to inline. This is needed to get a warning-free compilation on 3.3.1.
It seems we had "inline" on some pretty huge functions in places.
Also it appears gcc-3.3.1 won't inline a function call in a tail call
position, reasonably enough. I assume in that case it prefers to
create a tailcall to the callee, rather than inlining it.
MERGE TO STABLE
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1907
for vendor_id "CentaurHauls", which is the VIA string (reflecting its
design heritage). Currently pretend to be something like a VIA Nehemiah.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1897
number, will print it with commas delimiting it. Very useful when printing
large numbers.
Using it, was able to remove the wretched commify() function from Cachegrind.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1869
this, which meant that if a shorter file of the same name was written, the old
contents past the new end would remain, which would be bad. Had (probably)
never happened because the <pid> suffix makes it very unlikely for filenames to
be reused.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1777
- changed deprecated INCLUDES variable to AM_CPPFLAGS
- moved the -DVG_LIBDIR definition from AM_CFLAGS into AM_CPPFLAGS
- generally neatened them up a bit -- removed old commented out stuff, fixed a
couple of other minor things
Everything works for me, hopefully it won't break things for anyone else...
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1680
(prerelease) (SuSE Linux)") seems to complain about signed-vs-unsigned
comparisons, when -Wall is on. This commit fixes (most of) those
complaints.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1638
under some setups.
Also fixed problem with Cachegrind tests, by filtering out P4s'
warning message.
Also fixed 'mismatches'.
------------------------------------------------------------
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1616
the output file wouldn't get written. No longer creating the file at startup
and then writing it at the end; just writing it at the end. Also recording
the start directory at the start so that the output ends up in it even if the
program does change directory.
Had to add VG_(getcwd)() to vg_mylibc.c for this.
Added a regression test for it too.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1576
- don't keel over if run on an empty file
- abort if the "summary:" line is missing; previously it gave a warning
and tried to keep going but then other things broke.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1572
for skins.
Changed lackey to print out the exit code.
Changed AUTOMAKE_OPTIONS back to 1.5 (whoops)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1538
are only required for regression testing.
If this breaks something, please mail me first instead of reverting.
Thank you.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1530
overview
-----------------------------------------------------------------------------
Previously Valgrind had its own versions of malloc() et al that replaced
glibc's. This is necessary for various reasons for Memcheck, but isn't needed,
and was actually detrimental, to some other skins. I never managed to treat
this satisfactorily w.r.t the core/skin split.
Now I have. If a skin needs to know about malloc() et al, it must provide its
own replacements. But because this is not uncommon, the core provides a module
vg_replace_malloc.c which a skin can link with, which provides skeleton
definitions, to reduce the amount of work a skin must do. The skeletons handle
the transfer of control from the simd CPU to the real CPU, and also the
--alignment, --sloppy-malloc and --trace-malloc options. These skeleton
definitions subsequently call functions SK_(malloc), SK_(free), etc, which the
skin must define; in these functions the skin can do the things it needs to do
about tracking heap blocks.
For skins that track extra info about malloc'd blocks -- previously done with
ShadowChunks -- there is a new file vg_hashtable.c that implements a
generic-ish hash table (using dodgy C-style inheritance using struct overlays)
which allows skins to continue doing this fairly easily.
Skins can also replace other functions too, eg. Memcheck has its own versions
of strcpy(), memcpy(), etc.
Overall, it's slightly more work now for skins that need to replace malloc(),
but other skins don't have to use Valgrind's malloc(), so they're getting a
"purer" program run, which is good, and most of the remaining rough edges from
the core/skin split have been removed.
-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Moved malloc() et al intercepts from vg_clientfuncs.c into vg_replace_malloc.c.
Skins can link to it if they want to replace malloc() and friends; it does
some stuff then passes control to SK_(malloc)() et al which the skin must
define. They can call VG_(cli_malloc)() and VG_(cli_free)() to do the actual
allocation/deallocation. Redzone size for the client (the CLIENT arena) is
specified by the static variable VG_(vg_malloc_redzone_szB).
vg_replace_malloc.c thus represents a kind of "mantle" level service.
