mirror of
https://github.com/Zenithsiz/ftmemsim-valgrind.git
synced 2026-02-03 18:13:01 +00:00
This change also makes the semantics of releasePA match the semantics of other release functions, e.g. those in XPCOM (see also http://developer.mozilla.org/en/XPCOM_Interface_Reference/nsISupports#Release%28%29). git-svn-id: svn://svn.valgrind.org/valgrind/trunk@12343
960 lines
28 KiB
C
960 lines
28 KiB
C
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/*--------------------------------------------------------------------*/
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/*--- An ordered set implemented using an AVL tree. m_oset.c ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2005-2012 Nicholas Nethercote
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njn@valgrind.org
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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The GNU General Public License is contained in the file COPYING.
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*/
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//----------------------------------------------------------------------
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// This file is based on:
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//
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// ANSI C Library for maintainance of AVL Balanced Trees
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// (C) 2000 Daniel Nagy, Budapest University of Technology and Economics
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// Released under GNU General Public License (GPL) version 2
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//----------------------------------------------------------------------
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// This file implements a generic ordered set using an AVL tree.
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//
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// Each node in the tree has two parts.
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// - First is the AVL metadata, which is three words: a left pointer, a
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// right pointer, and a word containing balancing information and a
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// "magic" value which provides some checking that the user has not
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// corrupted the metadata. So the overhead is 12 bytes on 32-bit
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// platforms and 24 bytes on 64-bit platforms.
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// - Second is the user's data. This can be anything. Note that because it
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// comes after the metadata, it will only be word-aligned, even if the
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// user data is a struct that would normally be doubleword-aligned.
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//
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// AvlNode* node -> +---------------+ V
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// | struct |
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// | AvlNode |
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// void* element -> +---------------+ ^
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// | element | |
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// keyOff -> | key | elemSize
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// +---------------+ v
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//
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// Users have to allocate AvlNodes with OSetGen_AllocNode(), which allocates
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// space for the metadata.
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//
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// The terminology used throughout this file:
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// - a "node", usually called "n", is a pointer to the metadata.
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// - an "element", usually called "e", is a pointer to the user data.
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// - a "key", usually called "k", is a pointer to a key.
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//
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// The helper functions elem_of_node and node_of_elem do the pointer
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// arithmetic to switch between the node and the element. The node magic is
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// checked after each operation to make sure that we're really operating on
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// an AvlNode.
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//
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// Each tree also has an iterator. Note that we cannot use the iterator
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// internally within this file (eg. we could implement OSetGen_Size() by
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// stepping through with the iterator and counting nodes) because it's
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// non-reentrant -- the user might be using it themselves, and the
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// concurrent uses would screw things up.
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#include "pub_core_basics.h"
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#include "pub_core_libcbase.h"
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#include "pub_core_libcassert.h"
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#include "pub_core_libcprint.h"
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#include "pub_core_oset.h"
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#include "pub_tool_poolalloc.h"
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/*--------------------------------------------------------------------*/
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/*--- Types and constants ---*/
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/*--------------------------------------------------------------------*/
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typedef struct _OSetNode OSetNode;
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// Internal names for the OSet types.
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typedef OSet AvlTree;
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typedef OSetNode AvlNode;
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// The padding ensures that magic is right at the end of the node,
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// regardless of the machine's word size, so that any overwrites will be
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// detected earlier.
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struct _OSetNode {
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AvlNode* left;
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AvlNode* right;
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Char balance;
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Char padding[sizeof(void*)-sizeof(Char)-sizeof(Short)];
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Short magic;
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};
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#define STACK_MAX 32 // At most 2**32 entries can be iterated over
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#define OSET_MAGIC 0x5b1f
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// An OSet (AVL tree). If cmp is NULL, the key must be a UWord, and must
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// be the first word in the element. If cmp is set, arbitrary keys in
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// arbitrary positions can be used.
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struct _OSet {
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SizeT keyOff; // key offset
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OSetCmp_t cmp; // compare a key and an element, or NULL
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OSetAlloc_t alloc; // allocator
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HChar* cc; // cc for allocator
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OSetFree_t free; // deallocator
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PoolAlloc* node_pa; // (optional) pool allocator for nodes.
