mirror of
https://github.com/Zenithsiz/ftmemsim-valgrind.git
synced 2026-02-04 02:18:37 +00:00
changes from r4341 through r4787 inclusive). That branch is now dead. Please do not commit anything else to it. For the most part the merge was not troublesome. The main areas of uncertainty are: - build system: I had to import by hand Makefile.core-AM_CPPFLAGS.am and include it in a couple of places. Building etc seems to still work, but I haven't tried building the documentation. - syscall wrappers: Following analysis by Greg & Nick, a whole lot of stuff was moved from -generic to -linux after the branch was created. I think that is satisfactorily glued back together now. - Regtests: although this appears to work, no .out files appear, which is strange, and makes it hard to diagnose regtest failures. In particular memcheck/tests/x86/scalar.stderr.exp remains in a conflicted state. - amd64 is broken (slightly), and ppc32 will be unbuildable. I'll attend to the former shortly. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4789
522 lines
12 KiB
C
522 lines
12 KiB
C
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/*--------------------------------------------------------------------*/
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/*--- Entirely standalone libc stuff. m_libcbase.c ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2000-2005 Julian Seward
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jseward@acm.org
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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The GNU General Public License is contained in the file COPYING.
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*/
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#include "pub_core_basics.h"
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#include "pub_core_libcbase.h"
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/* ---------------------------------------------------------------------
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Char functions.
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------------------------------------------------------------------ */
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Bool VG_(isspace) ( Char c )
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{
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return (c == ' ' || c == '\n' || c == '\t' ||
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c == '\f' || c == '\v' || c == '\r');
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}
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Bool VG_(isdigit) ( Char c )
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{
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return (c >= '0' && c <= '9');
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}
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/* ---------------------------------------------------------------------
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Converting strings to numbers
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------------------------------------------------------------------ */
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Long VG_(atoll) ( Char* str )
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{
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Bool neg = False;
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Long n = 0;
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if (*str == '-') { str++; neg = True; };
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while (*str >= '0' && *str <= '9') {
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n = 10*n + (Long)(*str - '0');
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str++;
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}
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if (neg) n = -n;
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return n;
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}
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Long VG_(atoll36) ( Char* str )
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{
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Bool neg = False;
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Long n = 0;
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if (*str == '-') { str++; neg = True; };
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while (True) {
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Char c = *str;
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if (c >= '0' && c <= (Char)'9') {
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n = 36*n + (Long)(c - '0');
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}
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else
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if (c >= 'A' && c <= (Char)'Z') {
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n = 36*n + (Long)((c - 'A') + 10);
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}
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else
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if (c >= 'a' && c <= (Char)'z') {
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n = 36*n + (Long)((c - 'a') + 10);
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}
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else {
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break;
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}
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str++;
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}
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if (neg) n = -n;
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return n;
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}
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/* ---------------------------------------------------------------------
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String functions
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------------------------------------------------------------------ */
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Int VG_(strlen) ( const Char* str )
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{
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Int i = 0;
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while (str[i] != 0) i++;
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return i;
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}
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Char* VG_(strcat) ( Char* dest, const Char* src )
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{
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Char* dest_orig = dest;
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while (*dest) dest++;
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while (*src) *dest++ = *src++;
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*dest = 0;
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return dest_orig;
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}
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Char* VG_(strncat) ( Char* dest, const Char* src, SizeT n )
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{
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Char* dest_orig = dest;
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while (*dest) dest++;
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while (*src && n > 0) { *dest++ = *src++; n--; }
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*dest = 0;
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return dest_orig;
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}
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Char* VG_(strpbrk) ( const Char* s, const Char* accept )
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{
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const Char* a;
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while (*s) {
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a = accept;
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while (*a)
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if (*a++ == *s)
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return (Char *) s;
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s++;
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}
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return NULL;
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}
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Char* VG_(strcpy) ( Char* dest, const Char* src )
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{
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Char* dest_orig = dest;
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while (*src) *dest++ = *src++;
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*dest = 0;
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return dest_orig;
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}
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/* Copy bytes, not overrunning the end of dest and always ensuring
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zero termination. */
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void VG_(strncpy_safely) ( Char* dest, const Char* src, SizeT ndest )
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{
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Int i = 0;
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while (True) {
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dest[i] = 0;
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if (src[i] == 0) return;
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if (i >= ndest-1) return;
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dest[i] = src[i];
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i++;
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}
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}
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Char* VG_(strncpy) ( Char* dest, const Char* src, SizeT ndest )
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{
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Int i = 0;
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while (True) {
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if (i >= ndest) return dest; /* reached limit */
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dest[i] = src[i];
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if (src[i++] == 0) {
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/* reached NUL; pad rest with zeroes as required */
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while (i < ndest) dest[i++] = 0;
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return dest;
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}
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}
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}
