80 Commits

Author SHA1 Message Date
Julian Seward
ac90e2a5a6 Fill in a few more SSE/SSE2 insns, with current aim of being able to
run Qt-3.1 as built with "icc -xW" (P4 code generation).  Hopefully by
now I've worked through most SSE/SSE2 conceptual nasties, and it's
mostly a question of filling in the gaps.

I think I might have created a bug of some kind with SSE3g_RegWr.  My
current test app segfaults if I run without --optimise=no, which makes
me think I've written something erroneous in the UInstr predicates
controlling optimisation.  I don't know what though.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1676
2003-06-12 00:56:06 +00:00
Nicholas Nethercote
9025dfb57d Added support for 'lahf', the twin of 'sahf' which was already implemented.
Tested briefly, seems to work.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1668
2003-06-03 13:38:51 +00:00
Nicholas Nethercote
6cae340b5e comments only
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1659
2003-05-30 09:37:26 +00:00
Julian Seward
5777e313ad Implement a few SSE instructions, enough to run bzip2 when compiled
with the Intel C compiler (7.1.009) with vectorisation for SSE engaged
(-xK).


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1651
2003-05-25 01:07:34 +00:00
Nicholas Nethercote
136a5e69d5 This commit fixes up the handling of shadow registers quite a bit.
Removed the SK_(written_shadow_regs_values)() function.  Instead, skins that
use shadow regs can track the `post_regs_write_init' event, and set the shadow
regs from within it.  This is much more flexible, since it allows each shadow
register to be set to a separate value if necessary.  It also matches the new
shadow-reg-change events described below.

In the core, there were some places where the shadow regs were changed, and
skins had no way of knowing about it, which was a problem for some skins.
So I added a bunch of new events to notify skins about these:

  post_reg_write_syscall_return
  post_reg_write_deliver_signal
  post_reg_write_pthread_return
  post_reg_write_clientreq_return
  post_reg_write_clientcall_return

Any skin that uses shadow regs should almost certainly track these events.  The
post_reg_write_clientcall_return allows a skin to tailor the shadow reg of the
return value of a CLIENTCALL'd function appropriately;  this is especially
useful when replacing malloc() et al.

Defined some macros that should be used *whenever the core changes the value of
a shadow register* :

  SET_SYSCALL_RETVAL
  SET_SIGNAL_EDX          (maybe should be SET_SIGNAL_RETVAL? ... not sure)
  SET_SIGNAL_ESP
  SET_CLREQ_RETVAL
  SET_CLCALL_RETVAL
  SET_PTHREQ_ESP
  SET_PTHREQ_RETVAL

These replace all the old SET_EAX and SET_EDX macros, and are added in a few
places where the shadow-reg update was missing.

Added shadow registers to the machine state saved/restored when signal handlers
are pushed/popped (they were missing).

Added skin-callable functions VG_(set_return_from_syscall_shadow)() and
VG_(get_exit_status_shadow)() which are useful and abstract away from which
registers the results are in.

Also, poll() changes %ebx (it's first argument) sometimes, I don't know why.
So we notify skins about that too (with the `post_reg_write_syscall_return'
event, which isn't ideal I guess...)


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1642
2003-05-19 15:04:06 +00:00
Nicholas Nethercote
1048641855 improved comments only
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1641
2003-05-19 11:16:50 +00:00
Nicholas Nethercote
7a043c3360 wibble
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1640
2003-05-19 08:38:23 +00:00
Julian Seward
77cf0ff5e8 Add UCode opcodes for SSE/SSE2.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1639
2003-05-18 11:56:39 +00:00
Nicholas Nethercote
c0f715e9ef These client requests were moved to include/vg_skin.h a while ago, but I forgot
to delete them from here.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1626
2003-05-12 08:47:57 +00:00
Nicholas Nethercote
90ef0ac1d6 Moved the CLIENT_tstCALL[0123] requests out of valgrind.h into vg_skin.h,
because there was no point exposing them to clients, as they don't know the
ThreadState type.

Also, removed the LOGMESSAGE request type, replaced it with calls to
VG_(message) via the generic VALGRIND_NON_SIMD_CALL2.

In fact, almost every single pthread client request could be removed in this
same way.  That would result in less code, which would be nice... yeah, real
nice.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1584
2003-05-02 17:53:54 +00:00
Nicholas Nethercote
8dd1a0138c Fixed a bug in Cachegrind -- if the profiled program changes working directory,
the output file wouldn't get written.  No longer creating the file at startup
and then writing it at the end;  just writing it at the end.  Also recording
the start directory at the start so that the output ends up in it even if the
program does change directory.

Had to add VG_(getcwd)() to vg_mylibc.c for this.

