mirror of
https://github.com/Zenithsiz/ftmemsim-valgrind.git
synced 2026-02-03 10:05:29 +00:00
- Broke part of m_scheduler off into a new module m_threadstate. It contains ThreadState, VG_(threads)[] and some basic operations on the thread table. All simple stuff, the complex stuff stays in m_scheduler. This avoids lots of circular dependencies between m_scheduler and other modules. - Managed to finally remove core.h and tool.h, double hurrah! - Introduced pub_tool_basics.h and pub_core_basics.h, one of which is include by every single C file. - Lots of little cleanups and changes related to the above. - I even did a small amount of documentation updating. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3944
478 lines
11 KiB
C
478 lines
11 KiB
C
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/*--------------------------------------------------------------------*/
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/*--- Entirely standalone libc stuff. m_libcbase.c ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2000-2005 Julian Seward
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jseward@acm.org
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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The GNU General Public License is contained in the file COPYING.
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*/
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#include "pub_core_basics.h"
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#include "pub_core_libcbase.h"
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/* ---------------------------------------------------------------------
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Char functions.
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------------------------------------------------------------------ */
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Bool VG_(isspace) ( Char c )
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{
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return (c == ' ' || c == '\n' || c == '\t' ||
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c == '\f' || c == '\v' || c == '\r');
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}
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Bool VG_(isdigit) ( Char c )
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{
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return (c >= '0' && c <= '9');
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}
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/* ---------------------------------------------------------------------
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Converting strings to numbers
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------------------------------------------------------------------ */
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Long VG_(atoll) ( Char* str )
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{
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Bool neg = False;
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Long n = 0;
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if (*str == '-') { str++; neg = True; };
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while (*str >= '0' && *str <= '9') {
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n = 10*n + (Long)(*str - '0');
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str++;
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}
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if (neg) n = -n;
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return n;
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}
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Long VG_(atoll36) ( Char* str )
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{
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Bool neg = False;
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Long n = 0;
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if (*str == '-') { str++; neg = True; };
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while (True) {
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Char c = *str;
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if (c >= '0' && c <= (Char)'9') {
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n = 36*n + (Long)(c - '0');
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}
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else
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if (c >= 'A' && c <= (Char)'Z') {
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n = 36*n + (Long)((c - 'A') + 10);
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}
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else
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if (c >= 'a' && c <= (Char)'z') {
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n = 36*n + (Long)((c - 'a') + 10);
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}
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else {
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break;
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}
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str++;
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}
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if (neg) n = -n;
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return n;
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}
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/* ---------------------------------------------------------------------
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String functions
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------------------------------------------------------------------ */
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Int VG_(strlen) ( const Char* str )
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{
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Int i = 0;
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while (str[i] != 0) i++;
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return i;
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}
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Char* VG_(strcat) ( Char* dest, const Char* src )
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{
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Char* dest_orig = dest;
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while (*dest) dest++;
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while (*src) *dest++ = *src++;
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*dest = 0;
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return dest_orig;
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}
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Char* VG_(strncat) ( Char* dest, const Char* src, SizeT n )
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{
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Char* dest_orig = dest;
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while (*dest) dest++;
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while (*src && n > 0) { *dest++ = *src++; n--; }
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*dest = 0;
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return dest_orig;
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}
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Char* VG_(strpbrk) ( const Char* s, const Char* accept )
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{
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const Char* a;
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while (*s) {
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a = accept;
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while (*a)
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if (*a++ == *s)
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return (Char *) s;
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s++;
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}
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return NULL;
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}
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Char* VG_(strcpy) ( Char* dest, const Char* src )
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{
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Char* dest_orig = dest;
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while (*src) *dest++ = *src++;
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*dest = 0;
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return dest_orig;
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}
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/* Copy bytes, not overrunning the end of dest and always ensuring
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zero termination. */