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Int VG_(strcmp) ( const Char* s1, const Char* s2 )
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{
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while (True) {
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if (*s1 == 0 && *s2 == 0) return 0;
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if (*s1 == 0) return -1;
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if (*s2 == 0) return 1;
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if (*(UChar*)s1 < *(UChar*)s2) return -1;
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if (*(UChar*)s1 > *(UChar*)s2) return 1;
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s1++; s2++;
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}
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}
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static Bool isterm ( Char c )
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{
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return ( VG_(isspace)(c) || 0 == c );
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}
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Int VG_(strcmp_ws) ( const Char* s1, const Char* s2 )
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{
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while (True) {
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if (isterm(*s1) && isterm(*s2)) return 0;
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if (isterm(*s1)) return -1;
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if (isterm(*s2)) return 1;
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if (*(UChar*)s1 < *(UChar*)s2) return -1;
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if (*(UChar*)s1 > *(UChar*)s2) return 1;
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s1++; s2++;
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}
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}
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Int VG_(strncmp) ( const Char* s1, const Char* s2, SizeT nmax )
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{
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Int n = 0;
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while (True) {
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if (n >= nmax) return 0;
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if (*s1 == 0 && *s2 == 0) return 0;
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if (*s1 == 0) return -1;
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if (*s2 == 0) return 1;
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if (*(UChar*)s1 < *(UChar*)s2) return -1;
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if (*(UChar*)s1 > *(UChar*)s2) return 1;
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s1++; s2++; n++;
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}
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}
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Int VG_(strncmp_ws) ( const Char* s1, const Char* s2, SizeT nmax )
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{
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Int n = 0;
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while (True) {
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if (n >= nmax) return 0;
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if (isterm(*s1) && isterm(*s2)) return 0;
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if (isterm(*s1)) return -1;
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if (isterm(*s2)) return 1;
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if (*(UChar*)s1 < *(UChar*)s2) return -1;
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if (*(UChar*)s1 > *(UChar*)s2) return 1;
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s1++; s2++; n++;
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}
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}
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Char* VG_(strstr) ( const Char* haystack, Char* needle )
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{
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Int n;
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if (haystack == NULL)
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return NULL;
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n = VG_(strlen)(needle);
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while (True) {
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if (haystack[0] == 0)
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return NULL;
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if (VG_(strncmp)(haystack, needle, n) == 0)
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return (Char*)haystack;
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haystack++;
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}
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}
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Char* VG_(strchr) ( const Char* s, Char c )
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{
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while (True) {
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if (*s == c) return (Char*)s;
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if (*s == 0) return NULL;
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s++;
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}
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}
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Char* VG_(strrchr) ( const Char* s, Char c )
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{
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Int n = VG_(strlen)(s);
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while (--n > 0) {
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if (s[n] == c) return (Char*)s + n;
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}
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return NULL;
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}
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/* ---------------------------------------------------------------------
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A simple string matching routine, purloined from Hugs98.
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'*' matches any sequence of zero or more characters
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'?' matches any single character exactly
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'\c' matches the character c only (ignoring special chars)
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c matches the character c only
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------------------------------------------------------------------ */
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/* Keep track of recursion depth. */
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static Int recDepth;
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// Nb: vg_assert disabled because we can't use it from this module...
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static Bool string_match_wrk ( const Char* pat, const Char* str )
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{
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//vg_assert(recDepth >= 0 && recDepth < 500);
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recDepth++;
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for (;;) {
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switch (*pat) {
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case '\0':recDepth--;
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return (*str=='\0');
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case '*': do {
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if (string_match_wrk(pat+1,str)) {
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recDepth--;
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return True;
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}
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} while (*str++);
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recDepth--;
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return False;
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case '?': if (*str++=='\0') {
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recDepth--;
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return False;
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}
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pat++;
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break;
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case '\\':if (*++pat == '\0') {
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recDepth--;
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return False; /* spurious trailing \ in pattern */
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}
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/* falls through to ... */
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default : if (*pat++ != *str++) {
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recDepth--;
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return False;
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}
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break;
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}
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}
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}
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Bool VG_(string_match) ( const Char* pat, const Char* str )
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{
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Bool b;
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recDepth = 0;
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b = string_match_wrk ( pat, str );
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//vg_assert(recDepth == 0);
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/*
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VG_(printf)("%s %s %s\n",
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b?"TRUE ":"FALSE", pat, str);
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*/
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return b;
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}
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/* ---------------------------------------------------------------------
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mem* functions
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------------------------------------------------------------------ */
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void* VG_(memcpy) ( void *dest, const void *src, SizeT sz )
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{
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const UChar* s = (const UChar*)src;