To get automake to build vg_replace_malloc.o, had to resort to a similar trick
as used for the demangler -- ask for a "no install" library (which is never
used) to be built from it.
Note that all malloc, calloc, realloc, builtin_new, builtin_vec_new, memalign
are now aware of --alignment, when running on simd CPU or real CPU.
This means the new_mem_heap, die_mem_heap, copy_mem_heap and ban_mem_heap
events no longer exist, since the core doesn't control malloc() any more, and
skins can watch for these events themselves.
This required moving all the ShadowChunk stuff out of the core, which meant
the sizeof_shadow_block ``need'' could be removed, yay -- it was a horrible
hack. Now ShadowChunks are done with a generic HashTable type, in
vg_hashtable.c, which skins can "inherit from" (in a dodgy C-only fashion by
using structs with similar layouts). Also, the free_list stuff was all moved
as a part of this. Also, VgAllocKind was moved out of core into
Memcheck/Addrcheck and renamed MAC_AllocKind.
Moved these options out of core into vg_replace_malloc.c:
--trace-malloc
--sloppy-malloc
--alignment
The alternative_free ``need'' could go, too, since Memcheck is now in complete
control of free(), yay -- another horribility.
The bad_free and free_mismatch events could go too, since they're now not
detected by core, yay -- yet another horribility.
Moved malloc() et al wrappers for Memcheck out of vg_clientmalloc.c into
mac_malloc_wrappers.c. Helgrind has its own wrappers now too.
Introduced VG_USERREQ__CLIENT_CALL[123] client requests. When a skin function
is operating on the simd CPU, this will call a given function and run it on the
real CPU. The macros VG_NON_SIMD_CALL[123] in valgrind.h present a cleaner
interface to actually use. Also introduce analogues of these that pass 'tst'
from the scheduler as the first arg to the called function -- needed for
MC_(client_malloc)() et al.
Fiddled with USERREQ_{MALLOC,FREE} etc. in vg_scheduler.c; they call
SK_({malloc,free})() which by default call VG_(cli_malloc)() -- can't call
glibc's malloc() here. All the other default SK_(calloc)() etc. instantly
panic; there's a lock variable to ensure that the default SK_({malloc,free})()
are only called from the scheduler, which prevents a skin from forgetting to
override SK_({malloc,free})(). Got rid of the unused USERREQ_CALLOC,
USERREQ_BUILTIN_NEW, etc.
Moved special versions of strcpy/strlen, etc, memcpy() and memchr() into
mac_replace_strmem.c -- they are only necessary for memcheck, because the
hyper-optimised normal glibc versions confuse it, and for memcpy() etc. overlap
checking.
Also added dst/src overlap checks to strcpy(), memcpy(), strcat(). They are
reported not as proper errors, but just with single line warnings, as for silly
args to malloc() et al; this is mainly because they're on the simulated CPU
and proper error handling would be a pain; hopefully they're rare enough to
not be a problem. The strcpy check is done after the copy, because it would
require counting the length of the string beforehand. Also added strncpy() and
strncat(), which have overlap checks too. Note that addrcheck doesn't do
overlap checking.
Put USERREQ__LOGMESSAGE in vg_skin.h to do the overlap check error messages.
After removing malloc() et al and strcpy() et al out of vg_clientfuncs.c, moved
the remaining three things (sigsuspend, VG_(__libc_freeres_wrapper),
__errno_location) into vg_intercept.c, since it contains things that run on the
simulated CPU too. Removed vg_clientfuncs.c altogether.
Moved regression test "malloc3" out of corecheck into memcheck, since corecheck
no longer looks for silly (eg. negative) args to malloc().
Removed the m_eip, m_esp, m_ebp fields from the `Error' type. They were being
set up, and then read immediately only once, only if GDB attachment was done.
So now they're just being held in local variables. This saves 12 bytes per
Error.
Made replacement calloc() check for --sloppy-malloc; previously it didn't.
Added "silly" negative size arg check to realloc(), it didn't have one.