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SizeT maxEltSize; // for node_pa, must be > 0. Otherwise unused.
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Word nElems; // number of elements in the tree
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AvlNode* root; // root node
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AvlNode* nodeStack[STACK_MAX]; // Iterator node stack
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Int numStack[STACK_MAX]; // Iterator num stack
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Int stackTop; // Iterator stack pointer, one past end
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};
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/*--------------------------------------------------------------------*/
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/*--- Helper operations ---*/
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/*--------------------------------------------------------------------*/
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// Given a pointer to the node's element, return the pointer to the AvlNode
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// structure. If the node has a bad magic number, it will die with an
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// assertion failure.
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static inline
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AvlNode* node_of_elem(const void *elem)
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{
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AvlNode* n = (AvlNode*)((Addr)elem - sizeof(AvlNode));
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vg_assert2(n->magic == OSET_MAGIC,
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"bad magic on node %p = %x (expected %x)\n"
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"possible causes:\n"
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" - node not allocated with VG_(OSetGen_AllocNode)()?\n"
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" - node metadata corrupted by underwriting start of element?\n",
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n, n->magic, OSET_MAGIC);
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return n;
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}
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// Given an AvlNode, return the pointer to the element.
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static inline
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void* elem_of_node(const AvlNode *n)
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{
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vg_assert2(n->magic == OSET_MAGIC,
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"bad magic on node %p = %x (expected %x)\n"
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"possible causes:\n"
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" - node metadata corrupted by overwriting end of element?\n",
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n, n->magic, OSET_MAGIC);
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return (void*)((Addr)n + sizeof(AvlNode));
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}
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// Like elem_of_node, but no magic checking.
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static inline
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void* elem_of_node_no_check(const AvlNode *n)
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{
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return (void*)((Addr)n + sizeof(AvlNode));
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}
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static inline
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void* slow_key_of_node(AvlTree* t, AvlNode* n)
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{
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return (void*)((Addr)elem_of_node(n) + t->keyOff);
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}
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static inline
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void* fast_key_of_node(AvlNode* n)
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{
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return elem_of_node(n);
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}
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// Compare the first word of each element. Inlining is *crucial*.
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static inline Word fast_cmp(const void* k, const AvlNode* n)
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{
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UWord w1 = *(UWord*)k;
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UWord w2 = *(UWord*)elem_of_node(n);
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// In previous versions, we tried to do this faster by doing
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// "return w1 - w2". But it didn't work reliably, because the
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// complete result of subtracting two N-bit numbers is an N+1-bit
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// number, and what the caller is interested in is the sign of
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// the complete N+1-bit result. The branching version is slightly
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// slower, but safer and easier to understand.
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if (w1 > w2) return 1;
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if (w1 < w2) return -1;
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return 0;
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}
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// Compare a key and an element. Inlining is *crucial*.
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static
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inline Word slow_cmp(const AvlTree* t, const void* k, const AvlNode* n)
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{
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return t->cmp(k, elem_of_node(n));
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}
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// Swing to the left. Warning: no balance maintainance.
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static void avl_swl ( AvlNode** root )
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{
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AvlNode* a = *root;
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AvlNode* b = a->right;
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*root = b;
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a->right = b->left;
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b->left = a;
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}
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// Swing to the right. Warning: no balance maintainance.
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static void avl_swr ( AvlNode** root )
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{
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AvlNode* a = *root;
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AvlNode* b = a->left;
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*root = b;
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a->left = b->right;
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b->right = a;
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}
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// Balance maintainance after especially nasty swings.
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static void avl_nasty ( AvlNode* root )
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{
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switch (root->balance) {
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case -1:
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root->left->balance = 0;
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root->right->balance = 1;
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break;
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case 1:
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root->left->balance =-1;
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root->right->balance = 0;
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break;
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case 0:
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root->left->balance = 0;
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root->right->balance = 0;
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}
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root->balance = 0;
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}
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// Clear the iterator stack.
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static void stackClear(AvlTree* t)
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{
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Int i;
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vg_assert(t);
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for (i = 0; i < STACK_MAX; i++) {
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t->nodeStack[i] = NULL;
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t->numStack[i] = 0;
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}
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t->stackTop = 0;
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}
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// Push onto the iterator stack.