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UChar* d = (UChar*)dest;
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const UInt* sI = (const UInt*)src;
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UInt* dI = (UInt*)dest;
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if (VG_IS_4_ALIGNED(dI) && VG_IS_4_ALIGNED(sI)) {
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while (sz >= 16) {
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dI[0] = sI[0];
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dI[1] = sI[1];
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dI[2] = sI[2];
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dI[3] = sI[3];
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sz -= 16;
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dI += 4;
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sI += 4;
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}
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if (sz == 0)
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return dest;
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while (sz >= 4) {
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dI[0] = sI[0];
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sz -= 4;
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dI += 1;
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sI += 1;
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}
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if (sz == 0)
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return dest;
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s = (const UChar*)sI;
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d = (UChar*)dI;
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}
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while (sz--)
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*d++ = *s++;
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return dest;
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}
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void* VG_(memset) ( void *dest, Int c, SizeT sz )
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{
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Char *d = (Char *)dest;
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while (sz--)
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*d++ = c;
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return dest;
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}
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Int VG_(memcmp) ( const void* s1, const void* s2, SizeT n )
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{
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Int res;
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UChar a0;
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UChar b0;
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while (n != 0) {
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a0 = ((UChar *) s1)[0];
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b0 = ((UChar *) s2)[0];
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s1 += 1;
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s2 += 1;
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res = a0 - b0;
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if (res != 0)
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return res;
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n -= 1;
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}
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return 0;
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}
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/* ---------------------------------------------------------------------
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Misc useful functions
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------------------------------------------------------------------ */
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Int VG_(log2) ( Int x )
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{
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Int i;
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/* Any more than 32 and we overflow anyway... */
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for (i = 0; i < 32; i++) {
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if (1 << i == x) return i;
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}
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return -1;
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}
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// Generic shell sort. Like stdlib.h's qsort().
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void VG_(ssort)( void* base, SizeT nmemb, SizeT size,
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Int (*compar)(void*, void*) )
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{
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Int incs[14] = { 1, 4, 13, 40, 121, 364, 1093, 3280,
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9841, 29524, 88573, 265720,
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797161, 2391484 };
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Int lo = 0;
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Int hi = nmemb-1;
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Int i, j, h, bigN, hp;
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bigN = hi - lo + 1; if (bigN < 2) return;
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hp = 0; while (hp < 14 && incs[hp] < bigN) hp++; hp--;
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#define SORT \
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for ( ; hp >= 0; hp--) { \
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h = incs[hp]; \
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for (i = lo + h; i <= hi; i++) { \
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ASSIGN(v,0, a,i); \
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j = i; \
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while (COMPAR(a,(j-h), v,0) > 0) { \
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ASSIGN(a,j, a,(j-h)); \
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j = j - h; \
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if (j <= (lo + h - 1)) break; \
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} \
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ASSIGN(a,j, v,0); \
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} \
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}
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// Specialised cases
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if (sizeof(ULong) == size) {
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#define ASSIGN(dst, dsti, src, srci) \
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(dst)[(dsti)] = (src)[(srci)];
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#define COMPAR(dst, dsti, src, srci) \
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compar( (void*)(& (dst)[(dsti)]), (void*)(& (src)[(srci)]) )
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ULong* a = (ULong*)base;
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ULong v[1];
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SORT;
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} else if (sizeof(UInt) == size) {
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UInt* a = (UInt*)base;
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UInt v[1];
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SORT;
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} else if (sizeof(UShort) == size) {
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UShort* a = (UShort*)base;
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UShort v[1];
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SORT;
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} else if (sizeof(UChar) == size) {
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UChar* a = (UChar*)base;
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UChar v[1];
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SORT;
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#undef ASSIGN
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#undef COMPAR
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// General case
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} else {
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char* a = base;
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char v[size]; // will be at least 'size' bytes
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#define ASSIGN(dst, dsti, src, srci) \
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VG_(memcpy)( &dst[size*(dsti)], &src[size*(srci)], size );
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#define COMPAR(dst, dsti, src, srci) \
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compar( &dst[size*(dsti)], &src[size*(srci)] )
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SORT;
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#undef ASSIGN
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#undef COMPAR
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}
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#undef SORT
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}
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// This random number generator is based on the one suggested in Kernighan
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// and Ritchie's "The C Programming Language".
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// A pseudo-random number generator returning a random UInt. If pSeed
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// is NULL, it uses its own seed, which starts at zero. If pSeed is
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// non-NULL, it uses and updates whatever pSeed points at.
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static UInt seed = 0;
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UInt VG_(random)( /*MOD*/UInt* pSeed )
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{
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if (pSeed == NULL)
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pSeed = &seed;
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*pSeed = (1103515245 * *pSeed + 12345);
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return *pSeed;
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}
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/*--------------------------------------------------------------------*/
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/*--- end ---*/
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/*--------------------------------------------------------------------*/
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