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void VG_(strncpy_safely) ( Char* dest, const Char* src, SizeT ndest )
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{
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Int i = 0;
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while (True) {
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dest[i] = 0;
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if (src[i] == 0) return;
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if (i >= ndest-1) return;
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dest[i] = src[i];
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i++;
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}
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}
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Char* VG_(strncpy) ( Char* dest, const Char* src, SizeT ndest )
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{
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Int i = 0;
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while (True) {
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if (i >= ndest) return dest; /* reached limit */
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dest[i] = src[i];
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if (src[i++] == 0) {
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/* reached NUL; pad rest with zeroes as required */
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while (i < ndest) dest[i++] = 0;
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return dest;
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}
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}
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}
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Int VG_(strcmp) ( const Char* s1, const Char* s2 )
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{
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while (True) {
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if (*s1 == 0 && *s2 == 0) return 0;
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if (*s1 == 0) return -1;
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if (*s2 == 0) return 1;
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if (*(UChar*)s1 < *(UChar*)s2) return -1;
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if (*(UChar*)s1 > *(UChar*)s2) return 1;
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s1++; s2++;
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}
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}
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static Bool isterm ( Char c )
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{
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return ( VG_(isspace)(c) || 0 == c );
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}
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Int VG_(strcmp_ws) ( const Char* s1, const Char* s2 )
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{
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while (True) {
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if (isterm(*s1) && isterm(*s2)) return 0;
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if (isterm(*s1)) return -1;
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if (isterm(*s2)) return 1;
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if (*(UChar*)s1 < *(UChar*)s2) return -1;
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if (*(UChar*)s1 > *(UChar*)s2) return 1;
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s1++; s2++;
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}
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}
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Int VG_(strncmp) ( const Char* s1, const Char* s2, SizeT nmax )
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{
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Int n = 0;
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while (True) {
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if (n >= nmax) return 0;
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if (*s1 == 0 && *s2 == 0) return 0;
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if (*s1 == 0) return -1;
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if (*s2 == 0) return 1;
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if (*(UChar*)s1 < *(UChar*)s2) return -1;
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if (*(UChar*)s1 > *(UChar*)s2) return 1;
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s1++; s2++; n++;
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}
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}
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Int VG_(strncmp_ws) ( const Char* s1, const Char* s2, SizeT nmax )
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{
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Int n = 0;
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while (True) {
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if (n >= nmax) return 0;
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if (isterm(*s1) && isterm(*s2)) return 0;
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if (isterm(*s1)) return -1;
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if (isterm(*s2)) return 1;
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if (*(UChar*)s1 < *(UChar*)s2) return -1;
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if (*(UChar*)s1 > *(UChar*)s2) return 1;
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s1++; s2++; n++;
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}
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}
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Char* VG_(strstr) ( const Char* haystack, Char* needle )
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{
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Int n;
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if (haystack == NULL)
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return NULL;
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n = VG_(strlen)(needle);
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while (True) {
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if (haystack[0] == 0)
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return NULL;
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if (VG_(strncmp)(haystack, needle, n) == 0)
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return (Char*)haystack;
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haystack++;
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}
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}
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Char* VG_(strchr) ( const Char* s, Char c )
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{
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while (True) {
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if (*s == c) return (Char*)s;
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if (*s == 0) return NULL;
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s++;
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}
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}
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Char* VG_(strrchr) ( const Char* s, Char c )
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{
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Int n = VG_(strlen)(s);
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while (--n > 0) {
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if (s[n] == c) return (Char*)s + n;
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}
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return NULL;
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}
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/* ---------------------------------------------------------------------
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A simple string matching routine, purloined from Hugs98.
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'*' matches any sequence of zero or more characters
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'?' matches any single character exactly
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'\c' matches the character c only (ignoring special chars)
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c matches the character c only
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------------------------------------------------------------------ */
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/* Keep track of recursion depth. */
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static Int recDepth;
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// Nb: vg_assert disabled because we can't use it from this module...