Changed VG_(read_selfprocmaps)() so it can parse the file directly, or from a
previously read buffer. Buffer can be filled with the new
VG_(read_selfprocmaps_contents)(). Using this at start-up to snapshot
/proc/self/maps before the skins do anything, and then parsing it once they
have done their setup stuff. Skins can now safely call VG_(malloc)() in
SK_({pre,post}_clo_init)() without the mmap'd superblock erroneously being
identified as client memory.
Changed the --help usage message slightly, now divided into four sections: core
normal, skin normal, core debugging, skin debugging. Changed the interface for
the command_line_options need slightly -- now two functions, VG_(print_usage)()
and VG_(print_debug_usage)(), and they do the printing themselves, instead of
just returning a string -- that's more flexible.
Removed DEBUG_CLIENTMALLOC code, it wasn't being used and was a pain.
Added a regression test testing leak suppressions (nanoleak_supp), and another
testing strcpy/memcpy/etc overlap warnings (overlap).
Also changed Addrcheck to link with the files shared with Memcheck, rather than
#including the .c files directly.
Commoned up a little more shared Addrcheck/Memcheck code, for the usage
message, and initialisation/finalisation.
Added a Bool param to VG_(unique_error)() dictating whether it should allow
GDB to be attached; for leak checks, because we don't want to attach GDB on
leak errors (causes seg faults). A bit hacky, but it will do.
Had to change lots of the expected outputs from regression files now that
malloc() et al are in vg_replace_malloc.c rather than vg_clientfuncs.c.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1524
was present from before the core/skin split, which is now dead. Means the
script is slightly simpler, and we can dispense with lots of expected
foo.stderr.hd files.
Also undid accidental change to required Automake version in main Makefile.am
from my last commit, whoops.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1518
the same as that for FPU instructions. That is, regard the MMX state
(which is the same as the FPU state) opaquely, and every time we
need to do a MMX instruction, move the simulated MMX state into the
real CPU, do the instruction, and move it back. JeremyF's optimisation
to minimise FPU saves/restores applies automatically here.
So, this scheme is simple. It will cause memcheck to complain bitterly
if uninitialised data is copied through the MMX registers, in the same
way that memcheck complains if you move uninit data through the FPU
registers. Whether this turns out to be a problem remains to be seen.
Most instructions are done, and doing the rest is easy enough, I just
need people to send test cases so I can do them on demand.
(Core) UCode has been extended with 7 new uinstrs:
MMX1 MMX2 MMX3
-- 1/2/3 byte mmx insns, no references to
integer regs or memory, copy exactly to the output stream.
MMX_MemRd MMX_MemWr
-- 2 byte mmx insns which read/write memory and therefore need
to have an address register patched in at code generation
time. These are the analogues to FPU_R / FPU_W.
MMX_RegRd MMX_RegWr
-- These have no analogues in FPU land. They hold 2 byte insns
which move data to/from a normal integer register (%eax etc),
and so this has to be made explicit so that (1) a suitable
int reg can be patched in at codegen time, and (2) so that
memcheck can do suitable magic with the V bits going into/
out of the MMX regs.
Nulgrind (ok, this is a nop, but still ...) and AddrCheck's
instrumenters have been extended to cover these new UInstrs. All
others (cachesim, memcheck, lackey, helgrind, did I forget any)
abort when they see any of them. This may be overkill but at least
it ensures we don't forget to implement it in those skins.
[A bad thing would be that some skin silently passes along
MMX uinstrs because of a default: case, when it should actually
do something with them.]
If this works out well, I propose to backport this to 2_0_BRANCH.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1483
Make file_err() not abort the current process; recover and keep
going instead. This fixes a problem running OpenOffice on cachegrind.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1362
This commit adds stats gathering / printing (use -v -v), and selection
of sector size decided by asking skins, via
VG_(details).avg_translation_sizeB, the average size of their
translations.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1334
that changes will cause binary incompatibilities. Mostly done by hiding naked
structs with function calls.
