Removed 'the' from 'the default' in 'parial' opt to be consistent
Added opt info for --avoid-strlen-errors (was missing)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4017
converted by Donna. Hooked it into the build system so they are only
built when specifically asked for, and when doing "make dist".
They're not perfect; in particular, there are the following problems:
- The plain-text FAQ should be built from FAQ.xml, but this is not
currently done. (The text FAQ has been left in for now.)
- The PS/PDF building doesn't work -- it fails with an incomprehensible
error message which I haven't yet deciphered.
Nonetheless, I'm putting it in so others can see it.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3153
dist". This avoids the need to put it in "EXTRA_DIST", and saves a few lines
in all the docs Makefile.am files.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2614
the places that normal users will see:
- command line: --tool=foo (although --skin=foo still works)
- docs: removed all traces (included renaming coregrind_skins.html to
coregrind_tools.html)
- in the usage messages
- in error messages
Also did in in some places that I judged were unlikely to cause clashes with
existing workspaces:
- in the header comments of many files (eg. "This file is part of Memcheck, a
Valgrind tool for...")
- in the regtests script
- in the .supp files
- in AUTHORS
- in README_MISSING_SYSCALL_OR_IOCTL
Also update the AUTHORS file to mention Jeremy.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2027
overview
-----------------------------------------------------------------------------
Previously Valgrind had its own versions of malloc() et al that replaced
glibc's. This is necessary for various reasons for Memcheck, but isn't needed,
and was actually detrimental, to some other skins. I never managed to treat
this satisfactorily w.r.t the core/skin split.
Now I have. If a skin needs to know about malloc() et al, it must provide its
own replacements. But because this is not uncommon, the core provides a module
vg_replace_malloc.c which a skin can link with, which provides skeleton
definitions, to reduce the amount of work a skin must do. The skeletons handle
the transfer of control from the simd CPU to the real CPU, and also the
--alignment, --sloppy-malloc and --trace-malloc options. These skeleton
definitions subsequently call functions SK_(malloc), SK_(free), etc, which the
skin must define; in these functions the skin can do the things it needs to do
about tracking heap blocks.
For skins that track extra info about malloc'd blocks -- previously done with
ShadowChunks -- there is a new file vg_hashtable.c that implements a
generic-ish hash table (using dodgy C-style inheritance using struct overlays)
which allows skins to continue doing this fairly easily.
Skins can also replace other functions too, eg. Memcheck has its own versions
of strcpy(), memcpy(), etc.
Overall, it's slightly more work now for skins that need to replace malloc(),
but other skins don't have to use Valgrind's malloc(), so they're getting a
"purer" program run, which is good, and most of the remaining rough edges from
the core/skin split have been removed.
-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Moved malloc() et al intercepts from vg_clientfuncs.c into vg_replace_malloc.c.
Skins can link to it if they want to replace malloc() and friends; it does
some stuff then passes control to SK_(malloc)() et al which the skin must
define. They can call VG_(cli_malloc)() and VG_(cli_free)() to do the actual
allocation/deallocation. Redzone size for the client (the CLIENT arena) is
specified by the static variable VG_(vg_malloc_redzone_szB).
vg_replace_malloc.c thus represents a kind of "mantle" level service.
To get automake to build vg_replace_malloc.o, had to resort to a similar trick
as used for the demangler -- ask for a "no install" library (which is never
used) to be built from it.
Note that all malloc, calloc, realloc, builtin_new, builtin_vec_new, memalign
are now aware of --alignment, when running on simd CPU or real CPU.
This means the new_mem_heap, die_mem_heap, copy_mem_heap and ban_mem_heap
events no longer exist, since the core doesn't control malloc() any more, and
skins can watch for these events themselves.
This required moving all the ShadowChunk stuff out of the core, which meant
the sizeof_shadow_block ``need'' could be removed, yay -- it was a horrible
hack. Now ShadowChunks are done with a generic HashTable type, in
vg_hashtable.c, which skins can "inherit from" (in a dodgy C-only fashion by
using structs with similar layouts). Also, the free_list stuff was all moved
as a part of this. Also, VgAllocKind was moved out of core into
Memcheck/Addrcheck and renamed MAC_AllocKind.
Moved these options out of core into vg_replace_malloc.c:
--trace-malloc
--sloppy-malloc
--alignment
The alternative_free ``need'' could go, too, since Memcheck is now in complete
control of free(), yay -- another horribility.
The bad_free and free_mismatch events could go too, since they're now not
detected by core, yay -- yet another horribility.
Moved malloc() et al wrappers for Memcheck out of vg_clientmalloc.c into
mac_malloc_wrappers.c. Helgrind has its own wrappers now too.
Introduced VG_USERREQ__CLIENT_CALL[123] client requests. When a skin function
is operating on the simd CPU, this will call a given function and run it on the
real CPU. The macros VG_NON_SIMD_CALL[123] in valgrind.h present a cleaner
interface to actually use. Also introduce analogues of these that pass 'tst'
from the scheduler as the first arg to the called function -- needed for
MC_(client_malloc)() et al.