Added a regression test for it too.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1576
2003-04-30 20:23:58 +00:00
Julian Seward
4efd705c4b Fix threading problems on glibc-2.3.2 or later. Note this is *not*
NPTL support.

The behaviour of weak vs strong symbols seems to have changed in
glibc-2.3.2.  This caused problems in coregrind/vg_intercept.c,
wherein strong symbols in vg_libpthread.c were intended to
override weak symbols in vg_intercept.c, in order to give alternative
thread-safe implementations of some functions, poll(), select(), etc.

The change involves moving the nonblocking implementations of poll, etc
into vg_intercept.c, renaming them to (eg)  VGR_(poll), and routing
all calls to poll to VGR_(poll) [dually for other such fns].  This
means even single-threaded programs now use these functions, but
that doesn't strike me as harmful.

MERGE TO STABLE, if it doesn't break anything


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1559
2003-04-26 20:11:15 +00:00
Nicholas Nethercote
092c9b944b Added "Int exitcode" argument to SK_(fini)(), because it could be useful
for skins.

Changed lackey to print out the exit code.

Changed AUTOMAKE_OPTIONS back to 1.5 (whoops)


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1538
2003-04-22 21:41:40 +00:00
Nicholas Nethercote
2b1c838711 Renamed VG_NON_SIMD_CALL1 (and friends) as VALGRIND_NON_SIMD_CALL1 to be
consistent with the names of the other client requests.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1534
2003-04-21 13:30:55 +00:00
Nicholas Nethercote
1b48c55fc5 Added two client requests: VALGRIND_COUNT_ERRORS and VALGRIND_COUNT_LEAKS.
The first returns the number of errors found so far, and is a core request.
The second returns the number of bytes found
reachable/dubious/leaked/suppressed by all leak checks so far, for Memcheck and
Addrcheck.

Both are useful for using Valgrind in regression test suites where multiple
tests are present in a single file -- one can run Valgrind with no output
(using --logfile-fd=-1) and use the requests after each test to determine if
any errors happened.

Had to rename and make public vg_n_errs_found --> VG_(n_errs_found) to do so.
Nb: leak errors are not counted as errors for the purposes of
VALGRIND_COUNT_ERRORS.  This was decided as the best thing to do after
discussion with Olly Betts, who original suggested these changes.

Pulled out common client request code shared between Memcheck and Addrcheck.

Added a regression test for this.

Added some documentation too.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1533
2003-04-21 13:24:40 +00:00
Nicholas Nethercote
ac7027c441 Updated copyright notices for 2003. Only 4 months late.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1526
2003-04-15 14:58:06 +00:00
Nicholas Nethercote
982fa6481a -----------------------------------------------------------------------------
overview
-----------------------------------------------------------------------------
Previously Valgrind had its own versions of malloc() et al that replaced
glibc's.  This is necessary for various reasons for Memcheck, but isn't needed,
and was actually detrimental, to some other skins.  I never managed to treat
this satisfactorily w.r.t the core/skin split.

Now I have.  If a skin needs to know about malloc() et al, it must provide its
own replacements.  But because this is not uncommon, the core provides a module
vg_replace_malloc.c which a skin can link with, which provides skeleton
definitions, to reduce the amount of work a skin must do.  The skeletons handle
the transfer of control from the simd CPU to the real CPU, and also the
--alignment, --sloppy-malloc and --trace-malloc options.  These skeleton
definitions subsequently call functions SK_(malloc), SK_(free), etc, which the
skin must define;  in these functions the skin can do the things it needs to do
about tracking heap blocks.

For skins that track extra info about malloc'd blocks -- previously done with
ShadowChunks -- there is a new file vg_hashtable.c that implements a
generic-ish hash table (using dodgy C-style inheritance using struct overlays)
which allows skins to continue doing this fairly easily.

Skins can also replace other functions too, eg. Memcheck has its own versions
of strcpy(), memcpy(), etc.

Overall, it's slightly more work now for skins that need to replace malloc(),
but other skins don't have to use Valgrind's malloc(), so they're getting a
"purer" program run, which is good, and most of the remaining rough edges from
the core/skin split have been removed.

-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Moved malloc() et al intercepts from vg_clientfuncs.c into vg_replace_malloc.c.
Skins can link to it if they want to replace malloc() and friends;  it does
some stuff then passes control to SK_(malloc)() et al which the skin must
define.  They can call VG_(cli_malloc)() and VG_(cli_free)() to do the actual
allocation/deallocation.  Redzone size for the client (the CLIENT arena) is
specified by the static variable VG_(vg_malloc_redzone_szB).
vg_replace_malloc.c thus represents a kind of "mantle" level service.

