add a simple compromise, in which the client can notify valgrind
that certain code address ranges are invalid and should be retranslated.
This is done using the VALGRIND_DISCARD_TRANSLATIONS macro in valgrind.h.
At the same time take the opportunity to close the potentially fatal
loophole that translations for executable segments were not being
discarded when those segments were munmapped. They are now.
Documentation updated.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@274
it has tremendous performance problems.
* Implement pthread_key_{create,delete} and pthread_{set,get}specific.
* Implement pthread_cond_timedwait. A nuisance.
* New timer infrastructure, based on the RDTSC instruction. This
allows fast, accurate time measurement without swamping the host with
gettimeofday() syscalls.
There's something definitely screwy about the scheduler, making opera
run slowly and mozilla run unbelievably slowly. To be investigated.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@119
targets, although size-L (4-byte) only. In any event the jitter
doesn't handle the size 2 case and has never been asked too, AFAIK.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@74
for pthread_* support. Major changes:
* Valgrind now contains a (skeletal!) user-space pthreads
implementation. The exciting bits are in new file vg_scheduler.c.
This contains thread management and scheduling, including nasty crud
to do with making some syscalls (read,write,nanosleep) nonblocking.
Also implementation of pthread_ functions: create join
mutex_{create,destroy,lock,unlock} and cancel.
* As a side effect of the above, major improvements to signal handling
and to the client-request machinery. This is now used to intercept
malloc/free etc too; the hacky way this is done before is gone.
Another side effect is that vg_dispatch.S is greatly simplified.
Also, the horrible hacks to do with delivering signals to threads
blocked in syscalls are gone, since the new mechanisms cover this case
easily.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@52