clearer what's wrong if you try to catch signals 32 and 33; they're not bad
signals, just used internally. Updated one regtest accordingly.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2030
the places that normal users will see:
- command line: --tool=foo (although --skin=foo still works)
- docs: removed all traces (included renaming coregrind_skins.html to
coregrind_tools.html)
- in the usage messages
- in error messages
Also did in in some places that I judged were unlikely to cause clashes with
existing workspaces:
- in the header comments of many files (eg. "This file is part of Memcheck, a
Valgrind tool for...")
- in the regtests script
- in the .supp files
- in AUTHORS
- in README_MISSING_SYSCALL_OR_IOCTL
Also update the AUTHORS file to mention Jeremy.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2027
requests to allow client code to print messages through Valgrind's
logging mechanism. The new requests are:
VALGRIND_PRINTF - do a normal printf (prefixed with **PID**)
VALGRIND_PRINTF_BACKTRACE - do a printf with stack trace
VALGRIND_INTERNAL_PRINTF - printf, but for internal use (prefixed with ==PID==)
VALGRIND_INTERNAL_PRINTF_BACKTRACE - as above, with backtrace
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1974
with the aim of making it more robust, more correct and perhaps faster.
This patch removes the need to poll blocking syscalls, by adding a proxy
LWP for each application thread. This LWP is a kernel thread whose job
is to run all (potentially) blocking syscalls, and also to handle signals.
This allows the kernel to do more of the work of dealing with signals,
so on kernels which do this properly (2.6), Valgrind's behavious is a
lot more posix compliant. On base 2.4 kernels, we emulate some of the
missing 2.6 functionality.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1918
had forgotten that some errors (PThread errors) are found by the core, rather
than skins and so the skin shouldn't be involved in handling them. This commit
fixes the problem.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1770
- changed deprecated INCLUDES variable to AM_CPPFLAGS
- moved the -DVG_LIBDIR definition from AM_CFLAGS into AM_CPPFLAGS
- generally neatened them up a bit -- removed old commented out stuff, fixed a
couple of other minor things
Everything works for me, hopefully it won't break things for anyone else...
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1680
for skins.
Changed lackey to print out the exit code.
Changed AUTOMAKE_OPTIONS back to 1.5 (whoops)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1538
are only required for regression testing.
If this breaks something, please mail me first instead of reverting.
Thank you.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1530
overview
-----------------------------------------------------------------------------
Previously Valgrind had its own versions of malloc() et al that replaced
glibc's. This is necessary for various reasons for Memcheck, but isn't needed,
and was actually detrimental, to some other skins. I never managed to treat
this satisfactorily w.r.t the core/skin split.
Now I have. If a skin needs to know about malloc() et al, it must provide its
own replacements. But because this is not uncommon, the core provides a module
vg_replace_malloc.c which a skin can link with, which provides skeleton
definitions, to reduce the amount of work a skin must do. The skeletons handle
the transfer of control from the simd CPU to the real CPU, and also the
--alignment, --sloppy-malloc and --trace-malloc options. These skeleton
definitions subsequently call functions SK_(malloc), SK_(free), etc, which the
skin must define; in these functions the skin can do the things it needs to do
about tracking heap blocks.
For skins that track extra info about malloc'd blocks -- previously done with
ShadowChunks -- there is a new file vg_hashtable.c that implements a
generic-ish hash table (using dodgy C-style inheritance using struct overlays)
which allows skins to continue doing this fairly easily.
Skins can also replace other functions too, eg. Memcheck has its own versions
of strcpy(), memcpy(), etc.
Overall, it's slightly more work now for skins that need to replace malloc(),
but other skins don't have to use Valgrind's malloc(), so they're getting a
"purer" program run, which is good, and most of the remaining rough edges from
the core/skin split have been removed.
-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Moved malloc() et al intercepts from vg_clientfuncs.c into vg_replace_malloc.c.
