Mostly commented out the unused stuff relating to ThreadErrs and MutexErrs,
which no longer exist.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@6399
Makefile.am changes for AIX5. Almost all boilerplate stuff fitting in
with the existing factorisation scheme. The only change of interest
is that configure.in now generates automake symbols of name
VGP_platform and VGO_os, whereas previously it just made VG_platform
which was a bit inconsistent with the VGP/VGO/VGA scheme used in C
code.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@6242
interface, except for the syscall numbers, into that. Mostly this
means moving include/vki-*.h to include/vki/vki-*.h.
include/pub_tool_basics.h previously dragged in the entire kernel
interface. I've done away with that, so that modules which need to
see the kernel interface now have to include pub_{core,tool}_vki.h
explicitly. This is why there are many modified .c files -- they have
all acquired an extra #include line.
This certainly breaks all platforms except x86. Will fix shortly.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@6225
distinction between primary and secondary build targets, and (2) make
it independent of the default behaviour of gcc (iow, what gcc does
when you specify neither -m32 nor -m64).
As a result, an out-of-the-box build on ppc64-linux now builds a
system which is basically for 64-bit PowerPC, but also has the ability
to run 32-bit ppc-linux binaries (exactly the same arrangement as you
get when building on amd64-linux).
There are various twists and turns. multiple-architectures.txt is
updated all the gory details.
This will break amd64 builds until such time as
<tool>/tests/{amd64,x86}/Makefile.am are fixed up (shortly).
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@5493
system that allows multiple copies of valgrind to be built so that we
can build both x86 and amd64 versions of the tools on amd64 machines.
The launcher is then modified to look at the program being run and
decide which tool to use to run it.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@5027
was in the sigframe module has been moved into the coredump module
where it belongs and things fixed up to compiler again.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4970
with respect to syscalls. It is detailed and comprehensive but does
not offer a way to deal with minor deviations in behaviour from the
vanilla kernel sources, either due to running a hacked kernel or
running a vanilla kernel with a custom kernel module loaded.
This commit adds a flexible way to handle such cases without polluting
the vanilla handler syswrap-*.c files or their supporting vki_*.h
header files. For each OS, a syswrap-OS-variants.c file is added,
containing wrappers for variants of OS. A new command line flag
--kernel-variants= carries a comma separated list of variant names
that apply to the current run. There are no other changes.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4873
as requested by Greg Parker. (The ppc32/Darwin dispatch loop is
different to the ppc32/Linux one, for example.)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4843
and so is not part of a module cycle. This requires a moderately
grotty hack of passing a continuation-function pointer in a global
variable.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4806
changes from r4341 through r4787 inclusive). That branch is now dead.
Please do not commit anything else to it.
For the most part the merge was not troublesome. The main areas of
uncertainty are:
- build system: I had to import by hand Makefile.core-AM_CPPFLAGS.am
and include it in a couple of places. Building etc seems to still
work, but I haven't tried building the documentation.
- syscall wrappers: Following analysis by Greg & Nick, a whole lot of
stuff was moved from -generic to -linux after the branch was created.
I think that is satisfactorily glued back together now.
- Regtests: although this appears to work, no .out files appear, which
is strange, and makes it hard to diagnose regtest failures. In
particular memcheck/tests/x86/scalar.stderr.exp remains in a
conflicted state.
- amd64 is broken (slightly), and ppc32 will be unbuildable. I'll
attend to the former shortly.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4789
tool preload modules, which are called vgpreload_<tool>.so. Also
fixed a couple of comments relating to this.
(This need not be merged into 3_0_X.)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4514
the libvex.a target as phone to ensure that we always try and rebuild
it in case there have been changed in the VEX code.
The partially fixes bug #110770.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4473
script so we are sure to get the 32 bit version when appropriate.
Also pass ARCH_CORE_AM_CFLAGS in EXTRA_CFLAGS when building VEX so
we can be sure to build a 32 bit VEX when appropriate.
