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only reachable via other thread live register The exiting thread will have its registers considered as not reachable anymore, registers of other threads will be considered reachable. This is ensured by using a different exit reason for the exiting thread and for the other threads. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@13670
175 lines
5.3 KiB
C
175 lines
5.3 KiB
C
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/*--------------------------------------------------------------------*/
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/*--- The thread state. m_threadstate.c ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2000-2013 Julian Seward
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jseward@acm.org
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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The GNU General Public License is contained in the file COPYING.
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*/
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#include "pub_core_basics.h"
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#include "pub_core_vki.h"
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#include "pub_core_libcsetjmp.h" // to keep _threadstate.h happy
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#include "pub_core_threadstate.h"
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#include "pub_core_libcassert.h"
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#include "pub_core_inner.h"
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#if defined(ENABLE_INNER_CLIENT_REQUEST)
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#include "helgrind/helgrind.h"
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#endif
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/*------------------------------------------------------------*/
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/*--- Data structures. ---*/
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/*------------------------------------------------------------*/
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ThreadId VG_(running_tid) = VG_INVALID_THREADID;
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ThreadState VG_(threads)[VG_N_THREADS] __attribute__((aligned(16)));
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/*------------------------------------------------------------*/
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/*--- Operations. ---*/
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/*------------------------------------------------------------*/
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void VG_(init_Threads)(void)
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{
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ThreadId tid;
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for (tid = 1; tid < VG_N_THREADS; tid++) {
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INNER_REQUEST(
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ANNOTATE_BENIGN_RACE_SIZED(&VG_(threads)[tid].status,
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sizeof(VG_(threads)[tid].status), ""));
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INNER_REQUEST(
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ANNOTATE_BENIGN_RACE_SIZED(&VG_(threads)[tid].os_state.exitcode,
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sizeof(VG_(threads)[tid].os_state.exitcode),
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""));
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}
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}
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const HChar* VG_(name_of_ThreadStatus) ( ThreadStatus status )
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{
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switch (status) {
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case VgTs_Empty: return "VgTs_Empty";
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case VgTs_Init: return "VgTs_Init";
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case VgTs_Runnable: return "VgTs_Runnable";
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case VgTs_WaitSys: return "VgTs_WaitSys";
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case VgTs_Yielding: return "VgTs_Yielding";
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case VgTs_Zombie: return "VgTs_Zombie";
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default: return "VgTs_???";
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}
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}
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const HChar* VG_(name_of_VgSchedReturnCode) ( VgSchedReturnCode retcode )
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{
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switch (retcode) {
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case VgSrc_None: return "VgSrc_None";
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case VgSrc_ExitThread: return "VgSrc_ExitThread";
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case VgSrc_ExitProcess: return "VgSrc_ExitProcess";
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case VgSrc_FatalSig: return "VgSrc_FatalSig";
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default: return "VgSrc_???";
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}
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}
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ThreadState *VG_(get_ThreadState)(ThreadId tid)
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{
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vg_assert(tid >= 0 && tid < VG_N_THREADS);
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vg_assert(VG_(threads)[tid].tid == tid);
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return &VG_(threads)[tid];
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}
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Bool VG_(is_valid_tid) ( ThreadId tid )
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{
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/* tid is unsigned, hence no < 0 test. */
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if (tid == 0) return False;
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if (tid >= VG_N_THREADS) return False;
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if (VG_(threads)[tid].status == VgTs_Empty) return False;
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return True;
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}
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// This function is for tools to call.
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ThreadId VG_(get_running_tid)(void)
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{
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return VG_(running_tid);
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}
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Bool VG_(is_running_thread)(ThreadId tid)
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{
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ThreadState *tst = VG_(get_ThreadState)(tid);
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return
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// tst->os_state.lwpid == VG_(gettid)() && // check we're this tid
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VG_(running_tid) == tid && // and that we've got the lock
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tst->status == VgTs_Runnable; // and we're runnable
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}
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/* Return true if the thread is still alive but in the process of exiting. */
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inline Bool VG_(is_exiting)(ThreadId tid)
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{
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vg_assert(VG_(is_valid_tid)(tid));
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return VG_(threads)[tid].exitreason != VgSrc_None;
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}
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/* Return the number of non-dead Threads */
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Int VG_(count_living_threads)(void)
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{
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Int count = 0;
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ThreadId tid;
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for(tid = 1; tid < VG_N_THREADS; tid++)
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if (VG_(threads)[tid].status != VgTs_Empty &&
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VG_(threads)[tid].status != VgTs_Zombie)
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count++;
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return count;
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}
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/* Return the number of threads in VgTs_Runnable state */
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Int VG_(count_runnable_threads)(void)
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{
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Int count = 0;
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ThreadId tid;
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for(tid = 1; tid < VG_N_THREADS; tid++)
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if (VG_(threads)[tid].status == VgTs_Runnable)
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count++;
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return count;
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}
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/* Given an LWP id (ie, real kernel thread id), find the corresponding
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ThreadId */
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ThreadId VG_(lwpid_to_vgtid)(Int lwp)
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{
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ThreadId tid;
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for(tid = 1; tid < VG_N_THREADS; tid++)
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if (VG_(threads)[tid].status != VgTs_Empty
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&& VG_(threads)[tid].os_state.lwpid == lwp)
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return tid;
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return VG_INVALID_THREADID;
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}
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/*--------------------------------------------------------------------*/
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/*--- end ---*/
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/*--------------------------------------------------------------------*/
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