard
// definition of Char from pub_core_basics.h seems a good solution
// as that has the same signedness on all platforms.
// Crudely redirect various VG_(foo)() functions to their libc equivalents.
#undef vg_assert
#define vg_assert(e) assert(e)
#undef vg_assert2
#define vg_assert2(e, fmt, args...) assert(e)
#define vgPlain_printf printf
#define vgPlain_memset memset
#define vgPlain_memcpy memcpy
#define vgPlain_memmove memmove
#define vgPlain_strcmp strcmp
// Crudely replace some functions (in m_xarray.c, but not needed for
// this unit test) by (hopefully) failing asserts.
#define vgPlain_ssort(a,b,c,d) assert(a)
#define vgPlain_vcbprintf(a,b,...) assert(a == b)
#include "coregrind/m_xarray.c"
#undef vgPlain_ssort
#undef vgPlain_vcbprintf
#include "coregrind/m_poolalloc.c"
#include "coregrind/m_oset.c"
#define NN 1000 // Size of OSets being created
/* Consistent random number generator, so it produces the
same results on all platforms. */
#define random error_do_not_use_libc_random
static UInt seed = 0;
static UInt myrandom( void )
{
seed = (1103515245 * seed + 12345);
return seed;
}
static void* allocate_node(const HChar* cc, SizeT szB)
{ return malloc(szB); }
static void free_node(void* p)
{ return free(p); }
//---------------------------------------------------------------------------
// Word example
//---------------------------------------------------------------------------
// This example shows that an element can be a single value (in this
// case a Word), in which case the element is also the key.
__attribute__((unused))
static const HChar *wordToStr(const void *p)
{
static HChar buf[32];
sprintf(buf, "%ld", *(Word*)p);
return buf;
}
__attribute__((unused))
static Word wordCmp(void* vkey, void* velem)
{
return *(Word*)vkey - *(Word*)velem;
}
void example1singleset(OSet* oset, char *descr)
{
Int i, n;
UWord v, prev;
UWord* vs[NN];
UWord *pv;
UWord sorted_elts[NN]; // Used to test VG_(OSetGen_ResetIterAt)
// Try some operations on an empty OSet to ensure they don't screw up.
v = 0;
vg_assert( ! VG_(OSetGen_Contains)(oset, &v) );
vg_assert( ! VG_(OSetGen_Lookup)(oset, &v) );
vg_assert( ! VG_(OSetGen_Remove)(oset, &v) );
vg_assert( ! VG_(OSetGen_Next)(oset) );
vg_assert( 0 == VG_(OSetGen_Size)(oset) );
// Create some elements, with gaps (they're all even) but no dups,
// and shuffle them randomly.
for (i = 0; i < NN; i++) {
vs[i] = VG_(OSetGen_AllocNode)(oset, sizeof(Word));
*(vs[i]) = 2*(i+1);
sorted_elts[i] = *(vs[i]);
}
seed = 0;
for (i = 0; i < NN; i++) {
UWord r1 = myrandom() % NN;
UWord r2 = myrandom() % NN;
UWord* tmp= vs[r1];
vs[r1] = vs[r2];
vs[r2] = tmp;
}
// Insert the elements
for (i = 0; i < NN; i++) {
VG_(OSetGen_Insert)(oset, vs[i]);
}
// Check the size
vg_assert( NN == VG_(OSetGen_Size)(oset) );
// Check we can find all the elements we inserted
for (i = 0; i < NN; i++) {
assert( VG_(OSetGen_Contains)(oset, vs[i]) );
}
#define FULLCHECKEVERY 20
// Check VG_(OSetGen_ResetIterAt) works before, at, and after each element.