To get automake to build vg_replace_malloc.o, had to resort to a similar trick
as used for the demangler -- ask for a "no install" library (which is never
used) to be built from it.

Note that all malloc, calloc, realloc, builtin_new, builtin_vec_new, memalign
are now aware of --alignment, when running on simd CPU or real CPU.

This means the new_mem_heap, die_mem_heap, copy_mem_heap and ban_mem_heap
events no longer exist, since the core doesn't control malloc() any more, and
skins can watch for these events themselves.

This required moving all the ShadowChunk stuff out of the core, which meant
the sizeof_shadow_block ``need'' could be removed, yay -- it was a horrible
hack.  Now ShadowChunks are done with a generic HashTable type, in
vg_hashtable.c, which skins can "inherit from" (in a dodgy C-only fashion by
using structs with similar layouts).  Also, the free_list stuff was all moved
as a part of this.  Also, VgAllocKind was moved out of core into
Memcheck/Addrcheck and renamed MAC_AllocKind.

Moved these options out of core into vg_replace_malloc.c:
    --trace-malloc
    --sloppy-malloc
    --alignment

The alternative_free ``need'' could go, too, since Memcheck is now in complete
control of free(), yay -- another horribility.

The bad_free and free_mismatch events could go too, since they're now not
detected by core, yay -- yet another horribility.

Moved malloc() et al wrappers for Memcheck out of vg_clientmalloc.c into
mac_malloc_wrappers.c.  Helgrind has its own wrappers now too.

Introduced VG_USERREQ__CLIENT_CALL[123] client requests.  When a skin function
is operating on the simd CPU, this will call a given function and run it on the
real CPU.  The macros VG_NON_SIMD_CALL[123] in valgrind.h present a cleaner
interface to actually use.  Also introduce analogues of these that pass 'tst'
from the scheduler as the first arg to the called function -- needed for
MC_(client_malloc)() et al.

Fiddled with USERREQ_{MALLOC,FREE} etc. in vg_scheduler.c; they call
SK_({malloc,free})() which by default call VG_(cli_malloc)() -- can't call
glibc's malloc() here.  All the other default SK_(calloc)() etc. instantly
panic; there's a lock variable to ensure that the default SK_({malloc,free})()
are only called from the scheduler, which prevents a skin from forgetting to
override SK_({malloc,free})().  Got rid of the unused USERREQ_CALLOC,
USERREQ_BUILTIN_NEW, etc.

Moved special versions of strcpy/strlen, etc, memcpy() and memchr() into
mac_replace_strmem.c -- they are only necessary for memcheck, because the
hyper-optimised normal glibc versions confuse it, and for memcpy() etc. overlap
checking.

Also added dst/src overlap checks to strcpy(), memcpy(), strcat().  They are
reported not as proper errors, but just with single line warnings, as for silly
args to malloc() et al;  this is mainly because they're on the simulated CPU
and proper error handling would be a pain;  hopefully they're rare enough to
not be a problem.  The strcpy check is done after the copy, because it would
require counting the length of the string beforehand.  Also added strncpy() and
strncat(), which have overlap checks too.  Note that addrcheck doesn't do
overlap checking.

Put USERREQ__LOGMESSAGE in vg_skin.h to do the overlap check error messages.

After removing malloc() et al and strcpy() et al out of vg_clientfuncs.c, moved
the remaining three things (sigsuspend, VG_(__libc_freeres_wrapper),
__errno_location) into vg_intercept.c, since it contains things that run on the
simulated CPU too.  Removed vg_clientfuncs.c altogether.

Moved regression test "malloc3" out of corecheck into memcheck, since corecheck
no longer looks for silly (eg. negative) args to malloc().

Removed the m_eip, m_esp, m_ebp fields from the `Error' type.  They were being
set up, and then read immediately only once, only if GDB attachment was done.
So now they're just being held in local variables.  This saves 12 bytes per
Error.

Made replacement calloc() check for --sloppy-malloc;  previously it didn't.

Added "silly" negative size arg check to realloc(), it didn't have one.

Changed VG_(read_selfprocmaps)() so it can parse the file directly, or from a
previously read buffer.  Buffer can be filled with the new
VG_(read_selfprocmaps_contents)().  Using this at start-up to snapshot
/proc/self/maps before the skins do anything, and then parsing it once they
have done their setup stuff.  Skins can now safely call VG_(malloc)() in
SK_({pre,post}_clo_init)() without the mmap'd superblock erroneously being
identified as client memory.

Changed the --help usage message slightly, now divided into four sections: core
normal, skin normal, core debugging, skin debugging.  Changed the interface for
the command_line_options need slightly -- now two functions, VG_(print_usage)()
and VG_(print_debug_usage)(), and they do the printing themselves, instead of
just returning a string -- that's more flexible.