Fiddled with USERREQ_{MALLOC,FREE} etc. in vg_scheduler.c; they call
SK_({malloc,free})() which by default call VG_(cli_malloc)() -- can't call
glibc's malloc() here. All the other default SK_(calloc)() etc. instantly
panic; there's a lock variable to ensure that the default SK_({malloc,free})()
are only called from the scheduler, which prevents a skin from forgetting to
override SK_({malloc,free})(). Got rid of the unused USERREQ_CALLOC,
USERREQ_BUILTIN_NEW, etc.
Moved special versions of strcpy/strlen, etc, memcpy() and memchr() into
mac_replace_strmem.c -- they are only necessary for memcheck, because the
hyper-optimised normal glibc versions confuse it, and for memcpy() etc. overlap
checking.
Also added dst/src overlap checks to strcpy(), memcpy(), strcat(). They are
reported not as proper errors, but just with single line warnings, as for silly
args to malloc() et al; this is mainly because they're on the simulated CPU
and proper error handling would be a pain; hopefully they're rare enough to
not be a problem. The strcpy check is done after the copy, because it would
require counting the length of the string beforehand. Also added strncpy() and
strncat(), which have overlap checks too. Note that addrcheck doesn't do
overlap checking.
Put USERREQ__LOGMESSAGE in vg_skin.h to do the overlap check error messages.
After removing malloc() et al and strcpy() et al out of vg_clientfuncs.c, moved
the remaining three things (sigsuspend, VG_(__libc_freeres_wrapper),
__errno_location) into vg_intercept.c, since it contains things that run on the
simulated CPU too. Removed vg_clientfuncs.c altogether.
Moved regression test "malloc3" out of corecheck into memcheck, since corecheck
no longer looks for silly (eg. negative) args to malloc().
Removed the m_eip, m_esp, m_ebp fields from the `Error' type. They were being
set up, and then read immediately only once, only if GDB attachment was done.
So now they're just being held in local variables. This saves 12 bytes per
Error.
Made replacement calloc() check for --sloppy-malloc; previously it didn't.
Added "silly" negative size arg check to realloc(), it didn't have one.
Changed VG_(read_selfprocmaps)() so it can parse the file directly, or from a
previously read buffer. Buffer can be filled with the new
VG_(read_selfprocmaps_contents)(). Using this at start-up to snapshot
/proc/self/maps before the skins do anything, and then parsing it once they
have done their setup stuff. Skins can now safely call VG_(malloc)() in
SK_({pre,post}_clo_init)() without the mmap'd superblock erroneously being
identified as client memory.
Changed the --help usage message slightly, now divided into four sections: core
normal, skin normal, core debugging, skin debugging. Changed the interface for
the command_line_options need slightly -- now two functions, VG_(print_usage)()
and VG_(print_debug_usage)(), and they do the printing themselves, instead of
just returning a string -- that's more flexible.
Removed DEBUG_CLIENTMALLOC code, it wasn't being used and was a pain.
Added a regression test testing leak suppressions (nanoleak_supp), and another
testing strcpy/memcpy/etc overlap warnings (overlap).
Also changed Addrcheck to link with the files shared with Memcheck, rather than
#including the .c files directly.
Commoned up a little more shared Addrcheck/Memcheck code, for the usage
message, and initialisation/finalisation.
Added a Bool param to VG_(unique_error)() dictating whether it should allow
GDB to be attached; for leak checks, because we don't want to attach GDB on
leak errors (causes seg faults). A bit hacky, but it will do.
Had to change lots of the expected outputs from regression files now that
malloc() et al are in vg_replace_malloc.c rather than vg_clientfuncs.c.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1524
where I _should_ have put them in the first place, and fix up the
Makefile.am's accordingly. 'make' and 'make install' now work.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1292
to 4096, to possibly avoid deadlocks under very rare circumstances.
Is fully documented and commented.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@479
VG_(cachesim_discard_notify) is called, the cost centre array for the basic
block is removed from the table, and its counts are aggregated into a single
"discard" cost centre, and the cost centre array is free'd.
The aggregate discard cost centre is given the filename:function_name
"(discarded):(discarded)". Mentioned this in the manual.
Only tested with tests/discard.c. Seems to work well for that case though :)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@385
add a simple compromise, in which the client can notify valgrind
that certain code address ranges are invalid and should be retranslated.
This is done using the VALGRIND_DISCARD_TRANSLATIONS macro in valgrind.h.
At the same time take the opportunity to close the potentially fatal
loophole that translations for executable segments were not being
discarded when those segments were munmapped. They are now.
Documentation updated.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@274
do things like "show functions covering 99% of all D2mr events *and* 99% of all
D2mw events" - before you could only choose the threshold for one.
Useful for me, but probably no-one else. Still mentioned it in the docs,
though.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@269
have been ioctl(TCSETA)'d with a VTIMEout, we appear to need to ask if
the fd is writable, for some reason. Ask me not why. Since this is
strange and potentially troublesome we only do it if the user asks
specially, by specifying --wierd-hacks=ioctl-VTIME.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@264
- No longer aborting when encountering a N_SOL symbol after the 65535th
line in a file, just printing a warning/apology that annotations/messages
might be wrong.
This is a pain to fix properly, since it requires first guessing when a
line number overflow happens, then switching to one or more other files,
then switching back.
manual: wibble
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@225