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static Bool string_match_wrk ( const Char* pat, const Char* str )
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{
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//vg_assert(recDepth >= 0 && recDepth < 500);
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recDepth++;
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for (;;) {
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switch (*pat) {
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case '\0':recDepth--;
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return (*str=='\0');
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case '*': do {
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if (string_match_wrk(pat+1,str)) {
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recDepth--;
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return True;
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}
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} while (*str++);
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recDepth--;
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return False;
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case '?': if (*str++=='\0') {
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recDepth--;
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return False;
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}
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pat++;
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break;
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case '\\':if (*++pat == '\0') {
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recDepth--;
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return False; /* spurious trailing \ in pattern */
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}
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/* falls through to ... */
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default : if (*pat++ != *str++) {
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recDepth--;
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return False;
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}
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break;
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}
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}
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}
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Bool VG_(string_match) ( const Char* pat, const Char* str )
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{
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Bool b;
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recDepth = 0;
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b = string_match_wrk ( pat, str );
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//vg_assert(recDepth == 0);
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/*
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VG_(printf)("%s %s %s\n",
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b?"TRUE ":"FALSE", pat, str);
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*/
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return b;
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}
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/* ---------------------------------------------------------------------
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mem* functions
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------------------------------------------------------------------ */
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void* VG_(memcpy) ( void *dest, const void *src, SizeT sz )
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{
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const Char *s = (const Char *)src;
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Char *d = (Char *)dest;
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while (sz--)
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*d++ = *s++;
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return dest;
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}
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void* VG_(memset) ( void *dest, Int c, SizeT sz )
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{
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Char *d = (Char *)dest;
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while (sz--)
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*d++ = c;
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return dest;
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}
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Int VG_(memcmp) ( const void* s1, const void* s2, SizeT n )
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{
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Int res;
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UChar a0;
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UChar b0;
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while (n != 0) {
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a0 = ((UChar *) s1)[0];
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b0 = ((UChar *) s2)[0];
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s1 += 1;
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s2 += 1;
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res = a0 - b0;
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if (res != 0)
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return res;
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n -= 1;
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}
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return 0;
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}
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/* ---------------------------------------------------------------------
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Misc useful functions
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------------------------------------------------------------------ */
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Int VG_(log2) ( Int x )
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{
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Int i;
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/* Any more than 32 and we overflow anyway... */
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for (i = 0; i < 32; i++) {
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if (1 << i == x) return i;
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}
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return -1;
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}
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// Generic shell sort. Like stdlib.h's qsort().
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void VG_(ssort)( void* base, SizeT nmemb, SizeT size,
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Int (*compar)(void*, void*) )
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{
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Int incs[14] = { 1, 4, 13, 40, 121, 364, 1093, 3280,
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9841, 29524, 88573, 265720,
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797161, 2391484 };
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Int lo = 0;
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Int hi = nmemb-1;
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Int i, j, h, bigN, hp;
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bigN = hi - lo + 1; if (bigN < 2) return;
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hp = 0; while (hp < 14 && incs[hp] < bigN) hp++; hp--;
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#define SORT \
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for ( ; hp >= 0; hp--) { \
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h = incs[hp]; \
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for (i = lo + h; i <= hi; i++) { \
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ASSIGN(v,0, a,i); \
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j = i; \
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while (COMPAR(a,(j-h), v,0) > 0) { \
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ASSIGN(a,j, a,(j-h)); \
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j = j - h; \
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if (j <= (lo + h - 1)) break; \
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} \
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ASSIGN(a,j, v,0); \
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} \
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}
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// Specialised cases
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if (sizeof(ULong) == size) {
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#define ASSIGN(dst, dsti, src, srci) \
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(dst)[(dsti)] = (src)[(srci)];
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#define COMPAR(dst, dsti, src, srci) \
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compar( (void*)(& (dst)[(dsti)]), (void*)(& (src)[(srci)]) )
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ULong* a = (ULong*)base;
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ULong v[1];
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SORT;
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} else if (sizeof(UInt) == size) {
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UInt* a = (UInt*)base;
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UInt v[1];
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SORT;
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} else if (sizeof(UShort) == size) {
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UShort* a = (UShort*)base;
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UShort v[1];
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SORT;
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} else if (sizeof(UChar) == size) {
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UChar* a = (UChar*)base;
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UChar v[1];
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SORT;
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#undef ASSIGN
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#undef COMPAR
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// General case
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} else {
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char* a = base;
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char v[size]; // will be at least 'size' bytes
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#define ASSIGN(dst, dsti, src, srci) \
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VG_(memcpy)( &dst[size*(dsti)], &src[size*(srci)], size );
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#define COMPAR(dst, dsti, src, srci) \
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compar( &dst[size*(dsti)], &src[size*(srci)] )
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SORT;
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#undef ASSIGN
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#undef COMPAR
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}
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#undef SORT
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}
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/*--------------------------------------------------------------------*/
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/*--- end ---*/
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/*--------------------------------------------------------------------*/
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