level things. But they're all over the place. This commits moves
them all to the new docs/internals/ directory, and gives them
a consistent naming scheme.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4196
- Broke part of m_scheduler off into a new module m_threadstate. It
contains ThreadState, VG_(threads)[] and some basic operations on the
thread table. All simple stuff, the complex stuff stays in m_scheduler.
This avoids lots of circular dependencies between m_scheduler and other
modules.
- Managed to finally remove core.h and tool.h, double hurrah!
- Introduced pub_tool_basics.h and pub_core_basics.h, one of which is
include by every single C file.
- Lots of little cleanups and changes related to the above.
- I even did a small amount of documentation updating.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3944
well with those for the CVS version... the I1 accesses are noticeably
higher, but everything else is nearly the same.
There's some ugliness in spots, partly due to shortcomings with Vex. And
CPUID auto-detection is currently disabled, because cpuid is disabled in
general.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3389
because the added VG_(find_root_memory)() is just a stub. And there's a
problem with overlap checking that I haven't worked out yet. Still it's a
start. The commit also brings Memcheck back into the build process,
although mc_main.c is entirely commented out at the moment.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3352
overhaul of the thread support. Many things are now probably broken,
but at least with --tool=none, simple and not-so-simple threaded and
non-thread programs work.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3265
converted by Donna. Hooked it into the build system so they are only
built when specifically asked for, and when doing "make dist".
They're not perfect; in particular, there are the following problems:
- The plain-text FAQ should be built from FAQ.xml, but this is not
currently done. (The text FAQ has been left in for now.)
- The PS/PDF building doesn't work -- it fails with an incomprehensible
error message which I haven't yet deciphered.
Nonetheless, I'm putting it in so others can see it.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3153
compilation now. They both don't work, as I made the minimal changes
necessary to get them compiling (eg. both of the TL_(instrument)()
functions were commented out and replaced with a stub).
This means that 'make dist' should more or less work again, which is
necessary for my playing with the XML documentation.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3107
README), and add some instructions about attaching GDB to Valgrind itself
within it.
This fixes bug 90138.
MERGE WITH STABLE
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2738
- introduce $(inplacedir) like everywhere else
- valgrind.spec doesn't need to be included in "make dist", because it gets
built from valgrind.spec.in at configure-time.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2615
dist". This avoids the need to put it in "EXTRA_DIST", and saves a few lines
in all the docs Makefile.am files.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2614
directory from the source tree. This resolves bug 83040.
Based on patch from Ralf Wildenhues <Ralf.Wildenhues@gmx.de>.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2450
Valgrind's dependency on the dynamic linker for getting started, and
instead takes things into its own hands.
This checkin doesn't add much in the way of new functionality, but it
is the basis for all future work on Valgrind. It allows us much more
flexibility in implementation, and well as increasing the reliability
of Valgrind by protecting it more from its clients.
This patch requires some changes to tools to update them to the changes
in the tool API, but they are straightforward. See the posting "Heads
up: Full Virtualization" on valgrind-developers for a more complete
description of this change and its effects on you.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2118
in it, much of it from 1.0.X days. Did it in such a way that if it doesn't get
touched (and it undoubtedly won't) it won't really go out of date, eg. by
removing temporary details like version numbers, dates, details of specific
software incompatibilities. It's much better to be vague but correct, than
precise but incorrect; having incorrect info in a file as important as the
README is bad. Also removed the README_KDE3_FOLKS file because it's pretty
redundant now. Also added some changes that had been made in the stable branch
but not the HEAD.
Did similar, but smaller changes to README_DEVELOPERS and README_PACKAGERS.
Also updated the valgrind.spec.in file to use the new, post-1.0.X description
in the README.
Also fixed a minor omission in Addrcheck's docs.
MERGE TO STABLE
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2089
rather than "make clean", which is the behaviour recommended by the automake
docs for files built at configure-time.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1859
- changed deprecated INCLUDES variable to AM_CPPFLAGS
- moved the -DVG_LIBDIR definition from AM_CFLAGS into AM_CPPFLAGS
- generally neatened them up a bit -- removed old commented out stuff, fixed a
couple of other minor things
Everything works for me, hopefully it won't break things for anyone else...