Skins can link to it if they want to replace malloc() and friends; it does
some stuff then passes control to SK_(malloc)() et al which the skin must
define. They can call VG_(cli_malloc)() and VG_(cli_free)() to do the actual
allocation/deallocation. Redzone size for the client (the CLIENT arena) is
specified by the static variable VG_(vg_malloc_redzone_szB).
vg_replace_malloc.c thus represents a kind of "mantle" level service.
To get automake to build vg_replace_malloc.o, had to resort to a similar trick
as used for the demangler -- ask for a "no install" library (which is never
used) to be built from it.
Note that all malloc, calloc, realloc, builtin_new, builtin_vec_new, memalign
are now aware of --alignment, when running on simd CPU or real CPU.
This means the new_mem_heap, die_mem_heap, copy_mem_heap and ban_mem_heap
events no longer exist, since the core doesn't control malloc() any more, and
skins can watch for these events themselves.
This required moving all the ShadowChunk stuff out of the core, which meant
the sizeof_shadow_block ``need'' could be removed, yay -- it was a horrible
hack. Now ShadowChunks are done with a generic HashTable type, in
vg_hashtable.c, which skins can "inherit from" (in a dodgy C-only fashion by
using structs with similar layouts). Also, the free_list stuff was all moved
as a part of this. Also, VgAllocKind was moved out of core into
Memcheck/Addrcheck and renamed MAC_AllocKind.
Moved these options out of core into vg_replace_malloc.c:
--trace-malloc
--sloppy-malloc
--alignment
The alternative_free ``need'' could go, too, since Memcheck is now in complete
control of free(), yay -- another horribility.
The bad_free and free_mismatch events could go too, since they're now not
detected by core, yay -- yet another horribility.
Moved malloc() et al wrappers for Memcheck out of vg_clientmalloc.c into
mac_malloc_wrappers.c. Helgrind has its own wrappers now too.
Introduced VG_USERREQ__CLIENT_CALL[123] client requests. When a skin function
is operating on the simd CPU, this will call a given function and run it on the
real CPU. The macros VG_NON_SIMD_CALL[123] in valgrind.h present a cleaner
interface to actually use. Also introduce analogues of these that pass 'tst'
from the scheduler as the first arg to the called function -- needed for
MC_(client_malloc)() et al.
Fiddled with USERREQ_{MALLOC,FREE} etc. in vg_scheduler.c; they call
SK_({malloc,free})() which by default call VG_(cli_malloc)() -- can't call
glibc's malloc() here. All the other default SK_(calloc)() etc. instantly
panic; there's a lock variable to ensure that the default SK_({malloc,free})()
are only called from the scheduler, which prevents a skin from forgetting to
override SK_({malloc,free})(). Got rid of the unused USERREQ_CALLOC,
USERREQ_BUILTIN_NEW, etc.
Moved special versions of strcpy/strlen, etc, memcpy() and memchr() into
mac_replace_strmem.c -- they are only necessary for memcheck, because the
hyper-optimised normal glibc versions confuse it, and for memcpy() etc. overlap
checking.
Also added dst/src overlap checks to strcpy(), memcpy(), strcat(). They are
reported not as proper errors, but just with single line warnings, as for silly
args to malloc() et al; this is mainly because they're on the simulated CPU
and proper error handling would be a pain; hopefully they're rare enough to
not be a problem. The strcpy check is done after the copy, because it would
require counting the length of the string beforehand. Also added strncpy() and
strncat(), which have overlap checks too. Note that addrcheck doesn't do
overlap checking.
Put USERREQ__LOGMESSAGE in vg_skin.h to do the overlap check error messages.
After removing malloc() et al and strcpy() et al out of vg_clientfuncs.c, moved
the remaining three things (sigsuspend, VG_(__libc_freeres_wrapper),
__errno_location) into vg_intercept.c, since it contains things that run on the
simulated CPU too. Removed vg_clientfuncs.c altogether.