// For some elements, we check all the successive elements.
for (i = 0; i < NN; i++) {
UWord k;
UWord *pval;
Int j;
// check ResetIterAt just before an elt gives this elt.
k = sorted_elts[i] - 1;
VG_(OSetGen_ResetIterAt) (oset, &k);
// Check all elts till the end
for (j = i; j < NN; j++) {
pval = VG_(OSetGen_Next)(oset);
assert (*pval == sorted_elts[j]);
if (i % FULLCHECKEVERY != 0) break;
}
// check ResetIterAt at an elt gives this elt.
k = sorted_elts[i];
VG_(OSetGen_ResetIterAt) (oset, &k);
// Check all elts till the end
for (j = i; j < NN; j++) {
pval = VG_(OSetGen_Next)(oset);
assert (*pval == sorted_elts[j]);
if (i % FULLCHECKEVERY != 0) break;
}
// check ResetIterAt after an elt gives the next elt or nothing
// when we reset after the last elt.
k = sorted_elts[i] + 1;
VG_(OSetGen_ResetIterAt) (oset, &k);
if (i < NN - 1) {
for (j = i+1; j < NN; j++) {
pval = VG_(OSetGen_Next)(oset);
assert (*pval == sorted_elts[j]);
if (i % FULLCHECKEVERY != 0) break;
}
} else {
pval = VG_(OSetGen_Next)(oset);
assert (pval == NULL);
}
}
// Check we cannot find elements we did not insert, below, within (odd
// numbers), and above the inserted elements.
v = 0;
assert( ! VG_(OSetGen_Contains)(oset, &v) );
for (i = 0; i < NN; i++) {
v = *(vs[i]) + 1;
assert( ! VG_(OSetGen_Contains)(oset, &v) );
}
v = 2*(NN+1);
assert( ! VG_(OSetGen_Contains)(oset, &v) );
// Check we can find all the elements we inserted, and the right values
// are returned.
for (i = 0; i < NN; i++) {
assert( vs[i] == VG_(OSetGen_Lookup)(oset, vs[i]) );
}
// Check that we can iterate over the OSet elements in sorted order, and
// there is the right number of them.
n = 0;
pv = NULL;
prev = 0;
VG_(OSetGen_ResetIter)(oset);
while ( (pv = VG_(OSetGen_Next)(oset)) ) {
UWord curr = *pv;
assert(prev < curr);
prev = curr;
n++;
}
assert(NN == n);
vg_assert( ! VG_(OSetGen_Next)(oset) );
vg_assert( ! VG_(OSetGen_Next)(oset) );
// Check that we can remove half of the elements, and that their values
// are as expected.
for (i = 0; i < NN; i += 2) {
pv = VG_(OSetGen_Remove)(oset, vs[i]);
assert( pv );
assert( pv == vs[i] );
}
// Check the size
vg_assert( NN/2 == VG_(OSetGen_Size)(oset) );
// Check we can find the remaining elements (with the right values).
for (i = 1; i < NN; i += 2) {
pv = VG_(OSetGen_LookupWithCmp)(oset, vs[i], NULL);
assert( pv );
assert( pv == vs[i] );
}
// Check we cannot find any of the elements we removed.
for (i = 0; i < NN; i += 2) {
assert( ! VG_(OSetGen_Contains)(oset, vs[i]) );
}
// Check that we can remove the remaining half of the elements, and that
// their values are as expected.
for (i = 1; i < NN; i += 2) {
pv = VG_(OSetGen_Remove)(oset, vs[i]);
assert( pv );
assert( pv == vs[i] );
}
// Try some more operations on the empty OSet to ensure they don't screw up.
vg_assert( ! VG_(OSetGen_Contains)(oset, &v) );
vg_assert( ! VG_(OSetGen_Lookup)(oset, &v) );
vg_assert( ! VG_(OSetGen_Remove)(oset, &v) );
vg_assert( ! VG_(OSetGen_Next)(oset) );
vg_assert( 0 == VG_(OSetGen_Size)(oset) );
// Free a few elements
VG_(OSetGen_FreeNode)(oset, vs[0]);
VG_(OSetGen_FreeNode)(oset, vs[1]);
VG_(OSetGen_FreeNode)(oset, vs[2]);
// Re-insert remaining elements, to give OSetGen_Destroy something to
// work with.
for (i = 3; i < NN; i++) {
VG_(OSetGen_Insert)(oset, vs[i]);
}
// Print the list
OSet_Print(oset, descr, wordToStr);
}
void example1(void)
{
OSet *oset, *oset_empty_clone;
// Create a static OSet of UWords. This one uses fast (built-in)
// comparisons.
