It compiles, but aborts immediately if you try to run it.
I didn't include ldt.c; I'm not sure how the LDT is used on AMD64. It can be
added later if necessary.
While doing this, did some 64-bit cleanness fixes:
- Added necessary intermediate casts to ULong to avoid warnings when converting
ThreadId to void* and vice versa, in vg_scheduler.c.
- Fixed VALGRIND_NON_SIMD_CALL[0123] to use 'long' as the return type.
- Fixed VALGRIND_PRINTF{,BACKTRACE} to use unsigned longs instead of unsigned
ints, as needed.
- Converted some offsets in vg_symtab2.h from "Int" to "OffT".
- Made strlen, strncat, etc, use SizeT instead of 'unsigned int' for the length
parameter.
- Couple of other minor things.
I had to insert some "#ifdef __amd64__" and "#ifndef __amd64__" guards in
places. In particular, in vg_mylibc.c, some of our syscall wrappers aren't
appropriate for AMD64 because the syscall numbering is a bit different in
places. This difference will have to be abstracted out somehow.
Also rewrote the sys_fcntl and sys_fcntl64 wrappers, as required for AMD64.
Also moved the ipc wrapper into x86, since it's not applicable for
AMD64. However, it is applicable (I think) for ARM, so it would be nice
to work out a way to share syscall wrappers between some, but not all,
archs. Hmm. Also now using the real IPC constants rather than magic
numbers in the wrapper.
Other non-AMD64-related fixes:
- ARM: fixed syscall table by accounting for the fact that syscall
numbers don't start at 0, but rather at 0x900000.
- Converted a few places to use ThreadId instead of 'int' or 'Int' for
thread IDs.
- Added both AMD64 and ARM (which I'd forgotten) entries to valgrind.spec.in.
- Tweaked comments in various places.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3136
run, though. There are lots of stubs to be filled in. (The asm ones currently
just have "swi" in them, which seems to cause seg faults.)
Also, some of the macros are decided dubious, especially:
ARCH_* are bogus
SYSCALL_RET is bogus
PLATFORM_SET_SYSCALL_RESULT is bogus
not sure about SET_SYSCALL_RETVAL
FIRST_STACK_FRAME et al -- bogus?
VG_MAX_JUMPS ?
And in stage2.lds, the 0x8048000 is almost certainly wrong
This required some tweakings of the core:
- some of the vki_*.h kernel types were fixed up
- had to disable the AM_PROG_CC_C_O macro in configure.in, because automake
(autoconf?) didn't like it...
- some "#ifdef __x86__" guards were introduced, for nasty x86 things I don't
yet know how to factor out (trampoline page muck, sysinfo page muck).
- fixed a minor stupidity in vg_proxylwp.c.
- moved the ptrace wrapper into the x86-linux part
- had to change the intercept mangling scheme, to use 'J' instead of '$' as the
escape char because GCC didn't like '$'. This is all very dubious, and only
works because none of our intercepted symbols contains a 'J'. To be fixed up
ASAP.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3120
state pointer points directly at the ThreadState.arch.vex field, thus
updating it in place and avoiding a lot of code (and time-wasting)
which copies stuff back and forth to baseBlock.
Fix zillions of other places in the system where the current thread id
is needed. It is now passed to all needed places.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3090
- Added include/x86-linux/ and include/linux/ subdirectories, with Makefile.am
files.
- Overhauled the definitions of kernel types. include/vg_kerneliface.h is now
three files, include/linux/vki.h, include/x86-linux/vki_arch.h, and
include/x86-linux/vki_arch_posixtypes.h. These files separate the
common/Linux and x86/Linux parts cleanly. All code is copied verbatim from
the relevant kernel headers, except that VKI_/vki_ prefixes are added as
necessary to distinguish them from glibc types. (This is done consistently,
unlike previously when some types did not have the prefixes.)
All code is clearly marked to show which particular header file it came from,
and the Linux version used. (I used 2.6.8.1, the most recent stable release,
for all of them.)