This should fix bug #110830.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4442
which is a sorted set with no duplicates. This is derived from
m_skiplist, which it will hopefully replace. The interface has the
following improvements:
- Avoided all mention of how the data structure is implemented in the
interface, so it could be replaced with another data structure without
changing external code.
- Two kinds of comparison: fast -- use the first word of each element
for comparison; slow -- use a custom function. The custom function
compares a key with an element, so non-overlapping interval lists can
be supported easily. m_skiplist only supports the slow variant, and it
makes things almost 2x faster.
- Users pass in malloc() and free() functions, so m_oset.c it doesn't
rely on any particular allocator.
- It has a Destroy() function which will deallocate all the nodes.
- It allows variable-sized nodes.
- No static constructor; I needed the flexibility of being able to
execute arbitrary code in the constructor. This also means no type
internals are exposed.
No part of Valgrind actually uses OSet yet, although I've privately
converted several data structures, and so I'm confident that the
interface is basically sound. Some functions may be added later.
The implementation uses AVL trees, and has the following
characteristics:
- Lookup is much faster than for skiplists -- around 3x. This is
because the inner lookup loop is much tighter.
- Insertion and removal is similar speed to skiplists, maybe a little
slower, but there's still some fat to be trimmed.
- The code is a bit longer and more complex than the skiplist code.
This was intended to replace the need for the VgHashTable type. But my
experiments have shown that VgHashTable is really fast, faster than both
AVL trees and skiplists in all but extreme cases (eg. if the hashtable
becomes way too full): insertion takes constant time, because you always
prepend to chains; lookup depends on chain length, but the inner loop
is so tight that you need about 20 elements per chain before it gets
worse than the AVL tree; removal is similar to lookup. And because
insertion uses prepending, any locality in accesses will help things. If
VgHashTable had its interface cleaned up to look like OSet's, and was made
to auto-resize when it got too full, it might be a better OSet (although
it's not sorted).
So, it's currently unclear exactly how the AVL tree OSet will be used.
The skiplist could be converted to the new interface (I have a 90%
complete version which I used in the comparison experiments). If
VgHashTable was converted to the same interface (or as close as
possible) it would make direct comparison of important places (eg.
Memcheck's malloc_lists) simple.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4410
tree a bit better. Also, fixes to make 'make dist' include into the
final tarball a minimal but workable subset of the stuff in the VEX
directory.
Note, you must do 'make' or 'make install' before 'make dist' since
otherwise VEX/priv/main/vex_svnversion.h will not exist.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4266
level things. But they're all over the place. This commits moves
them all to the new docs/internals/ directory, and gives them
a consistent naming scheme.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4196
bit-rotted badly and was clogging up the code.
I put the useful remnants in docs/porting-to-ARM in case anyone ever
wants to try porting to ARM again.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4092
m_stacks, because it's a nicely distinct and stand-alone piece of
functionality. This happily removes m_aspacemgr's dependence on
m_mallocfree (there was an apparent dependence due to the #include, even if
it didn't manifest itself in practice -- very important!) and m_options (not
so important).
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4009
Plenty still to do, but simple programs like ls seem to run ok
Thanks, Paul, for having your ppc port of valgrind 2.4 to work from!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3969
m_debugger. This removes the dependence of m_signals.c and m_errormgr.c
on m_main.c. It required also moving VG_(clexecfd) out of m_main.c; I put
it in m_libcproc.c which seemed like an ok-but-not-great choice.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3957
- Broke part of m_scheduler off into a new module m_threadstate. It
contains ThreadState, VG_(threads)[] and some basic operations on the
thread table. All simple stuff, the complex stuff stays in m_scheduler.
This avoids lots of circular dependencies between m_scheduler and other
modules.
- Managed to finally remove core.h and tool.h, double hurrah!
- Introduced pub_tool_basics.h and pub_core_basics.h, one of which is
include by every single C file.
- Lots of little cleanups and changes related to the above.
- I even did a small amount of documentation updating.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3944