// First a single oset, no pool allocator.
oset = VG_(OSetGen_Create)(0,
NULL,
allocate_node, "oset_test.1", free_node);
example1singleset(oset, "single oset, no pool allocator");
// Destroy the OSet
VG_(OSetGen_Destroy)(oset);
// Then same, but with a group allocator
oset = VG_(OSetGen_Create_With_Pool)(0,
NULL,
allocate_node, "oset_test.1",
free_node,
101, sizeof(Word));
example1singleset(oset, "single oset, pool allocator");
// Destroy the OSet
VG_(OSetGen_Destroy)(oset);
// Then two sets, sharing a group allocator.
oset = VG_(OSetGen_Create_With_Pool)
(0,
NULL,
allocate_node, "oset_test.1", free_node,
101, sizeof(Word));
oset_empty_clone = VG_(OSetGen_EmptyClone) (oset);
example1singleset(oset, "oset, shared pool");
example1singleset(oset_empty_clone, "cloned oset, shared pool");
// Destroy both OSet
VG_(OSetGen_Destroy)(oset_empty_clone);
VG_(OSetGen_Destroy)(oset);
}
void example1b(void)
{
Int i, n;
UWord v = 0, prev;
UWord vs[NN];
// Create a static OSet of UWords. This one uses fast (built-in)
// comparisons.
OSet* oset = VG_(OSetWord_Create)(allocate_node, "oset_test.2", free_node);
// Try some operations on an empty OSet to ensure they don't screw up.
vg_assert( ! VG_(OSetWord_Contains)(oset, v) );
vg_assert( ! VG_(OSetWord_Remove)(oset, v) );
vg_assert( ! VG_(OSetWord_Next)(oset, (UWord *)&v) );
vg_assert( 0 == VG_(OSetWord_Size)(oset) );
// Create some elements, with gaps (they're all even) but no dups,
// and shuffle them randomly.
for (i = 0; i < NN; i++) {
vs[i] = 2*i;
}
seed = 0;
for (i = 0; i < NN; i++) {
UWord r1 = myrandom() % NN;
UWord r2 = myrandom() % NN;
UWord tmp = vs[r1];
vs[r1] = vs[r2];
vs[r2] = tmp;
}
// Insert the elements
for (i = 0; i < NN; i++) {
VG_(OSetWord_Insert)(oset, vs[i]);
}
// Check the size
vg_assert( NN == VG_(OSetWord_Size)(oset) );
// Check we can find all the elements we inserted
for (i = 0; i < NN; i++) {
assert( VG_(OSetWord_Contains)(oset, vs[i]) );
}
// Check we cannot find elements we did not insert, below, within (odd
// numbers), and above the inserted elements.
v = 0xffffffff;
assert( ! VG_(OSetWord_Contains)(oset, v) );
for (i = 0; i < NN; i++) {
v = vs[i] + 1;
assert( ! VG_(OSetWord_Contains)(oset, v) );
}
v = NN*2;
assert( ! VG_(OSetWord_Contains)(oset, v) );
// Check we can find all the elements we inserted.
for (i = 0; i < NN; i++) {
assert( VG_(OSetWord_Contains)(oset, vs[i]) );
}
// Check that we can iterate over the OSet elements in sorted order, and
// there is the right number of them.
n = 0;
prev = 0;
VG_(OSetWord_ResetIter)(oset);
while ( VG_(OSetWord_Next)(oset, (UWord *)&v) ) {
UWord curr = v;
if (n == 0)
assert(prev == curr);
else
assert(prev < curr);
prev = curr;
n++;
}
assert(NN == n);
vg_assert( ! VG_(OSetWord_Next)(oset, (UWord *)&v) );
vg_assert( ! VG_(OSetWord_Next)(oset, (UWord *)&v) );
// Check that we can remove half of the elements.
for (i = 0; i < NN; i += 2) {
assert( VG_(OSetWord_Remove)(oset, vs[i]) );
}
// Check the size
vg_assert( NN/2 == VG_(OSetWord_Size)(oset) );
// Check we can find the remaining elements (with the right values).