Moved regression test "malloc3" out of corecheck into memcheck, since corecheck
no longer looks for silly (eg. negative) args to malloc().
Removed the m_eip, m_esp, m_ebp fields from the `Error' type. They were being
set up, and then read immediately only once, only if GDB attachment was done.
So now they're just being held in local variables. This saves 12 bytes per
Error.
Made replacement calloc() check for --sloppy-malloc; previously it didn't.
Added "silly" negative size arg check to realloc(), it didn't have one.
Changed VG_(read_selfprocmaps)() so it can parse the file directly, or from a
previously read buffer. Buffer can be filled with the new
VG_(read_selfprocmaps_contents)(). Using this at start-up to snapshot
/proc/self/maps before the skins do anything, and then parsing it once they
have done their setup stuff. Skins can now safely call VG_(malloc)() in
SK_({pre,post}_clo_init)() without the mmap'd superblock erroneously being
identified as client memory.
Changed the --help usage message slightly, now divided into four sections: core
normal, skin normal, core debugging, skin debugging. Changed the interface for
the command_line_options need slightly -- now two functions, VG_(print_usage)()
and VG_(print_debug_usage)(), and they do the printing themselves, instead of
just returning a string -- that's more flexible.
Removed DEBUG_CLIENTMALLOC code, it wasn't being used and was a pain.
Added a regression test testing leak suppressions (nanoleak_supp), and another
testing strcpy/memcpy/etc overlap warnings (overlap).
Also changed Addrcheck to link with the files shared with Memcheck, rather than
#including the .c files directly.
Commoned up a little more shared Addrcheck/Memcheck code, for the usage
message, and initialisation/finalisation.
Added a Bool param to VG_(unique_error)() dictating whether it should allow
GDB to be attached; for leak checks, because we don't want to attach GDB on
leak errors (causes seg faults). A bit hacky, but it will do.
Had to change lots of the expected outputs from regression files now that
malloc() et al are in vg_replace_malloc.c rather than vg_clientfuncs.c.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1524
was present from before the core/skin split, which is now dead. Means the
script is slightly simpler, and we can dispense with lots of expected
foo.stderr.hd files.
Also undid accidental change to required Automake version in main Makefile.am
from my last commit, whoops.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1518
100 bytes (added VG_DEFAULT_TRANS_SIZEB). Took the now-unnecessary settings
out of Nulgrind and CoreCheck. Also made .avg_translation_sizeB a UInt (from
an Int), to avoid possibility of negatives.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1413
that changes will cause binary incompatibilities. Mostly done by hiding naked
structs with function calls.
Structs hidden in this way were: UCodeBlock, SkinSupp and SkinError (which were
merged back with CoreSupp and CoreError into single types Supp and Error),
ShadowChunk, VgDetails, VgNeeds and VgTrackEvents. The last three are the most
important ones, as they are (I think) the most likely to change.
Suitable get()/set() methods were defined for each one. The way UCodeBlocks
are copied for instrumentation by skins is a little different now, using
setup_UCodeBlock. Had to add a few other functions here n there. Changed
how SK_(complete_shadow_chunk) works a bit.
Added a file coregrind/vg_needs.c which contains all the get/set functions.
It's pretty simple.
The changes are not totally ideal -- eg. ShadowChunks has get()/set() methods
for its `next' field which arguably shouldn't be exposed (betraying the fact
that it's a linked list), and the get()/set() methods are a bit cumbersome at
times, esp. for `Error' because the fields are accessed quite a few times, and
the treatment of Supps and Errors is a bit inconsistent (but they are used in
different ways), and sizeof_shadow_blocks is still a hack. But still better
than naked structs. And one advantage is that a bit of sanity checking can be
performed by the get()/set() methods, as is done for VG_({get,set}_sc_extra)()
to make sure no reading/writing occurs outside the allowed area.