Removed DEBUG_CLIENTMALLOC code, it wasn't being used and was a pain.

Added a regression test testing leak suppressions (nanoleak_supp), and another
testing strcpy/memcpy/etc overlap warnings (overlap).

Also changed Addrcheck to link with the files shared with Memcheck, rather than
#including the .c files directly.

Commoned up a little more shared Addrcheck/Memcheck code, for the usage
message, and initialisation/finalisation.

Added a Bool param to VG_(unique_error)() dictating whether it should allow
GDB to be attached; for leak checks, because we don't want to attach GDB on
leak errors (causes seg faults).  A bit hacky, but it will do.

Had to change lots of the expected outputs from regression files now that
malloc() et al are in vg_replace_malloc.c rather than vg_clientfuncs.c.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1524
2003-04-15 13:03:23 +00:00
Nicholas Nethercote
594c7fc446 This commit moves some skin-specific stuff out of core, and generally
neatens other things up.

Also, it adds the --gen-suppressions option for automatically generating
suppressions for each error.

Note that it changes the core/skin interface:
SK_(dup_extra_and_update)() is replaced by SK_(update_extra)(), and
SK_(get_error_name)() and SK_(print_extra_suppression_info)() are added.


-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Removed ac_common.c -- it just #included another .c file;  moved the
#include into ac_main.c.

Introduced "mac_" prefixes for files shared between Addrcheck and Memcheck,
to make it clearer which code is shared.  Also using a "MAC_" prefix for
functions and variables and types that are shared.  Addrcheck doesn't see
the "MC_" prefix at all.

Factored out almost-identical mc_describe_addr() and describe_addr()
(AddrCheck's version) into MAC_(describe_addr)().

Got rid of the "pp_ExeContext" closure passed to SK_(pp_SkinError)(), it
wasn't really necessary.

Introduced MAC_(pp_shared_SkinError)() for the error printing code shared by
Addrcheck and Memcheck.  Fixed some bogus stuff in Addrcheck error messages
about "uninitialised bytes" (there because of an imperfect conversion from
Memcheck).

Moved the leak checker out of core (vg_memory.c), into mac_leakcheck.c.
 - This meant the hacky way of recording Leak errors, which was different to
   normal errors, could be changed to something better:  introduced a
   function VG_(unique_error)(), which unlike VG_(maybe_record_error)() just
   prints the error (unless suppressed) but doesn't record it.  Used for
   leaks;  a much better solution all round as it allowed me to remove a lot
   of almost-identical code from leak handling (is_suppressible_leak(),
   leaksupp_matches_callers()).

 - As part of this, changed the horrible SK_(dup_extra_and_update) into the
   slightly less horrible SK_(update_extra), which returns the size of the
   `extra' part for the core to duplicate.

 - Also renamed it from VG_(generic_detect_memory_leaks)() to
   MAC_(do_detect_memory_leaks).  In making the code nicer w.r.t suppressions
   and error reporting, I tied it a bit more closely to Memcheck/Addrcheck,
   and got rid of some of the args.  It's not really "generic" any more, but
   then it never really was.  (This could be undone, but there doesn't seem
   to be much point.)

STREQ and STREQN were #defined in several places, and in two different ways.
Made global macros VG_STREQ, VG_CLO_STREQ and VG_CLO_STREQN in vg_skin.h.

Added the --gen-suppressions code.  This required adding the functions
SK_(get_error_name)() and SK_(print_extra_suppression_info)() for skins that
use the error handling need.

Added documentation for --gen-suppressions, and fixed some other minor document
problems.

Various other minor related changes too.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1517
2003-04-08 00:08:52 +00:00
Nicholas Nethercote
f360d3a384 -----------------------------------------------------------------------------
overview
-----------------------------------------------------------------------------
This commit introduces an optimisation that speeds up Memcheck by roughly
-3 -- 28%, and Addrcheck by 1 -- 36%, at least for the SPEC2000 benchmarks on
my 1400MHz Athlon.

Basic idea: that handling of A/V bit updates on %esp-adjustments was quite
sub-optimal -- for each "PUT ESP", a function was called that computed the
delta from the old and new ESPs, and then called a looping function to deal
with it.

Improvements:

  1. most of the time, the delta can be seen from the code.  So there's no need
     to compute it.

  2. when the delta is known, we can directly call a skin function to handle it.

  3. we can specialise for certain common cases (eg. +/- 4, 8, 12, 16, 32),
     including having unrolled loops for these.

This slightly bloats UCode because of setting up args for the call, and for
updating ESP in code (previously was done in the called C function).  Eg. for
`date' the code expansion ratio goes from 14.2 --> 14.6.  But it's much faster.