Structs hidden in this way were: UCodeBlock, SkinSupp and SkinError (which were
merged back with CoreSupp and CoreError into single types Supp and Error),
ShadowChunk, VgDetails, VgNeeds and VgTrackEvents. The last three are the most
important ones, as they are (I think) the most likely to change.
Suitable get()/set() methods were defined for each one. The way UCodeBlocks
are copied for instrumentation by skins is a little different now, using
setup_UCodeBlock. Had to add a few other functions here n there. Changed
how SK_(complete_shadow_chunk) works a bit.
Added a file coregrind/vg_needs.c which contains all the get/set functions.
It's pretty simple.
The changes are not totally ideal -- eg. ShadowChunks has get()/set() methods
for its `next' field which arguably shouldn't be exposed (betraying the fact
that it's a linked list), and the get()/set() methods are a bit cumbersome at
times, esp. for `Error' because the fields are accessed quite a few times, and
the treatment of Supps and Errors is a bit inconsistent (but they are used in
different ways), and sizeof_shadow_blocks is still a hack. But still better
than naked structs. And one advantage is that a bit of sanity checking can be
performed by the get()/set() methods, as is done for VG_({get,set}_sc_extra)()
to make sure no reading/writing occurs outside the allowed area.
I didn't do it for UInstr, because its fields are accessed directly in lots and
lots of spots, which would have been a great big pain and I was a little
worried about overhead of calling lots of extra functions, although in practice
translation times are small enough that it probably doesn't matter.
Updated the example skin and the docs, too, hurrah.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1314
39-lock-prefix
Add a new UInstr LOCK to represent a "lock" prefix in the instruction
stream. This has the same semantics as NOP, but allows a skin to tell
whether a group of UInstrs associated with an x86 instruction are
meant to be locked.
HELGRIND: uses the LOCK UInstr to automatically take and release a
special __BUS_HARDWARE_LOCK__ around locked instructions. This only
works properly if all instructions touching a given address are locked
(even reads).
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1310
where I _should_ have put them in the first place, and fix up the
Makefile.am's accordingly. 'make' and 'make install' now work.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1292
totally borked, but pretty much all the duplication is gone, and there
is a good start on a common core section in
coregrind/coregrind_core.html. At least I know where I'm going with
all this now.
The Makefile.am's need to be fixed up.
Basic idea is that, when put together in a single directory, these
files make a coherent manual, starting at manual.html. Fortunately
:-) "make install" does exactly that -- copies them to a single
directory.
After redundancy removal, there's more that 38000 words of
documentation here, according to wc. Amazing.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1284
macro VG_DETERMINE_INTERFACE_VERSION exactly once. If the X.Y core and skin
versions don't have a matching X (indicating binary incompatibility), Valgrind
will abort execution immediately at startup.
I even documented it in the skins guide!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1279
files, into vg_skin.h:
uInstr0, uInstr1, uInstr2, uInstr3, nameIReg, nameISize, nameSReg,
newTemp, newShadow, uLiteral, uCCall
As macros they avoid namespace problems (they expand to VG_(whatever)) so
this should work fine.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1182
Added "version" and "copyright_author" fields for skins to supply.
Now startup message looks something like this:
==12698== cachegrind, an I1/D1/L2 cache profiler for x86-linux.
==12698== Copyright (C) 2002, and GNU GPL'd, by Nicholas Nethercote.
==12698== Built with valgrind-HEAD, a program execution monitor.
==12698== Copyright (C) 2000-2002, and GNU GPL'd, by Julian Seward.
==12698== Estimated CPU clock rate is 1422 MHz
==12698== For more details, rerun with: -v
The skin can specify a version number, but the skins that will be distributed
with Valgrind don't.
Also changed "x86 GNU/Linux" to the wicked "x86-linux" at Julian's request.
Updated default regression test filter to handle this new startup message.
----
Also moved the skin's name, description, etc., fields out of VG_(needs) into a
new struct VG_(details), since they are logically quite different to the needs.
Did a little code formatting, etc., for this. Updated skin docs
correspondingly, too.
Also renamed the need `run_libc_freeres' --> `libc_freeres' so it's a noun
phrase rather than a verb phrase.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1172