#include #include #include #include "valgrind.h" #define STACK_SIZE 4096 struct ucontext ctx1, ctx2, oldc; int count; void hello(struct ucontext *newc) { printf("hello, world: %d\n", count); if (count++ == 2) newc = &oldc; setcontext(newc); } int init_context(struct ucontext *uc) { void *stack; int ret; if (getcontext(uc) == -1) { perror("getcontext"); exit(1); } if ((stack = malloc(STACK_SIZE)) == NULL) { perror("malloc"); exit(1); } ret = VALGRIND_STACK_REGISTER(stack, stack + STACK_SIZE); uc->uc_link = NULL; uc->uc_stack.ss_sp = stack; uc->uc_stack.ss_size = STACK_SIZE; uc->uc_stack.ss_flags = 0; return ret; } int main(int argc, char **argv) { int c1 = init_context(&ctx1); int c2 = init_context(&ctx2); makecontext(&ctx1, (void (*)()) hello, 2, &ctx2); makecontext(&ctx2, (void (*)()) hello, 2, &ctx1); swapcontext(&oldc, &ctx1); VALGRIND_STACK_DEREGISTER(c1); free(ctx1.uc_stack.ss_sp); VALGRIND_STACK_DEREGISTER(c2); free(ctx2.uc_stack.ss_sp); return 0; }