Note that skins don't have to use the specialised cases, they can just
define the ordinary case if they want;  the specialised cases are only used
if present.

-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Removed addrcheck/ac_common.c, put its (minimal) contents in ac_main.c.

Updated the major interface version, because this change isn't binary
compatible with the old core/skin interface.

Removed the hooks {new,die}_mem_stack_aligned, replaced with the better
{new,die}_mem_stack_{4,8,12,16,32}.  Still have the generic {die,new}_mem_stack
hooks.  These are called directly from UCode, thanks to a new pass that occurs
between instrumentation and register allocation (but only if the skin uses
these stack-adjustment hooks).  VG_(unknown_esp_update)() is called from UCode
for the generic case;  it determines if it's a stack switch, and calls the
generic {new,die}_stack_mem hooks accordingly.  This meant
synth_handle_esp_assignment() could be removed.

The new %esp-delta computation phase is in vg_translate.c.

In Memcheck and Addrcheck, added functions for updating the A and V bits of a
single aligned word and a single aligned doubleword.  These are called from the
specialised functions new_mem_stack_4, etc.  Could remove the one for the old
hooks new_mem_stack_aligned and die_mem_stack_aligned.

In mc_common.h, added a big macro containing the definitions of new_mem_stack_4
et al.  It's ``instantiated'' separately by Memcheck and Addrcheck.  The macro
is a bit klugey, but I did it that way because speed is vital for these
functions, so eg. a function pointer would have slowed things down.

Updated the built-in profiling events appropriately for the changes (removed
one old event, added a new one;  finding their names is left as an exercise for
the reader).

Fixed memory event profiling in {Addr,Mem}check, which had rotted.

A few other minor things.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1510
2003-04-07 14:40:25 +00:00
Julian Seward
449e67d079 Implement support for the MMX instruction set. The scheme used is
the same as that for FPU instructions.  That is, regard the MMX state
(which is the same as the FPU state) opaquely, and every time we
need to do a MMX instruction, move the simulated MMX state into the
real CPU, do the instruction, and move it back.  JeremyF's optimisation
to minimise FPU saves/restores applies automatically here.

So, this scheme is simple.  It will cause memcheck to complain bitterly
if uninitialised data is copied through the MMX registers, in the same
way that memcheck complains if you move uninit data through the FPU
registers.  Whether this turns out to be a problem remains to be seen.

Most instructions are done, and doing the rest is easy enough, I just
need people to send test cases so I can do them on demand.

(Core) UCode has been extended with 7 new uinstrs:

   MMX1 MMX2 MMX3
      -- 1/2/3 byte mmx insns, no references to
         integer regs or memory, copy exactly to the output stream.

   MMX_MemRd  MMX_MemWr
      -- 2 byte mmx insns which read/write memory and therefore need
         to have an address register patched in at code generation
         time.  These are the analogues to FPU_R / FPU_W.

   MMX_RegRd  MMX_RegWr
      -- These have no analogues in FPU land.  They hold 2 byte insns
         which move data to/from a normal integer register (%eax etc),
         and so this has to be made explicit so that (1) a suitable
         int reg can be patched in at codegen time, and (2) so that
         memcheck can do suitable magic with the V bits going into/
         out of the MMX regs.

Nulgrind (ok, this is a nop, but still ...) and AddrCheck's
instrumenters have been extended to cover these new UInstrs.  All
others (cachesim, memcheck, lackey, helgrind, did I forget any)
abort when they see any of them.  This may be overkill but at least
it ensures we don't forget to implement it in those skins.
[A bad thing would be that some skin silently passes along
MMX uinstrs because of a default: case, when it should actually
do something with them.]

If this works out well, I propose to backport this to 2_0_BRANCH.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1483
2003-03-26 21:08:13 +00:00
Julian Seward
d3da5cf2bd Comment change only: remove discussion of --client-perms flag and clarify
performance consequences of client requests.

MERGE TO STABLE


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1460
2003-03-15 23:39:11 +00:00
Julian Seward
ff56f5e9f3 Various fixes to the client-perms include files to stop gccs yelping
at high warning levels.  Partially due to Andreas Jaeger and
Hans-Peter Nilsson.

MERGE TO STABLE.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1457
2003-03-15 19:20:52 +00:00
Julian Seward
c53966da7c A little cpp magic to cause compilation to fail if valgrind.h is included
directly into sources (it should not be, and was causing people problems).

