Valgrind's dependency on the dynamic linker for getting started, and
instead takes things into its own hands.
This checkin doesn't add much in the way of new functionality, but it
is the basis for all future work on Valgrind. It allows us much more
flexibility in implementation, and well as increasing the reliability
of Valgrind by protecting it more from its clients.
This patch requires some changes to tools to update them to the changes
in the tool API, but they are straightforward. See the posting "Heads
up: Full Virtualization" on valgrind-developers for a more complete
description of this change and its effects on you.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2118
memory address, based on which variables are in scope at the time and
their types.
As part of this change, I restructured the symbol table parsing code,
by splitting the stabs and dwarf-specific parts into their own files.
I also added a new set of vg_symtypes.[ch] files which contains the
type system code and the core of the VG_(describe_addr)().
I've only implemented the stabs type parser. I have not yet implemented
the DWARF2 parser. It looks well-defined but complex.
The only skin which uses this is Helgrind at the moment.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1926