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https://github.com/Zenithsiz/ftmemsim-valgrind.git
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lots of the details changed. Made the following generalisations: - Recast everything to be entirely terms of bytes, instead of a mixture of (32-bit) words and bytes. This is a bit easier to understand, and made the following generalisations possible... - Almost 64-bit clean; no longer assuming 32-bit words/pointers. Only (I think) non-64-bit clean part is that VG_(malloc)() et al take an Int as the size arg, and size_t is 64-bits on 64-bit machines. - Made the alignment of blocks returned by malloc() et al completely controlled by a single value, VG_MIN_MALLOC_SZB. (Previously there were various magic numbers and assumptions about block alignment scattered throughout.) I tested this, all the regression tests pass with VG_MIN_MALLOC_SZB of 4, 8, 16, 32, 64. One thing required for this was to make redzones elastic; the asked-for redzone size is now the minimum size; it will use bigger ones if necessary to get the required alignment. Some other specific changes: - Made use of types a bit more; ie. actually using the type 'Block', rather than just having everything as arrays of words, so that should be a bit safer. - Removed the a->rz_check field, which was redundant wrt. a->clientmem. - Fixed up the decision about which list to use so the 4 lists which weren't ever being used now are -- the problem was that this hasn't been properly updated when alignment changed from 4 to 8 bytes. - Added a regression test for memalign() and posix_memalign(). memalign() was aborting if passed a bad alignment argument. - Added some high-level comments in various places, explaining how the damn thing works. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2579