for (i = 1; i < NN; i += 2) {
assert( VG_(OSetWord_Contains)(oset, vs[i]) );
}
// Check we cannot find any of the elements we removed.
for (i = 0; i < NN; i += 2) {
assert( ! VG_(OSetWord_Contains)(oset, vs[i]) );
}
// Check that we can remove the remaining half of the elements.
for (i = 1; i < NN; i += 2) {
assert( VG_(OSetWord_Remove)(oset, vs[i]) );
}
// Try some more operations on the empty OSet to ensure they don't screw up.
vg_assert( ! VG_(OSetWord_Contains)(oset, v) );
vg_assert( ! VG_(OSetWord_Remove)(oset, v) );
vg_assert( ! VG_(OSetWord_Next)(oset, (UWord *)&v) );
vg_assert( 0 == VG_(OSetWord_Size)(oset) );
// Re-insert remaining elements, to give OSetWord_Destroy something to
// work with.
for (i = 3; i < NN; i++) {
VG_(OSetWord_Insert)(oset, vs[i]);
}
// Print the list
OSet_Print(oset, "oset1b", wordToStr);
// Destroy the OSet
VG_(OSetWord_Destroy)(oset);
}
//---------------------------------------------------------------------------
// Struct example
//---------------------------------------------------------------------------
// This element shows that a key can be in the middle of the element, and
// be of arbitrary size and even span multiple (contiguous) fields. It
// also demonstrates how an OSet can be used to implement a list of
// non-overlapping intervals.
typedef struct {
Int b1;
RegWord first;
RegWord last;
Int b2;
}
Block;
__attribute__((unused))
static HChar *blockToStr(void *p)
{
static HChar buf[32];
Block* b = (Block*)p;
sprintf(buf, "<(%d) %" FMT_REGWORD "u..%" FMT_REGWORD "u (%d)>",
b->b1, b->first, b->last, b->b2);
return buf;
}
static Word blockCmp(const void* vkey, const void* velem)
{
RegWord key = *(const RegWord*)vkey;
const Block* elem = (const Block*)velem;
assert(elem->first <= elem->last);
if (key < elem->first) return -1;
if (key > elem->last) return 1;
return 0;
}
void example2(void)
{
Int i, n;
RegWord a;
Block* vs[NN];
Block v, prev;
Block *pv;
// Create a dynamic OSet of Blocks. This one uses slow (custom)
// comparisons.
OSet* oset = VG_(OSetGen_Create)(offsetof(Block, first),
blockCmp,
allocate_node, "oset_test.3", free_node);
// Try some operations on an empty OSet to ensure they don't screw up.
vg_assert( ! VG_(OSetGen_Contains)(oset, &v) );
vg_assert( ! VG_(OSetGen_Lookup)(oset, &v) );
vg_assert( ! VG_(OSetGen_Remove)(oset, &v) );
vg_assert( ! VG_(OSetGen_Next)(oset) );
vg_assert( 0 == VG_(OSetGen_Size)(oset) );
// Create some inputs, with gaps -- intervals are 1..3, 11..13, ... -- but
// no dups, and shuffle them randomly.
for (i = 0; i < NN; i++) {
vs[i] = VG_(OSetGen_AllocNode)(oset, sizeof(Block));
vs[i]->b1 = i;
vs[i]->first = i*10 + 1;
vs[i]->last = vs[i]->first + 2;
vs[i]->b2 = i+1;
}
seed = 0;
for (i = 0; i < NN; i++) {
Int r1 = myrandom() % NN;
Int r2 = myrandom() % NN;
Block* tmp = vs[r1];
vs[r1] = vs[r2];
vs[r2] = tmp;
}
// Insert the elements
for (i = 0; i < NN; i++) {
VG_(OSetGen_Insert)(oset, vs[i]);
}
// Check the size
vg_assert( NN == VG_(OSetGen_Size)(oset) );
// Check we can find all the elements we inserted, within the full range
// of each Block.