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static inline void stackPush(AvlTree* t, AvlNode* n, Int i)
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{
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vg_assert(t->stackTop < STACK_MAX);
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vg_assert(1 <= i && i <= 3);
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t->nodeStack[t->stackTop] = n;
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t-> numStack[t->stackTop] = i;
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t->stackTop++;
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}
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// Pop from the iterator stack.
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static inline Bool stackPop(AvlTree* t, AvlNode** n, Int* i)
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{
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vg_assert(t->stackTop <= STACK_MAX);
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if (t->stackTop > 0) {
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t->stackTop--;
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*n = t->nodeStack[t->stackTop];
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*i = t-> numStack[t->stackTop];
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vg_assert(1 <= *i && *i <= 3);
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t->nodeStack[t->stackTop] = NULL;
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t-> numStack[t->stackTop] = 0;
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return True;
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} else {
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return False;
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}
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}
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/*--------------------------------------------------------------------*/
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/*--- Creating and destroying AvlTrees and AvlNodes ---*/
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/*--------------------------------------------------------------------*/
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// The underscores avoid GCC complaints about overshadowing global names.
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AvlTree* VG_(OSetGen_Create)(PtrdiffT _keyOff, OSetCmp_t _cmp,
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OSetAlloc_t _alloc, HChar* _cc,
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OSetFree_t _free)
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{
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AvlTree* t;
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// Check the padding is right and the AvlNode is the expected size.
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vg_assert(sizeof(AvlNode) == 3*sizeof(void*));
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// Sanity check args
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vg_assert(_alloc);
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vg_assert(_free);
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if (!_cmp) vg_assert(0 == _keyOff); // If no cmp, offset must be zero
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t = _alloc(_cc, sizeof(AvlTree));
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t->keyOff = _keyOff;
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t->cmp = _cmp;
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t->alloc = _alloc;
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t->cc = _cc;
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t->free = _free;
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t->node_pa = NULL;
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t->maxEltSize = 0; // Just in case it would be wrongly used.
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t->nElems = 0;
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t->root = NULL;
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stackClear(t);
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return t;
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}
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AvlTree* VG_(OSetGen_Create_With_Pool)(PtrdiffT _keyOff, OSetCmp_t _cmp,
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OSetAlloc_t _alloc, HChar* _cc,
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OSetFree_t _free,
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SizeT _poolSize,
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SizeT _maxEltSize)
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{
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AvlTree* t;
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t = VG_(OSetGen_Create) (_keyOff, _cmp,
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_alloc, _cc,
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_free);
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vg_assert (_poolSize > 0);
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vg_assert (_maxEltSize > 0);
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t->maxEltSize = _maxEltSize;
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t->node_pa = VG_(newPA)(sizeof(AvlNode)
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+ VG_ROUNDUP(_maxEltSize, sizeof(void*)),
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_poolSize,
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t->alloc,
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_cc,
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t->free);
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VG_(addRefPA) (t->node_pa);
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return t;
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}
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AvlTree* VG_(OSetGen_EmptyClone) (AvlTree* os)
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{
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AvlTree* t;
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vg_assert(os);
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t = os->alloc(os->cc, sizeof(AvlTree));
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t->keyOff = os->keyOff;
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t->cmp = os->cmp;
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t->alloc = os->alloc;
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t->cc = os->cc;
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t->free = os->free;
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t->node_pa = os->node_pa;
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if (t->node_pa)
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VG_(addRefPA) (t->node_pa);
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t->maxEltSize = os->maxEltSize;
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t->nElems = 0;
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t->root = NULL;
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stackClear(t);
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return t;
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}
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AvlTree* VG_(OSetWord_Create)(OSetAlloc_t _alloc, HChar* _cc,
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OSetFree_t _free)
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{
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return VG_(OSetGen_Create)(/*keyOff*/0, /*cmp*/NULL, _alloc, _cc, _free);
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}
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// Destructor, frees up all memory held by remaining nodes.
