two halves: stacktrace.c, which deals with getting, traversing and printing
stack traces; and execontext.c, which deals with storing stack traces
permanently in a way that avoids duplicates, and comparing them.
One nice outcome: previously we were often creating ExeContexts, which live
forever, even when they were only needed temporarily. Ie. this was a memory
leak, which has been removed.
As part of this, new headers have been created, carved off core.h and
tool.h. Lots of function names have changed, too.
In Massif, I also changed a lot of "eip" names to "ip" to make them less
x86-specific.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3429
table/cache management. Two main changes. (1) Translation areas are
recorded using VexGuestExtents, so that Vex is now properly supported
and code deletion works correctly. (2) Low overhead BB profiling,
enabled by the --profile-flags=<XXXXXXXX> option. This finds the top
N bbs at exit and shows them, so as to give a basis from which to do
performane tuning.
To support this, the way tt/tc work is changed. It is still a
sectored arrangement, but now each sector has its own hash table.
This simplifies a lot of things.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3226
string in valgrind.pc.in, so that they describe Valgrind as a "dynamic
binary instrumentation framework", and don't mention platforms at all.
I had to tweak the regtest filters a bit for this.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3178
This required some tricks with casting to maintain Memcheck's silly (ie.
negative) arg checking. The allocator was also changed accordingly. It
should now be able to allocate more than 4GB blocks on 64-bit platforms.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2906