I didn't do it for UInstr, because its fields are accessed directly in lots and
lots of spots, which would have been a great big pain and I was a little
worried about overhead of calling lots of extra functions, although in practice
translation times are small enough that it probably doesn't matter.
Updated the example skin and the docs, too, hurrah.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1314
where I _should_ have put them in the first place, and fix up the
Makefile.am's accordingly. 'make' and 'make install' now work.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1292
macro VG_DETERMINE_INTERFACE_VERSION exactly once. If the X.Y core and skin
versions don't have a matching X (indicating binary incompatibility), Valgrind
will abort execution immediately at startup.
I even documented it in the skins guide!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1279
Added "version" and "copyright_author" fields for skins to supply.
Now startup message looks something like this:
==12698== cachegrind, an I1/D1/L2 cache profiler for x86-linux.
==12698== Copyright (C) 2002, and GNU GPL'd, by Nicholas Nethercote.
==12698== Built with valgrind-HEAD, a program execution monitor.
==12698== Copyright (C) 2000-2002, and GNU GPL'd, by Julian Seward.
==12698== Estimated CPU clock rate is 1422 MHz
==12698== For more details, rerun with: -v
The skin can specify a version number, but the skins that will be distributed
with Valgrind don't.
Also changed "x86 GNU/Linux" to the wicked "x86-linux" at Julian's request.
Updated default regression test filter to handle this new startup message.
----
Also moved the skin's name, description, etc., fields out of VG_(needs) into a
new struct VG_(details), since they are logically quite different to the needs.
Did a little code formatting, etc., for this. Updated skin docs
correspondingly, too.
Also renamed the need `run_libc_freeres' --> `libc_freeres' so it's a noun
phrase rather than a verb phrase.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1172
from core error ones:
- Split up VG_(panic) into VG_(core_panic) and VG_(skin_panic)
- Likewise, split vg_assert into vg_assert and sk_assert
- Added a new need string: `bug_reports_to'
- Removed VG_(skin_error) which was a previous wussy attempt at this change.
This removed the need for the hacky redeclaration of VG_(skin_error) in
vg_profile.c, which is good.
At the moment, Julian and Nick's email addresses are hard-coded into each skin
individually, rather than using a #define in vg_skin.h, because that didn't
feel quite right to me... jseward@acm.org is still done with a #define for
core errors, though.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1164
- added some missing SUBDIRS variables
- removed unnecessary coregrind/demangle/ from some INCLUDES lists
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1137
- changed lots of Makefile.am files
- changed configure.in
- changed lots of #include lines for changed file names
- changed lots of file headers n footers for changed file names
- changed vg_regtest to handle new directory structure -- recursively
traverses subdirectories for .vgtest test files
- changed lots of paths in memcheck/ regression test expected outputs
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1090
automatic cache configuration detection using the CPUID instruction.
This can be overridden from the command-line if necessary.
vg_include.h:
- added the cache_t type and UNDEFINED_CACHE macro
- added command line args (of type cache_t) allowing manual override of
I1/D1/L2 configuration
- added log2(), which is generally useful
vg_main.c, valgrind.in, cachegrind.in:
- added handling of the new --{I1,D1,L2}=<size>,<assoc>,<line_size>
options
vg_cachesim.c:
- lots of stuff for auto-detecting cache configuration with CPUID.
Only handles Intel and AMD chips at the moment, and possibly not all of
them. Falls back onto defaults if anything goes wrong, and the configs
can be manually overridden from the command line anyway.
- now not printing cache summary stats if verbosity == 0. Still writing
cachegrind.out, though.
vg_cachesim_gen.c:
- new file containing stuff shared by the I1/D1/L2 simulations
vg_cachesim_{I1,D1,L2}:
- removed most of it; each now just calls a macro defined in
vg_cachesim_gen.c
vg_cachegen:
- has been cvs removed as it is no longer needed.
Makefile.am:
- added vg_cachesim_gen.c
- removed vg_cachegen
configure.in:
- removed vg_cachegen
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@400