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https://github.com/Zenithsiz/ftmemsim-valgrind.git
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- Broke part of m_scheduler off into a new module m_threadstate. It contains ThreadState, VG_(threads)[] and some basic operations on the thread table. All simple stuff, the complex stuff stays in m_scheduler. This avoids lots of circular dependencies between m_scheduler and other modules. - Managed to finally remove core.h and tool.h, double hurrah! - Introduced pub_tool_basics.h and pub_core_basics.h, one of which is include by every single C file. - Lots of little cleanups and changes related to the above. - I even did a small amount of documentation updating. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3944
149 lines
4.5 KiB
C
149 lines
4.5 KiB
C
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/*--------------------------------------------------------------------*/
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/*--- The thread state. m_threadstate.c ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2000-2005 Julian Seward
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jseward@acm.org
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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The GNU General Public License is contained in the file COPYING.
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*/
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#include "pub_core_basics.h"
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#include "pub_core_threadstate.h"
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#include "pub_core_libcassert.h"
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#include "pub_core_machine.h" // For VG_(get_SP)
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/*------------------------------------------------------------*/
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/*--- Data structures. ---*/
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/*------------------------------------------------------------*/
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ThreadId VG_(running_tid) = VG_INVALID_THREADID;
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ThreadState VG_(threads)[VG_N_THREADS];
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/*------------------------------------------------------------*/
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/*--- Operations. ---*/
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/*------------------------------------------------------------*/
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const HChar* VG_(name_of_ThreadStatus) ( ThreadStatus status )
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{
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switch (status) {
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case VgTs_Empty: return "VgTs_Empty";
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case VgTs_Init: return "VgTs_Init";
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case VgTs_Runnable: return "VgTs_Runnable";
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case VgTs_WaitSys: return "VgTs_WaitSys";
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case VgTs_Yielding: return "VgTs_Yielding";
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case VgTs_Zombie: return "VgTs_Zombie";
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default: return "VgTs_???";
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}
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}
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ThreadState *VG_(get_ThreadState)(ThreadId tid)
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{
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vg_assert(tid >= 0 && tid < VG_N_THREADS);
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return &VG_(threads)[tid];
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}
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Bool VG_(is_valid_tid) ( ThreadId tid )
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{
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/* tid is unsigned, hence no < 0 test. */
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if (tid == 0) return False;
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if (tid >= VG_N_THREADS) return False;
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if (VG_(threads)[tid].status == VgTs_Empty) return False;
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return True;
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}
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// This function is for tools to call.
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ThreadId VG_(get_running_tid)(void)
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{
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return VG_(running_tid);
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}
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Bool VG_(is_running_thread)(ThreadId tid)
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{
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ThreadState *tst = VG_(get_ThreadState)(tid);
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return
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// tst->os_state.lwpid == VG_(gettid)() && // check we're this tid
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VG_(running_tid) == tid && // and that we've got the lock
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tst->status == VgTs_Runnable; // and we're runnable
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}
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/* Return true if the thread is still alive but in the process of exiting. */
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inline Bool VG_(is_exiting)(ThreadId tid)
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{
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vg_assert(VG_(is_valid_tid)(tid));
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return VG_(threads)[tid].exitreason != VgSrc_None;
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}
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/* Return the number of non-dead Threads */
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Int VG_(count_living_threads)(void)
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{
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Int count = 0;
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ThreadId tid;
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for(tid = 1; tid < VG_N_THREADS; tid++)
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if (VG_(threads)[tid].status != VgTs_Empty &&
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VG_(threads)[tid].status != VgTs_Zombie)
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count++;
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return count;
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}
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/* Given an LWP id (ie, real kernel thread id), find the corresponding
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ThreadId */
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ThreadId VG_(get_lwp_tid)(Int lwp)
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{
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ThreadId tid;
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for(tid = 1; tid < VG_N_THREADS; tid++)
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if (VG_(threads)[tid].status != VgTs_Empty && VG_(threads)[tid].os_state.lwpid == lwp)
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return tid;
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return VG_INVALID_THREADID;
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}
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/* For constructing error messages only: try and identify a thread
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whose stack satisfies the predicate p, or return VG_INVALID_THREADID
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if none do.
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*/
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ThreadId VG_(first_matching_thread_stack)
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( Bool (*p) ( Addr stack_min, Addr stack_max, void* d ),
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void* d )
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{
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ThreadId tid;
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for (tid = 1; tid < VG_N_THREADS; tid++) {
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if (VG_(threads)[tid].status == VgTs_Empty) continue;
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if ( p ( VG_(get_SP)(tid),
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VG_(threads)[tid].client_stack_highest_word, d ) )
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return tid;
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}
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return VG_INVALID_THREADID;
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}
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/*--------------------------------------------------------------------*/
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/*--- end ---*/
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/*--------------------------------------------------------------------*/
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