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void VG_(OSetGen_Destroy)(AvlTree* t)
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{
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Bool has_node_pa;
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vg_assert(t);
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has_node_pa = t->node_pa != NULL;
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/*
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* If we are the only remaining user of this pool allocator, release all
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* the elements by deleting the pool allocator. That's more efficient than
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* deleting tree nodes one by one.
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*/
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if (!has_node_pa || VG_(releasePA)(t->node_pa) > 0) {
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AvlNode* n = NULL;
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Int i = 0;
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Word sz = 0;
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stackClear(t);
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if (t->root)
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stackPush(t, t->root, 1);
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/* Free all the AvlNodes. This is a post-order traversal, because we */
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/* must free all children of a node before the node itself. */
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while (stackPop(t, &n, &i)) {
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switch (i) {
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case 1:
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stackPush(t, n, 2);
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if (n->left) stackPush(t, n->left, 1);
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break;
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case 2:
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stackPush(t, n, 3);
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if (n->right) stackPush(t, n->right, 1);
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break;
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case 3:
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if (has_node_pa)
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VG_(freeEltPA) (t->node_pa, n);
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else
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t->free(n);
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sz++;
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break;
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}
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}
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vg_assert(sz == t->nElems);
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}
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/* Free the AvlTree itself. */
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t->free(t);
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}
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void VG_(OSetWord_Destroy)(AvlTree* t)
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{
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VG_(OSetGen_Destroy)(t);
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}
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// Allocate and initialise a new node.
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void* VG_(OSetGen_AllocNode)(AvlTree* t, SizeT elemSize)
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{
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AvlNode* n;
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Int nodeSize = sizeof(AvlNode) + elemSize;
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vg_assert(elemSize > 0);
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if (t->node_pa) {
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vg_assert(elemSize <= t->maxEltSize);
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n = VG_(allocEltPA) (t->node_pa);
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} else {
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n = t->alloc( t->cc, nodeSize );
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}
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VG_(memset)(n, 0, nodeSize);
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n->magic = OSET_MAGIC;
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return elem_of_node(n);
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}
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void VG_(OSetGen_FreeNode)(AvlTree* t, void* e)
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{
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if (t->node_pa)
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VG_(freeEltPA) (t->node_pa, node_of_elem (e));
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else
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t->free( node_of_elem(e) );
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}
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/*--------------------------------------------------------------------*/
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/*--- Insertion ---*/
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/*--------------------------------------------------------------------*/
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static inline Word cmp_key_root(AvlTree* t, AvlNode* n)
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{
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return t->cmp
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? slow_cmp(t, slow_key_of_node(t, n), t->root)
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: fast_cmp( fast_key_of_node( n), t->root);
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}
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// Insert element e into the non-empty AVL tree t.
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// Returns True if the depth of the tree has grown.
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static Bool avl_insert(AvlTree* t, AvlNode* n)
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{
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Word cmpres = cmp_key_root(t, n);
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if (cmpres < 0) {
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// Insert into the left subtree.
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if (t->root->left) {
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// Only need to set the used fields in the subtree.
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AvlTree left_subtree;
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left_subtree.root = t->root->left;
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left_subtree.cmp = t->cmp;
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left_subtree.keyOff = t->keyOff;
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if (avl_insert(&left_subtree, n)) {
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switch (t->root->balance--) {
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case 1: return False;
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case 0: return True;
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}
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if (t->root->left->balance < 0) {
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avl_swr(&(t->root));
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t->root->balance = 0;
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t->root->right->balance = 0;
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} else {
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avl_swl(&(t->root->left));
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avl_swr(&(t->root));
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avl_nasty(t->root);
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}
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} else {
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t->root->left=left_subtree.root;
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}
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return False;
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} else {
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t->root->left = n;
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if (t->root->balance--) return False;
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return True;
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}
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} else if (cmpres > 0) {
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// Insert into the right subtree
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if (t->root->right) {
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// Only need to set the used fields in the subtree.
