higher-order functions for traversing data structures. The higher-order
approach is too clumsy due to the lack of polymorphism and closures; you
have to use void* too much and it is more verbose than it should be.
Hence, I replaced all the uses of HT_first_match() and
HT_apply_to_all_nodes() with equivalent uses of the hashtable iterator.
Also replaced higher-order traversal functions for Memcheck's freed-list
and the thread stacks with iterators. That last change changes the
core/tool interface, so I've increased the version number.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4415
which is a sorted set with no duplicates. This is derived from
m_skiplist, which it will hopefully replace. The interface has the
following improvements:
- Avoided all mention of how the data structure is implemented in the
interface, so it could be replaced with another data structure without
changing external code.
- Two kinds of comparison: fast -- use the first word of each element
for comparison; slow -- use a custom function. The custom function
compares a key with an element, so non-overlapping interval lists can
be supported easily. m_skiplist only supports the slow variant, and it
makes things almost 2x faster.
- Users pass in malloc() and free() functions, so m_oset.c it doesn't
rely on any particular allocator.
- It has a Destroy() function which will deallocate all the nodes.
- It allows variable-sized nodes.
- No static constructor; I needed the flexibility of being able to
execute arbitrary code in the constructor. This also means no type
internals are exposed.
No part of Valgrind actually uses OSet yet, although I've privately
converted several data structures, and so I'm confident that the
interface is basically sound. Some functions may be added later.
The implementation uses AVL trees, and has the following
characteristics:
- Lookup is much faster than for skiplists -- around 3x. This is
because the inner lookup loop is much tighter.
- Insertion and removal is similar speed to skiplists, maybe a little
slower, but there's still some fat to be trimmed.
- The code is a bit longer and more complex than the skiplist code.
This was intended to replace the need for the VgHashTable type. But my
experiments have shown that VgHashTable is really fast, faster than both
AVL trees and skiplists in all but extreme cases (eg. if the hashtable
becomes way too full): insertion takes constant time, because you always
prepend to chains; lookup depends on chain length, but the inner loop
is so tight that you need about 20 elements per chain before it gets
worse than the AVL tree; removal is similar to lookup. And because
insertion uses prepending, any locality in accesses will help things. If
VgHashTable had its interface cleaned up to look like OSet's, and was made
to auto-resize when it got too full, it might be a better OSet (although
it's not sorted).
So, it's currently unclear exactly how the AVL tree OSet will be used.
The skiplist could be converted to the new interface (I have a 90%
complete version which I used in the comparison experiments). If
VgHashTable was converted to the same interface (or as close as
possible) it would make direct comparison of important places (eg.
Memcheck's malloc_lists) simple.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4410
types in m_hashtable.c to void*. This requires no changes to code
already using VgHashTables, but it allows some previously-required casts
to be removed. I also changed Memcheck and Massif by removing some of
these now-unnecessary casts.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4404
being executed then propagate the error from the stat instead of just
return ENOACCES all the time. Fixes bug #110208.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4330
- m_main: if --log-file-qualifier applies, do not add ".pid"
at the end of the name
- Fix the logic which detected whether the just-devised name
already existed. This was broken (by me) because it could not
distinguish the reasons for failing to open the logfile.
Doing this required changing the return type of VG_(open)
from Int to SysRes (to make failure reasons visible) and
that's the cause of most of the changes.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4228
when it is created. Fortunately this didn't affect code outside this
module except for the calls to VG_(HT_construct)().
As a result, we save some memory because not all tables have to be as big
as the ones needed for malloc/free tracking.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4100
bit-rotted badly and was clogging up the code.
I put the useful remnants in docs/porting-to-ARM in case anyone ever
wants to try porting to ARM again.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4092
the unused init_shadow_page() function. As a result, m_aspacemgr no longer
depends on m_libcmman, breaking a circular module dependency, good!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4015
EPOLL_CTL_DEL invocation.
Also renamed our "struct epoll_event" to "struct vki_epoll_event" as it
should be called.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4014
things. These made sense when the arch/OS/platform-specific code was in
one module, but as that code got mixed in with generic code the boundary
between generic and non-generic blurred, and the distinction made less
sense. So let's get rid of them.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4002
module-local, use the new ML_ prefix instead of VG_. This makes it
trivial to see which names are those exported from public module
interfaces: precisely those using VG_.
/* VG_ is for symbols exported from modules. ML_ (module-local) is
for symbols which are not intended to be visible outside modules,
but which cannot be declared as C 'static's since they need to be
visible across C files within a given module. It is a mistake for
a ML_ name to appear in a pub_core_*.h or pub_tool_*.h file.
Likewise it is a mistake for a VG_ name to appear in a priv_*.h
file.
*/
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4000
not really from the kernel and they're defined in terms of VG_(max_signal),
which is in m_signals. Renamed them with the VG_ prefix too, since they're
now not part of the kernel interface.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3990
I've changed it so it now is, which makes it consistent with the
other 'needs'. Because of this, I was also able to invert the dependence
between m_mallocfree and m_tooliface, which is related to setting
the redzone size for client heap blocks. As a result, m_tooliface
now doesn't depend on anything except pub_core_basics.h, hooray!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3979
- VG_(sanity_check_needs)() now returns a message to m_main if it fails,
for m_main to print and abort, rather than printing an error message and
aborting itself. This removes the dependency on m_libcprint and
m_libcassert.
- Passing in an extra param to VG_(sanity_check_needs)() that says if
shadow memory has been allocated, rather than using
VG_(get_shadow_size)(). This removes the dependency on m_aspacemgr.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3978
Plenty still to do, but simple programs like ls seem to run ok
Thanks, Paul, for having your ppc port of valgrind 2.4 to work from!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3969
- Broke part of m_scheduler off into a new module m_threadstate. It
contains ThreadState, VG_(threads)[] and some basic operations on the
thread table. All simple stuff, the complex stuff stays in m_scheduler.
This avoids lots of circular dependencies between m_scheduler and other
modules.
- Managed to finally remove core.h and tool.h, double hurrah!
- Introduced pub_tool_basics.h and pub_core_basics.h, one of which is
include by every single C file.
- Lots of little cleanups and changes related to the above.
- I even did a small amount of documentation updating.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3944