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This patch changes the interface and behaviour of VG_(demangle) and VG_(maybe_Z_demangle). Instead of copying the demangled name into a fixed sized buffer that is passed in from the caller (HChar *buf, Int n_buf), the demangling functions will now return a pointer to the full-length demangled name (HChar **result). It is the caller's responsiblilty to make a copy if needed. This change in function parameters ripples upward - first: to get_sym_name - then to the convenience wrappers - VG_(get_fnname) - VG_(get_fnname_w_offset) - VG_(get_fnname_if_entry) - VG_(get_fnname_raw) - VG_(get_fnname_no_cxx_demangle) - VG_(get_datasym_and_offset) The changes in foComplete then forces the arguments of - VG_(get_objname) to be changed as well There are some issues regarding the ownership and persistence of character strings to consider. In general, the returned character string is owned by "somebody else" which means the caller must not free it. Also, the caller must not modify the returned string as it possibly points to read only memory. Additionally, the returned string is not necessarily persistent. Here are the scenarios: - the returned string is a demangled function name in which case the memory holding the string will be freed when the demangler is called again. - the returned string hangs off of a DebugInfo structure in which case it will be freed when the DebugInfo is discarded - the returned string hangs off of a segment in the address space manager in which case it may be overwritten when the segment is merged with another segment So the rule of thunb here is: if in doubt strdup the string. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@14664
358 lines
11 KiB
C
358 lines
11 KiB
C
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/*--------------------------------------------------------------------*/
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/*--- Demangling of C++ mangled names. demangle.c ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2000-2013 Julian Seward
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jseward@acm.org
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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The GNU General Public License is contained in the file COPYING.
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*/
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#include "pub_core_basics.h"
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#include "pub_core_demangle.h"
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#include "pub_core_libcassert.h"
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#include "pub_core_libcbase.h"
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#include "pub_core_libcprint.h"
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#include "pub_core_mallocfree.h"
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#include "pub_core_options.h"
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#include "vg_libciface.h"
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#include "demangle.h"
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/* The demangler's job is to take a raw symbol name and turn it into
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something a Human Bean can understand. There are two levels of
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mangling.
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1. First, C++ names are mangled by the compiler. So we'll have to
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undo that.
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2. Optionally, in relatively rare cases, the resulting name is then
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itself encoded using Z-escaping (see pub_core_redir.h) so as to
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become part of a redirect-specification.
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Therefore, VG_(demangle) first tries to undo (2). If successful,
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the soname part is discarded (humans don't want to see that).
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Then, it tries to undo (1) (using demangling code from GNU/FSF).
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Finally, change the name of all symbols which are known to be
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functions below main() to "(below main)". This helps reduce
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variability of stack traces, something which has been a problem for
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the testsuite for a long time.
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--------
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If do_cxx_demangle == True, does all the above stages:
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- undo (2) [Z-encoding]
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- undo (1) [C++ mangling]
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- do the below-main hack
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If do_cxx_demangle == False, the middle stage is skipped:
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- undo (2) [Z-encoding]
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- do the below-main hack
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*/
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/* Note that the C++ demangler is from GNU libiberty and is almost
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completely unmodified. We use vg_libciface.h as a way to
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impedance-match the libiberty code into our own framework.
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The libiberty code included here was taken from the GCC repository
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and is released under the LGPL 2.1 license, which AFAICT is compatible
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with "GPL 2 or later" and so is OK for inclusion in Valgrind.
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To update to a newer libiberty, use the "update-demangler" script
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which is included in the valgrind repository. */
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/* This is the main, standard demangler entry point. */
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/* Upon return, *RESULT will point to the demangled name.
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The memory buffer that holds the demangled name is allocated on the
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heap and will be deallocated in the next invocation. Conceptually,
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that buffer is owned by VG_(demangle). That means two things:
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(1) Users of VG_(demangle) must not free that buffer.
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(2) If the demangled name needs to be stashed away for later use,
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the contents of the buffer needs to be copied. It is not sufficient
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to just store the pointer as it will point to deallocated memory
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after the next VG_(demangle) invocation. */
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void VG_(demangle) ( Bool do_cxx_demangling, Bool do_z_demangling,
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/* IN */ const HChar *orig,
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/* OUT */ const HChar **result )
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{
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/* Possibly undo (2) */
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/* Z-Demangling was requested.