for (i = 0; i < NN; i++) {
a = vs[i]->first + 0; assert( VG_(OSetGen_Contains)(oset, &a) );
a = vs[i]->first + 1; assert( VG_(OSetGen_Contains)(oset, &a) );
a = vs[i]->first + 2; assert( VG_(OSetGen_Contains)(oset, &a) );
}
// Check we cannot find elements we did not insert, below and above the
// ranges of the inserted elements.
a = 0;
assert( ! VG_(OSetGen_Contains)(oset, &a) );
for (i = 0; i < NN; i++) {
a = vs[i]->first - 1; assert( ! VG_(OSetGen_Contains)(oset, &a) );
a = vs[i]->first + 3; assert( ! VG_(OSetGen_Contains)(oset, &a) );
}
// Check we can find all the elements we inserted, and the right values
// are returned.
for (i = 0; i < NN; i++) {
a = vs[i]->first + 0; assert( vs[i] == VG_(OSetGen_Lookup)(oset, &a) );
a = vs[i]->first + 1; assert( vs[i] == VG_(OSetGen_Lookup)(oset, &a) );
a = vs[i]->first + 2; assert( vs[i] == VG_(OSetGen_Lookup)(oset, &a) );
assert( vs[i] == VG_(OSetGen_LookupWithCmp)(oset, &a, blockCmp) );
}
// Check that we can iterate over the OSet elements in sorted order, and
// there is the right number of them.
n = 0;
pv = NULL;
prev.last = 0;
VG_(OSetGen_ResetIter)(oset);
while ( (pv = VG_(OSetGen_Next)(oset)) ) {
Block curr = *pv;
assert(prev.last < curr.first);
prev = curr;
n++;
}
assert(NN == n);
vg_assert( ! VG_(OSetGen_Next)(oset) );
vg_assert( ! VG_(OSetGen_Next)(oset) );
// Check that we can remove half of the elements, and that their values
// are as expected.
for (i = 0; i < NN; i += 2) {
a = vs[i]->first; assert( vs[i] == VG_(OSetGen_Remove)(oset, &a) );
}
// Check the size
vg_assert( NN/2 == VG_(OSetGen_Size)(oset) );
// Check we can find the remaining elements (with the right values).
for (i = 1; i < NN; i += 2) {
a = vs[i]->first + 0; assert( vs[i] == VG_(OSetGen_Lookup)(oset, &a) );
a = vs[i]->first + 1; assert( vs[i] == VG_(OSetGen_Lookup)(oset, &a) );
a = vs[i]->first + 2; assert( vs[i] == VG_(OSetGen_Lookup)(oset, &a) );
}
// Check we cannot find any of the elements we removed.
for (i = 0; i < NN; i += 2) {
a = vs[i]->first + 0; assert( ! VG_(OSetGen_Contains)(oset, &a) );
a = vs[i]->first + 1; assert( ! VG_(OSetGen_Contains)(oset, &a) );
a = vs[i]->first + 2; assert( ! VG_(OSetGen_Contains)(oset, &a) );
}
// Check that we can remove the remaining half of the elements, and that
// their values are as expected.
for (i = 1; i < NN; i += 2) {
a = vs[i]->first; assert( vs[i] == VG_(OSetGen_Remove)(oset, &a) );
}
// Try some more operations on the empty OSet to ensure they don't screw up.
vg_assert( ! VG_(OSetGen_Contains)(oset, &v) );
vg_assert( ! VG_(OSetGen_Lookup)(oset, &v) );
vg_assert( ! VG_(OSetGen_Remove)(oset, &v) );
vg_assert( ! VG_(OSetGen_Next)(oset) );
vg_assert( 0 == VG_(OSetGen_Size)(oset) );
// Re-insert all elements, to give OSetGen_Destroy something to work with.
for (i = 0; i < NN; i++) {
VG_(OSetGen_Insert)(oset, vs[i]);
}
// Destroy the OSet
VG_(OSetGen_Destroy)(oset);
}
//-----------------------------------------------------------------------
// main()
//-----------------------------------------------------------------------
int main(void)
{
example1();
example1b();
example2();
return 0;
}