bit-rotted badly and was clogging up the code.
I put the useful remnants in docs/porting-to-ARM in case anyone ever
wants to try porting to ARM again.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4092
things. These made sense when the arch/OS/platform-specific code was in
one module, but as that code got mixed in with generic code the boundary
between generic and non-generic blurred, and the distinction made less
sense. So let's get rid of them.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4002
Plenty still to do, but simple programs like ls seem to run ok
Thanks, Paul, for having your ppc port of valgrind 2.4 to work from!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3969
- Broke part of m_scheduler off into a new module m_threadstate. It
contains ThreadState, VG_(threads)[] and some basic operations on the
thread table. All simple stuff, the complex stuff stays in m_scheduler.
This avoids lots of circular dependencies between m_scheduler and other
modules.
- Managed to finally remove core.h and tool.h, double hurrah!
- Introduced pub_tool_basics.h and pub_core_basics.h, one of which is
include by every single C file.
- Lots of little cleanups and changes related to the above.
- I even did a small amount of documentation updating.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3944