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AvlTree right_subtree;
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right_subtree.root = t->root->right;
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right_subtree.cmp = t->cmp;
|
|
right_subtree.keyOff = t->keyOff;
|
|
if (avl_insert(&right_subtree, n)) {
|
|
switch (t->root->balance++) {
|
|
case -1: return False;
|
|
case 0: return True;
|
|
}
|
|
if (t->root->right->balance > 0) {
|
|
avl_swl(&(t->root));
|
|
t->root->balance = 0;
|
|
t->root->left->balance = 0;
|
|
} else {
|
|
avl_swr(&(t->root->right));
|
|
avl_swl(&(t->root));
|
|
avl_nasty(t->root);
|
|
}
|
|
} else {
|
|
t->root->right=right_subtree.root;
|
|
}
|
|
return False;
|
|
} else {
|
|
t->root->right = n;
|
|
if (t->root->balance++) return False;
|
|
return True;
|
|
}
|
|
|
|
} else {
|
|
vg_assert2(0, "OSet{Word,Gen}_Insert: duplicate element added");
|
|
}
|
|
}
|
|
|
|
// Insert element e into the AVL tree t. This is just a wrapper for
|
|
// avl_insert() which doesn't return a Bool.
|
|
void VG_(OSetGen_Insert)(AvlTree* t, void* e)
|
|
{
|
|
AvlNode* n;
|
|
|
|
vg_assert(t);
|
|
|
|
// Initialise. Even though OSetGen_AllocNode zeroes these fields,
|
|
// we should do it again in case a node is removed and then
|
|
// re-added to the tree.
|
|
n = node_of_elem(e);
|
|
n->left = 0;
|
|
n->right = 0;
|
|
n->balance = 0;
|
|
|
|
// Insert into an empty tree
|
|
if (!t->root) {
|
|
t->root = n;
|
|
} else {
|
|
avl_insert(t, n);
|
|
}
|
|
|
|
t->nElems++;
|
|
t->stackTop = 0; // So the iterator can't get out of sync
|
|
}
|
|
|
|
void VG_(OSetWord_Insert)(AvlTree* t, UWord val)
|
|
{
|
|
Word* node = VG_(OSetGen_AllocNode)(t, sizeof(UWord));
|
|
*node = val;
|
|
VG_(OSetGen_Insert)(t, node);
|
|
}
|
|
|
|
/*--------------------------------------------------------------------*/
|
|
/*--- Lookup ---*/
|
|
/*--------------------------------------------------------------------*/
|
|
|
|
// Find the *node* in t matching k, or NULL if not found.
|
|
static AvlNode* avl_lookup(const AvlTree* t, const void* k)
|
|
{
|
|
Word cmpres;
|
|
AvlNode* curr = t->root;
|
|
|
|
if (t->cmp) {
|
|
// General case
|
|
while (True) {
|
|
if (curr == NULL) return NULL;
|
|
cmpres = slow_cmp(t, k, curr);
|
|
if (cmpres < 0) curr = curr->left;
|
|
else if (cmpres > 0) curr = curr->right;
|
|
else return curr;
|
|
}
|
|
} else {
|
|
// Fast-track special case. We use the no-check version of
|
|
// elem_of_node because it saves about 10% on lookup time. This
|
|
// shouldn't be very dangerous because each node will have been
|
|
// checked on insertion.
|
|
UWord w1 = *(UWord*)k;
|
|
UWord w2;
|
|
while (True) {
|
|
if (curr == NULL) return NULL;
|
|
w2 = *(UWord*)elem_of_node_no_check(curr);
|
|
if (w1 < w2) curr = curr->left;
|
|
else if (w1 > w2) curr = curr->right;
|
|
else return curr;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Find the *element* in t matching k, or NULL if not found.
|
|
void* VG_(OSetGen_Lookup)(const AvlTree* t, const void* k)
|
|
{
|
|
AvlNode* n;
|
|
vg_assert(t);
|
|
n = avl_lookup(t, k);
|
|
return ( n ? elem_of_node(n) : NULL );
|
|
}
|
|
|
|
// Find the *element* in t matching k, or NULL if not found; use the given
|
|
// comparison function rather than the standard one.
|
|
void* VG_(OSetGen_LookupWithCmp)(AvlTree* t, const void* k, OSetCmp_t cmp)
|
|
{
|
|
// Save the normal one to the side, then restore once we're done.
