mirror of
https://github.com/Zenithsiz/ftmemsim-valgrind.git
synced 2026-02-07 20:50:56 +00:00
- Added include/x86/: contains tool_arch.h, Makefile.am, .cvsignore.
- Added coregrind/x86/state.c. Contains some arch-specific code for dealing
with x86 registers -- eg. setting up the baseBlock, loading/saving the whole
register state. It is compiled into coregrind/x86/libarch.a and linked via
${VG_ARCH} with the core.
Relatedly, also added coregrind/x86/{core_arch.h,core_arch_asm.h}.
- Correspondingly abstracted the register state out of ThreadState. This
affected every place that touches registers, and there are a lot of them.
(Eventually all the register touching should be abstracted out in an
arch-neutral way, but not yet; one step at a time.)
- Added some declarations about register loading/saving functions to core.h;
all architectures will have to provide these functions.
- Rejigged the build system so that the arch-specific stuff is all done via
${VG_ARCH}, rather than naming e.g. x86/ directly. Appropriate -I arguments
are used so that all the headers are found, etc.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2656
12 lines
150 B
GLSL
12 lines
150 B
GLSL
VALGRIND_2.1 {
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global:
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vgPlain_*;
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vgSkin_*;
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vgProf_*;
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vgOff_*;
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vgArch_*;
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local:
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*; # default to hidden
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};
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