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The fastest way to see if it's a Z-mangled name is just to attempt
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to Z-demangle it (with NULL for the soname buffer, since we're not
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interested in that). */
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if (do_z_demangling) {
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const HChar *z_demangled;
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if (VG_(maybe_Z_demangle)( orig, NULL, /*soname*/
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&z_demangled, NULL, NULL, NULL )) {
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orig = z_demangled;
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}
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}
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/* Possibly undo (1) */
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if (do_cxx_demangling && VG_(clo_demangle)) {
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static HChar* demangled = NULL;
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/* Free up previously demangled name */
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if (demangled) VG_(arena_free) (VG_AR_DEMANGLE, demangled);
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demangled = ML_(cplus_demangle) ( orig, DMGL_ANSI | DMGL_PARAMS );
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*result = (demangled == NULL) ? orig : demangled;
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} else {
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*result = orig;
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}
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// 13 Mar 2005: We used to check here that the demangler wasn't leaking
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// by calling the (now-removed) function VG_(is_empty_arena)(). But,
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// very rarely (ie. I've heard of it twice in 3 years), the demangler
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// does leak. But, we can't do much about it, and it's not a disaster,
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// so we just let it slide without aborting or telling the user.
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}
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/*------------------------------------------------------------*/
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/*--- DEMANGLE Z-ENCODED NAMES ---*/
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/*------------------------------------------------------------*/
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/* Demangle a Z-encoded name as described in pub_tool_redir.h.
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Z-encoded names are used by Valgrind for doing function
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interception/wrapping.
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Demangle 'sym' into its soname and fnname parts, putting them in
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the specified buffers. Returns a Bool indicating whether the
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demangled failed or not. A failure can occur because the prefix
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isn't recognised, the internal Z-escaping is wrong, or because one
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or the other (or both) of the output buffers becomes full. Passing
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'so' as NULL is acceptable if the caller is only interested in the
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function name part. */
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Bool VG_(maybe_Z_demangle) ( const HChar* sym,
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/*OUT*/const HChar** so,
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/*OUT*/const HChar** fn,
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/*OUT*/Bool* isWrap,
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/*OUT*/Int* eclassTag,
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/*OUT*/Int* eclassPrio )
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{
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static HChar *sobuf;
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static HChar *fnbuf;
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static SizeT buf_len = 0;
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/* The length of the name after undoing Z-encoding is always smaller
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than the mangled name. Making the soname and fnname buffers as large
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as the demangled name is therefore always safe and overflow can never
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occur. */
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SizeT len = VG_(strlen)(sym) + 1;
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if (buf_len < len) {
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sobuf = VG_(arena_realloc)(VG_AR_DEMANGLE, "Z-demangle", sobuf, len);
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fnbuf = VG_(arena_realloc)(VG_AR_DEMANGLE, "Z-demangle", fnbuf, len);
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buf_len = len;
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}
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sobuf[0] = fnbuf[0] = '\0';
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if (so)
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*so = sobuf;
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*fn = fnbuf;
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# define EMITSO(ch) \
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do { \
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if (so) { \
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sobuf[soi++] = ch; sobuf[soi] = 0; \
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} \
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} while (0)
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# define EMITFN(ch) \
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do { \
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fnbuf[fni++] = ch; fnbuf[fni] = 0; \
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} while (0)
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Bool error, valid, fn_is_encoded, is_VG_Z_prefixed;
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Int soi, fni, i;
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error = False;
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soi = 0;
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fni = 0;
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valid = sym[0] == '_'
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&& sym[1] == 'v'
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&& sym[2] == 'g'
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&& (sym[3] == 'r' || sym[3] == 'w')
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&& VG_(isdigit)(sym[4])
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&& VG_(isdigit)(sym[5])
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&& VG_(isdigit)(sym[6])
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&& VG_(isdigit)(sym[7])
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&& VG_(isdigit)(sym[8])
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&& sym[9] == 'Z'
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&& (sym[10] == 'Z' || sym[10] == 'U')
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&& sym[11] == '_';
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if (valid
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&& sym[4] == '0' && sym[5] == '0' && sym[6] == '0' && sym[7] == '0'
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&& sym[8] != '0') {
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/* If the eclass tag is 0000 (meaning "no eclass"), the priority
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must be 0 too. */
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valid = False;
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}
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if (!valid)
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return False;
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fn_is_encoded = sym[10] == 'Z';