|
|
void* e;
|
|
OSetCmp_t tmpcmp;
|
|
vg_assert(t);
|
|
tmpcmp = t->cmp;
|
|
t->cmp = cmp;
|
|
e = VG_(OSetGen_Lookup)(t, k);
|
|
t->cmp = tmpcmp;
|
|
return e;
|
|
}
|
|
|
|
// Is there an element matching k?
|
|
Bool VG_(OSetGen_Contains)(const AvlTree* t, const void* k)
|
|
{
|
|
return (NULL != VG_(OSetGen_Lookup)(t, k));
|
|
}
|
|
|
|
Bool VG_(OSetWord_Contains)(AvlTree* t, UWord val)
|
|
{
|
|
return (NULL != VG_(OSetGen_Lookup)(t, &val));
|
|
}
|
|
|
|
/*--------------------------------------------------------------------*/
|
|
/*--- Deletion ---*/
|
|
/*--------------------------------------------------------------------*/
|
|
|
|
static Bool avl_removeroot(AvlTree* t);
|
|
|
|
// Remove an already-selected node n from the AVL tree t.
|
|
// Returns True if the depth of the tree has shrunk.
|
|
static Bool avl_remove(AvlTree* t, AvlNode* n)
|
|
{
|
|
Bool ch;
|
|
Word cmpres = cmp_key_root(t, n);
|
|
|
|
if (cmpres < 0) {
|
|
AvlTree left_subtree;
|
|
// Remove from the left subtree
|
|
vg_assert(t->root->left);
|
|
// Only need to set the used fields in the subtree.
|
|
left_subtree.root = t->root->left;
|
|
left_subtree.cmp = t->cmp;
|
|
left_subtree.keyOff = t->keyOff;
|
|
ch = avl_remove(&left_subtree, n);
|
|
t->root->left = left_subtree.root;
|
|
if (ch) {
|
|
switch (t->root->balance++) {
|
|
case -1: return True;
|
|
case 0: return False;
|
|
}
|
|
switch (t->root->right->balance) {
|
|
case 0:
|
|
avl_swl(&(t->root));
|
|
t->root->balance = -1;
|
|
t->root->left->balance = 1;
|
|
return False;
|
|
case 1:
|
|
avl_swl(&(t->root));
|
|
t->root->balance = 0;
|
|
t->root->left->balance = 0;
|
|
return True;
|
|
}
|
|
avl_swr(&(t->root->right));
|
|
avl_swl(&(t->root));
|
|
avl_nasty(t->root);
|
|
return True;
|
|
} else {
|
|
return False;
|
|
}
|
|
|
|
} else if (cmpres > 0) {
|
|
// Remove from the right subtree
|
|
AvlTree right_subtree;
|
|
vg_assert(t->root->right);
|
|
// Only need to set the used fields in the subtree.
|
|
right_subtree.root = t->root->right;
|
|
right_subtree.cmp = t->cmp;
|
|
right_subtree.keyOff = t->keyOff;
|
|
ch = avl_remove(&right_subtree, n);
|
|
t->root->right = right_subtree.root;
|
|
if (ch) {
|
|
switch (t->root->balance--) {
|
|
case 1: return True;
|
|
case 0: return False;
|
|
}
|
|
switch (t->root->left->balance) {
|
|
case 0:
|
|
avl_swr(&(t->root));
|
|
t->root->balance = 1;
|
|
t->root->right->balance = -1;
|
|
return False;
|
|
case -1:
|
|
avl_swr(&(t->root));
|
|
t->root->balance = 0;
|
|
t->root->right->balance = 0;
|
|
return True;
|
|
}
|
|
avl_swl(&(t->root->left));
|
|
avl_swr(&(t->root));
|
|
avl_nasty(t->root);
|
|
return True;
|
|
} else {
|
|
return False;
|
|
}
|
|
|
|
} else {
|
|
// Found the node to be removed.
|
|
vg_assert(t->root == n);
|
|
return avl_removeroot(t);
|
|
}
|
|
}
|
|
|
|
// Remove the root of the AVL tree t.
|
|
// Returns True if the depth of the tree has shrunk.