MERGE TO STABLE


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1456
2003-03-15 19:12:43 +00:00
Nicholas Nethercote
77295d6e4c vg_profile.c, which is #included by skins that want to profile, was using some
core only functions (vg_assert and VG_(core_panic)), which screwed things up.
Replaced them with the skin versions.  I don't know how this ever worked.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1450
2003-03-06 15:56:37 +00:00
Nicholas Nethercote
b8faaa5488 [Julian, you might like to check these changes]
Fixed demangler bug -- it was relying on glibc for some functions.  This
triggered an incredibly obscure bug in my experimental skin -- memcpy() was
called within the demangler at (about?) the same time as the dynamic linker was
fiddling with the memcpy() entry, which caused one word of memory (probably
some counter in the dynamic linker) to be incremented, which my skin didn't
like.

So I removed all (AFAICT) of the demangler's dependencies on glibc.  This
required adding macros for memset, memcpy, strlen, strcmp..., to replace them
with their VG_(...) version.  The only #includes now are to .h files that are
part of Valgrind.

Also required #defining "size_t" as "Int".

Also required adding VG_(memcmp)() to vg_mylibc.c.

Also removed the "-1 == EOF" part of the compile-time test in safe-ctype.h
that checks the character set is ASCII.  This was to remove the dependency
on stdio.h.  Slightly dodgy, but should be ok I think/hope.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1436
2003-02-24 10:49:08 +00:00
Nicholas Nethercote
3d8b6976f0 Added two new events: pre_deliver_signal and post_deliver_signal.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1435
2003-02-24 10:42:47 +00:00
Nicholas Nethercote
48b80f2249 Added a useful skin instrumentation function.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1433
2003-02-24 10:32:51 +00:00
Nicholas Nethercote
3d007bbf9a Fixed a minor bug -- the condition for determining whether
VG_(handle_esp_assignment)() was needed by a skin (and thus whether to register
it in the baseBlock) was different to that used when determining whether to
call it in code generation... so it could be (attempted to be) called having
not been registered.

Fixed this by consistifying the conditions, using a function
VG_(need_to_handle_esp_assignment)() that is used in both places.  The bug
hadn't been found previously because no existing skin exercised the mismatched
conditions in conflicting ways.

Also took VG_(track).post_mem_write out of consideration because it's no longer
important (due to a change in how stack switching is detected).

----
Improved the error message for when a helper can't be found in the baseBlock --
now looks up the debug info to tell you the name of the not-found function.

----
Increased the number of noncompact helpers allowed from 8 to 24

----
Removed a magic number that was hardcoded all over the place, introducing
VG_MAX_REGS_USED for the size of the arrays needed by VG_(get_reg_usage)()

----
Also added these functions

   VG_(get_archreg)()
   VG_(get_thread_archreg)()
   VG_(get_thread_shadow_archreg)()
   VG_(set_thread_shadow_archreg)()

which can be useful for skins.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1419
2003-02-10 10:17:26 +00:00
Nicholas Nethercote
e96c064080 Made VGOFF_(helper_idiv_64_32) and all the similar helper offsets visible to
skins, so they can determine which helper is being called for CALLM
instructions.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1415
2003-02-03 12:33:31 +00:00
Nicholas Nethercote
94e46fbb49 Made the setting of VG_(details).avg_translation_sizeB optional, defaulting to
100 bytes (added VG_DEFAULT_TRANS_SIZEB).  Took the now-unnecessary settings
out of Nulgrind and CoreCheck.  Also made .avg_translation_sizeB a UInt (from
an Int), to avoid possibility of negatives.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1413
2003-02-03 12:20:07 +00:00
Nicholas Nethercote
124b819366 Added some functions for skins to access shadow registers:
VG_(get_shadow_archreg), VG_(set_shadow_archreg), VG_(shadow_archreg_address).
Curiously, the only way skins could previously access them was with
VG_(shadow_reg_offset), which wasn't very flexible.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1412
2003-02-03 12:03:22 +00:00
Nicholas Nethercote
c8a14631c3 Renamed VG_(nameCondcode)() as VG_(name_UCondcode)() to make it consistent
with similar functions, and made it visible to skins (useful).

Also bumped up the skin interface minor version number due to this change; this
bumping will cover any other binary-compatible changes between now and the next
release (after 1.9.3).


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1410
2003-02-03 11:17:46 +00:00
Nicholas Nethercote
b1bf3397b1 Added VG_(get_obj)().
Also added declaration for VG_(get_error_where)() to vg_skin.h (which should
have been included with the last commit).


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1407
2003-01-28 20:40:57 +00:00
Julian Seward
79a981783a Implement suppressions for leak checks, which is a fairly frequently
asked-for feature.

A leak-check suppression looks like any other, and has the name 'Leak':

{
   example-leak-suppression
   Memcheck,Addrcheck:Leak
   fun:malloc
   fun:foo
   fun:main
}

Fitting this into the core/skin split proved very tricky.  Problem is
we want to scan the suppressions list to find Leak suppressions, but

- The core code can't do it because LeakSupp is a skin-specific
  suppression kind.