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1680
installed, as it was silly since the reg tests themselves aren't installed.
Updated the "make regtest" target to use the uninstalled version in tests/.
Also, vg_regtest now no longer uses the installed version of Valgrind to do the
testing, but instead coregrind/valgrind. This means that you don't have to do
make install with your buggy changes before running the regtests on them :)
I even updated the RPM package .spec file!
Thanks to Dirk M�ller for the suggestion.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1551
for skins.
Changed lackey to print out the exit code.
Changed AUTOMAKE_OPTIONS back to 1.5 (whoops)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1538
overview
-----------------------------------------------------------------------------
Previously Valgrind had its own versions of malloc() et al that replaced
glibc's. This is necessary for various reasons for Memcheck, but isn't needed,
and was actually detrimental, to some other skins. I never managed to treat
this satisfactorily w.r.t the core/skin split.
Now I have. If a skin needs to know about malloc() et al, it must provide its
own replacements. But because this is not uncommon, the core provides a module
vg_replace_malloc.c which a skin can link with, which provides skeleton
definitions, to reduce the amount of work a skin must do. The skeletons handle
the transfer of control from the simd CPU to the real CPU, and also the
--alignment, --sloppy-malloc and --trace-malloc options. These skeleton
definitions subsequently call functions SK_(malloc), SK_(free), etc, which the
skin must define; in these functions the skin can do the things it needs to do
about tracking heap blocks.
For skins that track extra info about malloc'd blocks -- previously done with
ShadowChunks -- there is a new file vg_hashtable.c that implements a
generic-ish hash table (using dodgy C-style inheritance using struct overlays)
which allows skins to continue doing this fairly easily.
Skins can also replace other functions too, eg. Memcheck has its own versions
of strcpy(), memcpy(), etc.
Overall, it's slightly more work now for skins that need to replace malloc(),
but other skins don't have to use Valgrind's malloc(), so they're getting a
"purer" program run, which is good, and most of the remaining rough edges from
the core/skin split have been removed.
-----------------------------------------------------------------------------
details
-----------------------------------------------------------------------------
Moved malloc() et al intercepts from vg_clientfuncs.c into vg_replace_malloc.c.
Skins can link to it if they want to replace malloc() and friends; it does
some stuff then passes control to SK_(malloc)() et al which the skin must
define. They can call VG_(cli_malloc)() and VG_(cli_free)() to do the actual
allocation/deallocation. Redzone size for the client (the CLIENT arena) is
specified by the static variable VG_(vg_malloc_redzone_szB).
vg_replace_malloc.c thus represents a kind of "mantle" level service.
To get automake to build vg_replace_malloc.o, had to resort to a similar trick
as used for the demangler -- ask for a "no install" library (which is never
used) to be built from it.
Note that all malloc, calloc, realloc, builtin_new, builtin_vec_new, memalign
are now aware of --alignment, when running on simd CPU or real CPU.
This means the new_mem_heap, die_mem_heap, copy_mem_heap and ban_mem_heap
events no longer exist, since the core doesn't control malloc() any more, and
skins can watch for these events themselves.
This required moving all the ShadowChunk stuff out of the core, which meant
the sizeof_shadow_block ``need'' could be removed, yay -- it was a horrible
hack. Now ShadowChunks are done with a generic HashTable type, in
vg_hashtable.c, which skins can "inherit from" (in a dodgy C-only fashion by
using structs with similar layouts). Also, the free_list stuff was all moved
as a part of this. Also, VgAllocKind was moved out of core into
Memcheck/Addrcheck and renamed MAC_AllocKind.
Moved these options out of core into vg_replace_malloc.c:
--trace-malloc
--sloppy-malloc
--alignment
The alternative_free ``need'' could go, too, since Memcheck is now in complete
control of free(), yay -- another horribility.
The bad_free and free_mismatch events could go too, since they're now not
detected by core, yay -- yet another horribility.
Moved malloc() et al wrappers for Memcheck out of vg_clientmalloc.c into
mac_malloc_wrappers.c. Helgrind has its own wrappers now too.