|
|
static Bool avl_removeroot(AvlTree* t)
|
|
{
|
|
Bool ch;
|
|
AvlNode* n;
|
|
|
|
if (!t->root->left) {
|
|
if (!t->root->right) {
|
|
t->root = NULL;
|
|
return True;
|
|
}
|
|
t->root = t->root->right;
|
|
return True;
|
|
}
|
|
if (!t->root->right) {
|
|
t->root = t->root->left;
|
|
return True;
|
|
}
|
|
if (t->root->balance < 0) {
|
|
// Remove from the left subtree
|
|
n = t->root->left;
|
|
while (n->right) n = n->right;
|
|
} else {
|
|
// Remove from the right subtree
|
|
n = t->root->right;
|
|
while (n->left) n = n->left;
|
|
}
|
|
ch = avl_remove(t, n);
|
|
n->left = t->root->left;
|
|
n->right = t->root->right;
|
|
n->balance = t->root->balance;
|
|
t->root = n;
|
|
if (n->balance == 0) return ch;
|
|
return False;
|
|
}
|
|
|
|
// Remove and return the element matching the key 'k', or NULL
|
|
// if not present.
|
|
void* VG_(OSetGen_Remove)(AvlTree* t, const void* k)
|
|
{
|
|
// Have to find the node first, then remove it.
|
|
AvlNode* n = avl_lookup(t, k);
|
|
if (n) {
|
|
avl_remove(t, n);
|
|
t->nElems--;
|
|
t->stackTop = 0; // So the iterator can't get out of sync
|
|
return elem_of_node(n);
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
Bool VG_(OSetWord_Remove)(AvlTree* t, UWord val)
|
|
{
|
|
void* n = VG_(OSetGen_Remove)(t, &val);
|
|
if (n) {
|
|
VG_(OSetGen_FreeNode)(t, n);
|
|
return True;
|
|
} else {
|
|
return False;
|
|
}
|
|
}
|
|
|
|
/*--------------------------------------------------------------------*/
|
|
/*--- Iterator ---*/
|
|
/*--------------------------------------------------------------------*/
|
|
|
|
// The iterator is implemented using in-order traversal with an explicit
|
|
// stack, which lets us do the traversal one step at a time and remember
|
|
// where we are between each call to OSetGen_Next().
|
|
|
|
void VG_(OSetGen_ResetIter)(AvlTree* t)
|
|
{
|
|
vg_assert(t);
|
|
stackClear(t);
|
|
if (t->root)
|
|
stackPush(t, t->root, 1);
|
|
}
|
|
|
|
void VG_(OSetWord_ResetIter)(AvlTree* t)
|
|
{
|
|
VG_(OSetGen_ResetIter)(t);
|
|
}
|
|
|
|
void* VG_(OSetGen_Next)(AvlTree* t)
|
|
{
|
|
Int i = 0;
|
|
OSetNode* n = NULL;
|
|
|
|
vg_assert(t);
|
|
|
|
// This in-order traversal requires each node to be pushed and popped
|
|
// three times. These could be avoided by updating nodes in-situ on the
|
|
// top of the stack, but the push/pop cost is so small that it's worth
|
|
// keeping this loop in this simpler form.
|
|
while (stackPop(t, &n, &i)) {
|
|
switch (i) {
|
|
case 1: case_1:
|
|
stackPush(t, n, 2);
|
|
/* if (n->left) stackPush(t, n->left, 1); */
|
|
if (n->left) { n = n->left; goto case_1; }
|
|
break;
|
|
case 2:
|
|
stackPush(t, n, 3);
|
|
return elem_of_node(n);
|
|
case 3:
|
|
/* if (n->right) stackPush(t, n->right, 1); */
|
|
if (n->right) { n = n->right; goto case_1; }
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Stack empty, iterator is exhausted, return NULL
|
|
return NULL;
|
|
}
|
|
|
|
Bool VG_(OSetWord_Next)(AvlTree* t, UWord* val)
|
|
{
|
|
UWord* n = VG_(OSetGen_Next)(t);
|
|
if (n) {
|
|
*val = *n;
|
|
return True;
|
|
} else {
|
|
return False;
|
|
}
|
|
}
|
|
|
|
// set up 'oset' for iteration so that the first key subsequently
|
|
// produced VG_(OSetGen_Next) is the smallest key in the map
|
|
// >= start_at. Naturally ">=" is defined by the comparison
|
|
// function supplied to VG_(OSetGen_Create).
