Nicholas Nethercote 3d12e0e9db Terminology change: previously in Memcheck we had the four states:
noaccess, writable, readable, other

Now they are:

   noaccess, undefined, defined, partdefined

As a result, the following names:

   make_writable, make_readable,
   check_writable, check_readable, check_defined

have become:

   make_mem_undefined, make_mem_defined,
   check_mem_is_addressable, check_mem_is_defined, check_value_is_defined

(and likewise for the upper-case versions for client request macros).
The old MAKE_* and CHECK_* macros still work for backwards compatibility.

This is much better, because the old names were subtly misleading.  For
example:

  - "readable" really meant "readable and writable".
  - "writable" really meant "writable and maybe readable, depending on how
    the read value is used".
  - "check_writable" really meant "check writable or readable"

The new names avoid these problems.

The recently-added macro which was called MAKE_DEFINED is now
MAKE_MEM_DEFINED_IF_ADDRESSABLE.

I also corrected the spelling of "addressable" in numerous places in
memcheck.h.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@5802
2006-03-31 11:57:59 +00:00

97 lines
2.4 KiB
C

#include <unistd.h>
#include <sys/mman.h>
#include <assert.h>
#include <stdlib.h>
#include "../memcheck.h"
#define SUPERBLOCK_SIZE 100000
//-------------------------------------------------------------------------
// Allocator
//-------------------------------------------------------------------------
void* get_superblock(void)
{
void* p = mmap( 0, SUPERBLOCK_SIZE, PROT_READ|PROT_WRITE|PROT_EXEC,
MAP_PRIVATE|MAP_ANON, -1, 0 );
assert(p != ((void*)(-1)));
// Mark it no access; although it's addressible we don't want the
// program to be using it unless its handed out by custom_alloc()
// with redzones, better not to have it
VALGRIND_MAKE_MEM_NOACCESS(p, SUPERBLOCK_SIZE);
return p;
}
// has a redzone
static void* custom_alloc(int size)
{
#define RZ 8
static void* hp = 0; // current heap pointer
static void* hp_lim = 0; // maximum usable byte in current block
int size2 = size + RZ*2;
void* p;
if (hp + size2 > hp_lim) {
hp = get_superblock();
hp_lim = hp + SUPERBLOCK_SIZE - 1;
}
p = hp + RZ;
hp += size2;
VALGRIND_MALLOCLIKE_BLOCK( p, size, RZ, /*is_zeroed*/1 );
return (void*)p;
}
static void custom_free(void* p)
{
// don't actually free any memory... but mark it as freed
VALGRIND_FREELIKE_BLOCK( p, RZ );
}
#undef RZ
//-------------------------------------------------------------------------
// Rest
//-------------------------------------------------------------------------
void make_leak(void)
{
int* array2 = custom_alloc(sizeof(int) * 10);
array2 = 0; // leak
return;
}
int main(void)
{
int* array;
int* array3;
array = custom_alloc(sizeof(int) * 10);
array[8] = 8;
array[9] = 8;
array[10] = 10; // invalid write (ok w/o MALLOCLIKE -- in superblock)
custom_free(array); // ok
custom_free(NULL); // invalid free (ok without MALLOCLIKE)
array3 = malloc(sizeof(int) * 10);
custom_free(array3); // mismatched free (ok without MALLOCLIKE)
make_leak();
return array[0]; // use after free (ok without MALLOCLIKE/MAKE_MEM_NOACCESS)
// (nb: initialised because is_zeroed==1 above)
// unfortunately not identified as being in a free'd
// block because the freeing of the block and shadow
// chunk isn't postponed.
// leak from make_leak()
}