Introduced VG_USERREQ__CLIENT_CALL[123] client requests. When a skin function
is operating on the simd CPU, this will call a given function and run it on the
real CPU. The macros VG_NON_SIMD_CALL[123] in valgrind.h present a cleaner
interface to actually use. Also introduce analogues of these that pass 'tst'
from the scheduler as the first arg to the called function -- needed for
MC_(client_malloc)() et al.
Fiddled with USERREQ_{MALLOC,FREE} etc. in vg_scheduler.c; they call
SK_({malloc,free})() which by default call VG_(cli_malloc)() -- can't call
glibc's malloc() here. All the other default SK_(calloc)() etc. instantly
panic; there's a lock variable to ensure that the default SK_({malloc,free})()
are only called from the scheduler, which prevents a skin from forgetting to
override SK_({malloc,free})(). Got rid of the unused USERREQ_CALLOC,
USERREQ_BUILTIN_NEW, etc.
Moved special versions of strcpy/strlen, etc, memcpy() and memchr() into
mac_replace_strmem.c -- they are only necessary for memcheck, because the
hyper-optimised normal glibc versions confuse it, and for memcpy() etc. overlap
checking.
Also added dst/src overlap checks to strcpy(), memcpy(), strcat(). They are
reported not as proper errors, but just with single line warnings, as for silly
args to malloc() et al; this is mainly because they're on the simulated CPU
and proper error handling would be a pain; hopefully they're rare enough to
not be a problem. The strcpy check is done after the copy, because it would
require counting the length of the string beforehand. Also added strncpy() and
strncat(), which have overlap checks too. Note that addrcheck doesn't do
overlap checking.
Put USERREQ__LOGMESSAGE in vg_skin.h to do the overlap check error messages.
After removing malloc() et al and strcpy() et al out of vg_clientfuncs.c, moved
the remaining three things (sigsuspend, VG_(__libc_freeres_wrapper),
__errno_location) into vg_intercept.c, since it contains things that run on the
simulated CPU too. Removed vg_clientfuncs.c altogether.
Moved regression test "malloc3" out of corecheck into memcheck, since corecheck
no longer looks for silly (eg. negative) args to malloc().
Removed the m_eip, m_esp, m_ebp fields from the `Error' type. They were being
set up, and then read immediately only once, only if GDB attachment was done.
So now they're just being held in local variables. This saves 12 bytes per
Error.
Made replacement calloc() check for --sloppy-malloc; previously it didn't.
Added "silly" negative size arg check to realloc(), it didn't have one.
Changed VG_(read_selfprocmaps)() so it can parse the file directly, or from a
previously read buffer. Buffer can be filled with the new
VG_(read_selfprocmaps_contents)(). Using this at start-up to snapshot
/proc/self/maps before the skins do anything, and then parsing it once they
have done their setup stuff. Skins can now safely call VG_(malloc)() in
SK_({pre,post}_clo_init)() without the mmap'd superblock erroneously being
identified as client memory.
Changed the --help usage message slightly, now divided into four sections: core
normal, skin normal, core debugging, skin debugging. Changed the interface for
the command_line_options need slightly -- now two functions, VG_(print_usage)()
and VG_(print_debug_usage)(), and they do the printing themselves, instead of
just returning a string -- that's more flexible.
Removed DEBUG_CLIENTMALLOC code, it wasn't being used and was a pain.
Added a regression test testing leak suppressions (nanoleak_supp), and another
testing strcpy/memcpy/etc overlap warnings (overlap).
Also changed Addrcheck to link with the files shared with Memcheck, rather than
#including the .c files directly.
Commoned up a little more shared Addrcheck/Memcheck code, for the usage
message, and initialisation/finalisation.
Added a Bool param to VG_(unique_error)() dictating whether it should allow
GDB to be attached; for leak checks, because we don't want to attach GDB on
leak errors (causes seg faults). A bit hacky, but it will do.
Had to change lots of the expected outputs from regression files now that
malloc() et al are in vg_replace_malloc.c rather than vg_clientfuncs.c.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1524
was present from before the core/skin split, which is now dead. Means the
script is slightly simpler, and we can dispense with lots of expected
foo.stderr.hd files.
Also undid accidental change to required Automake version in main Makefile.am
from my last commit, whoops.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1518