|
|
void VG_(OSetGen_ResetIterAt)(AvlTree* oset, const void* k)
|
|
{
|
|
Int i;
|
|
AvlNode *n, *t;
|
|
Word cmpresS; /* signed */
|
|
UWord cmpresU; /* unsigned */
|
|
|
|
vg_assert(oset);
|
|
stackClear(oset);
|
|
|
|
if (!oset->root)
|
|
return;
|
|
|
|
n = NULL;
|
|
// We need to do regular search and fill in the stack.
|
|
t = oset->root;
|
|
|
|
while (True) {
|
|
if (t == NULL) return;
|
|
|
|
if (oset->cmp) {
|
|
cmpresS = (Word)slow_cmp(oset, k, t);
|
|
} else {
|
|
cmpresS = fast_cmp(k, t);
|
|
}
|
|
|
|
/* Switch the sense of the comparison, since the comparison
|
|
order of args (k vs t) above is opposite to that of the
|
|
corresponding code in hg_wordfm.c. */
|
|
if (cmpresS < 0) { cmpresS = 1; }
|
|
else if (cmpresS > 0) { cmpresS = -1; }
|
|
|
|
if (cmpresS == 0) {
|
|
// We found the exact key -- we are done.
|
|
// The iteration should start with this node.
|
|
stackPush(oset, t, 2);
|
|
// The stack now looks like {2, 2, ... ,2, 2}
|
|
return;
|
|
}
|
|
cmpresU = (UWord)cmpresS;
|
|
cmpresU >>=/*unsigned*/ (8 * sizeof(cmpresU) - 1);
|
|
vg_assert(cmpresU == 0 || cmpresU == 1);
|
|
if (!cmpresU) {
|
|
// Push this node only if we go to the left child.
|
|
stackPush(oset, t, 2);
|
|
}
|
|
t = cmpresU==0 ? t->left : t->right;
|
|
}
|
|
if (stackPop(oset, &n, &i)) {
|
|
// If we've pushed something to stack and did not find the exact key,
|
|
// we must fix the top element of stack.
|
|
vg_assert(i == 2);
|
|
stackPush(oset, n, 3);
|
|
// the stack looks like {2, 2, ..., 2, 3}
|
|
}
|
|
}
|
|
|
|
/*--------------------------------------------------------------------*/
|
|
/*--- Miscellaneous operations ---*/
|
|
/*--------------------------------------------------------------------*/
|
|
|
|
Word VG_(OSetGen_Size)(const AvlTree* t)
|
|
{
|
|
vg_assert(t);
|
|
return t->nElems;
|
|
}
|
|
|
|
Word VG_(OSetWord_Size)(AvlTree* t)
|
|
{
|
|
return VG_(OSetGen_Size)(t);
|
|
}
|
|
|
|
static void OSet_Print2( AvlTree* t, AvlNode* n,
|
|
Char*(*strElem)(void *), Int p )
|
|
{
|
|
// This is a recursive in-order traversal.
|
|
Int q = p;
|
|
if (NULL == n) return;
|
|
if (n->right) OSet_Print2(t, n->right, strElem, p+1);
|
|
while (q--) VG_(printf)(".. ");
|
|
VG_(printf)("%s\n", strElem(elem_of_node(n)));
|
|
if (n->left) OSet_Print2(t, n->left, strElem, p+1);
|
|
}
|
|
|
|
__attribute__((unused))
|
|
static void OSet_Print( AvlTree* t, const HChar *where, Char*(*strElem)(void *) )
|
|
{
|
|
VG_(printf)("-- start %s ----------------\n", where);
|
|
OSet_Print2(t, t->root, strElem, 0);
|
|
VG_(printf)("-- end %s ----------------\n", where);
|
|
}
|
|
|
|
/*--------------------------------------------------------------------*/
|
|
/*--- end ---*/
|
|
/*--------------------------------------------------------------------*/
|