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if (isWrap)
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*isWrap = sym[3] == 'w';
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if (eclassTag) {
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*eclassTag = 1000 * ((Int)sym[4] - '0')
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+ 100 * ((Int)sym[5] - '0')
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+ 10 * ((Int)sym[6] - '0')
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+ 1 * ((Int)sym[7] - '0');
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vg_assert(*eclassTag >= 0 && *eclassTag <= 9999);
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}
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if (eclassPrio) {
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*eclassPrio = ((Int)sym[8]) - '0';
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vg_assert(*eclassPrio >= 0 && *eclassPrio <= 9);
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}
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/* Now check the soname prefix isn't "VG_Z_", as described in
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pub_tool_redir.h. */
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is_VG_Z_prefixed =
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sym[12] == 'V' &&
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sym[13] == 'G' &&
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sym[14] == '_' &&
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sym[15] == 'Z' &&
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sym[16] == '_';
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if (is_VG_Z_prefixed) {
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vg_assert2(0, "symbol with a 'VG_Z_' prefix: %s.\n"
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"see pub_tool_redir.h for an explanation.", sym);
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}
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/* Now scan the Z-encoded soname. */
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i = 12;
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while (True) {
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if (sym[i] == '_')
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/* Found the delimiter. Move on to the fnname loop. */
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break;
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if (sym[i] == 0) {
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error = True;
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goto out;
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}
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if (sym[i] != 'Z') {
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EMITSO(sym[i]);
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i++;
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continue;
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}
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/* We've got a Z-escape. */
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i++;
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switch (sym[i]) {
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case 'a': EMITSO('*'); break;
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case 'c': EMITSO(':'); break;
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case 'd': EMITSO('.'); break;
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case 'h': EMITSO('-'); break;
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case 'p': EMITSO('+'); break;
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case 's': EMITSO(' '); break;
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case 'u': EMITSO('_'); break;
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case 'A': EMITSO('@'); break;
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case 'D': EMITSO('$'); break;
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case 'L': EMITSO('('); break;
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case 'R': EMITSO(')'); break;
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case 'Z': EMITSO('Z'); break;
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default: error = True; goto out;
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}
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i++;
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}
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vg_assert(sym[i] == '_');
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i++;
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/* Now deal with the function name part. */
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if (!fn_is_encoded) {
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/* simple; just copy. */
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while (True) {
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if (sym[i] == 0)
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break;
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EMITFN(sym[i]);
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i++;
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}
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goto out;
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}
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/* else use a Z-decoding loop like with soname */
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while (True) {
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if (sym[i] == 0)
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break;
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if (sym[i] != 'Z') {
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EMITFN(sym[i]);
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i++;
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continue;
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}
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/* We've got a Z-escape. */
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i++;
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switch (sym[i]) {
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case 'a': EMITFN('*'); break;
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case 'c': EMITFN(':'); break;
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case 'd': EMITFN('.'); break;
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case 'h': EMITFN('-'); break;
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case 'p': EMITFN('+'); break;
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case 's': EMITFN(' '); break;
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case 'u': EMITFN('_'); break;
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case 'A': EMITFN('@'); break;
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case 'D': EMITFN('$'); break;
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case 'L': EMITFN('('); break;
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case 'R': EMITFN(')'); break;
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case 'Z': EMITFN('Z'); break;
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default: error = True; goto out;
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}
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i++;
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}
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out:
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EMITSO(0);
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EMITFN(0);
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if (error) {
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/* Something's wrong. Give up. */
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VG_(message)(Vg_UserMsg,
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"m_demangle: error Z-demangling: %s\n", sym);
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return False;
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}
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return True;
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}
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/*--------------------------------------------------------------------*/
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/*--- end ---*/
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/*--------------------------------------------------------------------*/
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