mirror of
https://github.com/Zenithsiz/ftmemsim-valgrind.git
synced 2026-02-04 10:21:20 +00:00
I tried using 'svn merge' to do the merge but it did a terrible job and there were bazillions of conflicts. So instead I just took the diff between the branch and trunk at r10155, applied the diff to the trunk, 'svn add'ed the added files (no files needed to be 'svn remove'd) and committed. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@10156
143 lines
6.0 KiB
C
143 lines
6.0 KiB
C
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/*--------------------------------------------------------------------*/
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/*--- Debug info. pub_core_debuginfo.h ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2000-2009 Julian Seward
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jseward@acm.org
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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The GNU General Public License is contained in the file COPYING.
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*/
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#ifndef __PUB_CORE_DEBUGINFO_H
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#define __PUB_CORE_DEBUGINFO_H
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//--------------------------------------------------------------------
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// PURPOSE: This module deals with reading debug info and symbol tables
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// to get file and function names, line numbers, variable types, and
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// to help stack unwinding.
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//--------------------------------------------------------------------
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#include "pub_tool_debuginfo.h"
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/* Initialise the entire module. Must be called first of all. */
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extern void VG_(di_initialise) ( void );
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/* LINUX: Notify the debuginfo system about a new mapping, or the
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disappearance of such, or a permissions change on an existing
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mapping. This is the way new debug information gets loaded. If
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allow_SkFileV is True, it will try load debug info if the mapping
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at 'a' belongs to Valgrind; whereas normally (False) it will not do
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that. This allows us to carefully control when the thing will read
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symbols from the Valgrind executable itself.
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If a call to VG_(di_notify_mmap) causes debug info to be read, then
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the returned ULong is an abstract handle which can later be used to
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refer to the debuginfo read as a result of this specific mapping,
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in later queries to m_debuginfo. In this case the handle value
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will be one or above. If the returned value is zero, no debug info
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was read. */
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#if defined(VGO_linux) || defined(VGO_darwin)
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extern ULong VG_(di_notify_mmap)( Addr a, Bool allow_SkFileV );
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extern void VG_(di_notify_munmap)( Addr a, SizeT len );
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extern void VG_(di_notify_mprotect)( Addr a, SizeT len, UInt prot );
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/* this should really return ULong, as per VG_(di_notify_mmap). */
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extern void VG_(di_notify_pdb_debuginfo)( Int fd, Addr avma,
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SizeT total_size,
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PtrdiffT unknown_purpose__reloc );
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#endif
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#if defined(VGO_aix5)
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// GrP fixme use this instead for darwin?
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/* AIX5: Very similar, except packaged more neatly. The supplied
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parameters describe a code segment and its associated data segment,
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that have recently been mapped in -- so we need to read debug info
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for it -- or conversely, have recently been dumped, in which case
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the relevant debug info has to be unloaded.
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The returned ULong has the same meaning as documented for
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VG_(di_notify_mmap) just above. */
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extern ULong VG_(di_aix5_notify_segchange)(
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Addr code_start,
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Word code_len,
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Addr data_start,
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Word data_len,
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UChar* file_name,
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UChar* mem_name,
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Bool is_mainexe,
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Bool acquire
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);
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#endif
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extern void VG_(di_discard_ALL_debuginfo)( void );
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/* Like VG_(get_fnname), but it does not do C++ demangling nor Z-demangling
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* nor below-main renaming.
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* It should not be used for any names that will be shown to users.
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* It should only be used in cases where the names of interest will have
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* particular (ie. non-mangled) forms, or the mangled form is acceptable. */
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extern
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Bool VG_(get_fnname_raw) ( Addr a, Char* buf, Int nbuf );
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/* Like VG_(get_fnname), but without C++ demangling. (But it does
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* Z-demangling and below-main renaming.) */
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extern
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Bool VG_(get_fnname_no_cxx_demangle) ( Addr a, Char* buf, Int nbuf );
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/* Use DWARF2/3 CFA information to do one step of stack unwinding. */
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extern Bool VG_(use_CF_info) ( /*MOD*/Addr* ipP,
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/*MOD*/Addr* spP,
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/*MOD*/Addr* fpP,
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Addr min_accessible,
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Addr max_accessible );
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/* Use MSVC FPO data to do one step of stack unwinding. */
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extern Bool VG_(use_FPO_info) ( /*MOD*/Addr* ipP,
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/*MOD*/Addr* spP,
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/*MOD*/Addr* fpP,
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Addr min_accessible,
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Addr max_accessible );
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/* ppc64-linux only: find the TOC pointer (R2 value) that should be in
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force at the entry point address of the function containing
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guest_code_addr. Returns 0 if not known. */
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extern Addr VG_(get_tocptr) ( Addr guest_code_addr );
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/* Map a function name to its entry point and toc pointer. Is done by
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sequential search of all symbol tables, so is very slow. To
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mitigate the worst performance effects, you may specify a soname
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pattern, and only objects matching that pattern are searched.
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Therefore specify "*" to search all the objects. On TOC-afflicted
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platforms, a symbol is deemed to be found only if it has a nonzero
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TOC pointer. */
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extern
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Bool VG_(lookup_symbol_SLOW)(UChar* sopatt, UChar* name, Addr* pEnt, Addr* pToc);
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#endif // __PUB_CORE_DEBUGINFO_H
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/*--------------------------------------------------------------------*/
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/*--- end ---*/
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/*--------------------------------------------------------------------*/
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