- The skin code can't do it because most (all) of the types and
  structures for the suppressions are private to the core.

Eventual "solution" (least-worst thing I could think of) is for the
skins using the leak checker to pass it the value of LeakSupp.
Even that isn't really clean because the skins consider it a value
of type MemCheckSuppKind but the core thinks it must be a
CoreSuppKind, and the two are not to be reconciled.  So I kludged
around this by casting it to a UInt.

Nick, perhaps you know some way to smooth this out?

Apart from that all changes are straightforward.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1390
2002-12-26 01:53:45 +00:00
Julian Seward
5032cf7572 Change the behaviour of VG_(get_fnname) back to what it was, viz, not
adding offsets ("+N") to the end of function names.  Make a new
function VG_(get_fnname_w_offset) with that behaviour and use it for
%y in VG_(printf) et al.

This is needed so that all addresses within a function generate the
same function name.  The offset'd behaviour was breaking the cache
profiler and dependent program kcachegrind.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1381
2002-12-15 13:11:39 +00:00
Julian Seward
9b619594c2 Merge patch from JeremyF:
72-jump

Add some codegen infrastructure to make it easier to generate local
jumps. If you want to generate a local backwards jump, use
VG_(init_target)(&tgt) to initialize the target descriptor, then
VG_(emit_target_back)(&tgt) just before emitting the target
instruction. Then, when emitting the delta for the jump, call
VG_(emit_delta)(&tgt).

Forward jumps are analogous, except that you call VG_(emit_delta)()
then VG_(emit_target_forward)().

The new emit function, VG_(emit_jcondshort_target)() takes a target
pointer rather than a delta.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1364
2002-12-12 23:42:48 +00:00
Julian Seward
9903164536 Merge patches from JeremyF, to do lazy eflags updating:
- D flag is seperated from the rest (OSZCAP)

- Minimise transfers between real and simulated %eflags since these
  are very expensive.

61-special-d

Make the D flag special. Store it separately in the baseblock rather
than in EFLAGs. This is because it is used almost completely unlike
the other flags, and mashing them together just makes maintaining
eflags hard.

62-lazy-eflags

Implements lazy eflags save and restore. Helps a lot.

Hopefully more documentation to follow.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1346
2002-12-08 18:20:01 +00:00
Julian Seward
bf0d5036da Merge patch from JeremyF:
50-fast-cond

Implement Julian's idea for fast conditional jumps. Rather than fully
restoring the eflags register with an expensive push-popf pair, just
test the flag bits directly out of the base block. Faster, and smaller
code too!


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1339
2002-11-30 15:01:01 +00:00
Julian Seward
31fb0482e7 Complete integration of the new code management (sectored FIFO) story.
This commit adds stats gathering / printing (use -v -v), and selection
of sector size decided by asking skins, via
VG_(details).avg_translation_sizeB, the average size of their
translations.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1334
2002-11-30 00:49:43 +00:00
Julian Seward
0191bd2bd6 Merge patch from JeremyF:
27-nvalgrind

Make valgrind.h pay attention to the preprocessor symbol NVALGRIND. If
defined, it compiles out the Valgrind magic sequence and just assigns
the result with the default return. This is analogous to NDEBUG's
effect on assert().


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1320
2002-11-16 11:06:50 +00:00
Nicholas Nethercote
7cf2e186e3 Lots of changes to future-proof the core/skin interface, making it less likely
that changes will cause binary incompatibilities.  Mostly done by hiding naked
structs with function calls.

Structs hidden in this way were: UCodeBlock, SkinSupp and SkinError (which were
merged back with CoreSupp and CoreError into single types Supp and Error),
ShadowChunk, VgDetails, VgNeeds and VgTrackEvents.  The last three are the most
important ones, as they are (I think) the most likely to change.

Suitable get()/set() methods were defined for each one.  The way UCodeBlocks
are copied for instrumentation by skins is a little different now, using
setup_UCodeBlock.  Had to add a few other functions here n there.  Changed
how SK_(complete_shadow_chunk) works a bit.

Added a file coregrind/vg_needs.c which contains all the get/set functions.
It's pretty simple.

The changes are not totally ideal -- eg. ShadowChunks has get()/set() methods
for its `next' field which arguably shouldn't be exposed (betraying the fact
that it's a linked list), and the get()/set() methods are a bit cumbersome at
times, esp. for `Error' because the fields are accessed quite a few times, and
the treatment of Supps and Errors is a bit inconsistent (but they are used in
different ways), and sizeof_shadow_blocks is still a hack.  But still better
than naked structs.  And one advantage is that a bit of sanity checking can be
performed by the get()/set() methods, as is done for VG_({get,set}_sc_extra)()
to make sure no reading/writing occurs outside the allowed area.

I didn't do it for UInstr, because its fields are accessed directly in lots and
lots of spots, which would have been a great big pain and I was a little
worried about overhead of calling lots of extra functions, although in practice
translation times are small enough that it probably doesn't matter.

Updated the example skin and the docs, too, hurrah.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1314
2002-11-14 12:42:47 +00:00
Julian Seward
18b7ed0c53 Merge patch from JeremyF:
39-lock-prefix

Add a new UInstr LOCK to represent a "lock" prefix in the instruction
stream. This has the same semantics as NOP, but allows a skin to tell
whether a group of UInstrs associated with an x86 instruction are
meant to be locked.

HELGRIND: uses the LOCK UInstr to automatically take and release a
special __BUS_HARDWARE_LOCK__ around locked instructions. This only
works properly if all instructions touching a given address are locked
(even reads).


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1310
2002-11-13 22:42:13 +00:00
Julian Seward
8cd862b1cb Merge patch from JeremyF:
33-pre_mutex_lock

HELGRIND: two updates: add a pre_mutex_lock tracking function, so the
skin can do something before the thread blocks. This allows us to do
lock ordering tests before the thread blocks in the deadlock we'd like
to report...


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1306
2002-11-13 22:29:34 +00:00
Julian Seward
f2beb7256a Merge patch from JeremyF:
32-hg-lifetime-segments

HELGRIND: implement the algorithm described in "Runtime Checking of
Multithreaded Applications with Visual Threads". Rather than working
with thread IDs, this algorithm breaks the lifetime of a thread up
into thread lifetime segments, and arranges them in an interference
graph.

If a memory location is in exclusive state and it is touched by
another thread, it compares the TLSs of the old owner and the new
thread. If the two TLSs can't possibly overlap in time (for example,
one TLS is the parent before a child thread is created, and the other
TLS is the child thread) the memory location's ownership is
transferred rather than moving it into a shared state. This allows a
parent thread to set up some memory and then create a new child,
handing ownership of that memory to the child, without generating
spurious errors.

At present the only synchonization events used to create new TLSs are
thread create and thread join, though in principle any synchronization
event would work.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1305
2002-11-13 22:25:51 +00:00
Julian Seward
52c333e71f Merge patch from JeremyF:
31-hg-shadow-execontext

HELGRIND: Add option to record ExeContext for every word access. This
is probably very slow and memory hungry, but it helps make the error
reports more useful. Defaults to off.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1304
2002-11-13 22:22:25 +00:00
Nicholas Nethercote
488ff9a93a Changed Makefiles so that the following files are installed:
valgrind.h --> $prefix/include/valgrind/valgrind.h
  memcheck.h --> $prefix/include/valgrind/memcheck.h

This mirrors the lib/ structure.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1289
2002-11-12 10:53:31 +00:00
Nicholas Nethercote
9c534e3a5f Added a basic core/skin interface versioning system. Each skin must use the
macro VG_DETERMINE_INTERFACE_VERSION exactly once.  If the X.Y core and skin
versions don't have a matching X (indicating binary incompatibility), Valgrind
will abort execution immediately at startup.

I even documented it in the skins guide!


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1279
2002-11-08 15:48:16 +00:00
Julian Seward
d9b5337f4b Implement --logfile=<file>, which causes all the log output to be
written to "<file>.pid<pid>".  Useful for tracing trees of processes.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1269
2002-10-27 20:28:29 +00:00
Julian Seward
7240057bc8 Merge patch from Jeremy Fitzhardinge:
14-hg-mmap-magic-virgin
  This does two things:

  1. change the signatures of the new_mem_mmap and change_mem_mprotect
  functions to remove the pointless 'nn' argument. This makes them match
  the signature of new_mem_startup...

  2. change helgrind to mark memory created by mmap as if it were the
  same as other magically pre-inited memory. Implement this by pointing
  helgrind's new_mem_mmap function at new_mem_startup.


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1263
2002-10-23 21:46:13 +00:00
Julian Seward
61ff08d6e5 Merge patch from Jeremy Fitzhardinge:
13-kill-1ifroot
  Kill VG_(get_current_tid_1_if_root)() and replace it with the slightly
  more appetising (though still hackish)
  VG_(get_current_or_recent_tid)(). This is intended for use when
  there's no thread actually loaded into the baseblock, but we're doing
  work on behalf of the the thread that was last running (such as during
  a syscall).

  This probably fixes a bug with helgrind misattributing memory created
  with mmap to thread 1 rather than the thread which called mmap (though
  the behaviour is still probably wrong: mmapped memory should be
  magically_inited).


git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1262
2002-10-23 21:38:22 +00:00