A few of the types changed; this is because they changed between the older
versions of Linux and the current 2.6.8.1. I checked that all these changes
were ok with respect to backwards compatibility for our purposes.
- vg_unsafe.h has been removed; we are no longer including any kernel headers,
as we have our own copies for everything. This is because installed kernel
headers are not reliable, and often cause compilation problems. (bug
#92420 is a recent example)
- Removed some no-longer-needed header-presence tests from configure.in.
- Some code in the rest of Valgrind was changed to account for some slight
changes in the names of our VKI_/vki_ kernel constants and types.
- Updated README_MISSING_SYSCALL_OR_IOCTL accordingly.
- Fixed off-by-one error with VKI_GDT_ENTRY_TLS_MAX (merged from stable branch)
The end result is that the kernel types situation should be much clearer, and
similar files can be created relatively easily for other architectures as
necessary.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2884
- Added include/x86/: contains tool_arch.h, Makefile.am, .cvsignore.
- Added coregrind/x86/state.c. Contains some arch-specific code for dealing
with x86 registers -- eg. setting up the baseBlock, loading/saving the whole
register state. It is compiled into coregrind/x86/libarch.a and linked via
${VG_ARCH} with the core.
Relatedly, also added coregrind/x86/{core_arch.h,core_arch_asm.h}.
- Correspondingly abstracted the register state out of ThreadState. This
affected every place that touches registers, and there are a lot of them.
(Eventually all the register touching should be abstracted out in an
arch-neutral way, but not yet; one step at a time.)
- Added some declarations about register loading/saving functions to core.h;
all architectures will have to provide these functions.
- Rejigged the build system so that the arch-specific stuff is all done via
${VG_ARCH}, rather than naming e.g. x86/ directly. Appropriate -I arguments
are used so that all the headers are found, etc.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2656
- removed various things that are no longer used
- made (module-)local some things that were global
- improved the formatting in places
Removed about 160 lines of code, and non-trivially reduced the number
of global entities.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2541
add a segment mapping to the segment skip-list, and then often the caller of
VG_(mmap) would do another one for the same segment, just to change the SF_*
flags. Now VG_(mmap) gets passed the appropriate SF_* flags so it can do it
directly. This results in shorter, simpler code, and less work at runtime.
Also, strengthened checking in VG_(mmap), POST(mmap), POST(mmap2) -- now if the
result is not in the right place, it aborts rather than unmapping and
continuing. This is because if it's not in the right place, something has
gone badly wrong.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2466
containing the relevant debug sections and located using the information
in the .gnu_debuglink section of the main file along with some search
rules and checksum logic borrowed from binutils/gdb.
CCMAIL: 82872-done@bugs.kde.org
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2408
routine, to the routine in our trampoline page so that the
special sysinfo unwind hack in vg_execontext.c will kick in.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2334
scopes and out of order line number information in the stabs debug info.
I wonder if this is the stabs writer rotting now that dwarf is the
default...
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2240
already been translated, discard that translation. Otherwise the
redirect will never take effect.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2141
own version in mac_replace_strmem.c. We have to do this the hard way
because overenthusiastic PLT bypassing in glibc means the usual
symbol-override stuff doesn't work. IOW, for the usual reason that we
have to use the redir machinery at all.
This makes many programs run much more quietly on SuSE 9.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2139
Valgrind's dependency on the dynamic linker for getting started, and
instead takes things into its own hands.
This checkin doesn't add much in the way of new functionality, but it
is the basis for all future work on Valgrind. It allows us much more
flexibility in implementation, and well as increasing the reliability
of Valgrind by protecting it more from its clients.
This patch requires some changes to tools to update them to the changes
in the tool API, but they are straightforward. See the posting "Heads
up: Full Virtualization" on valgrind-developers for a more complete
description of this change and its effects on you.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2118
choosing the longest symbol, choose the longest ignoring any of the libc
junk prefixes like __libc_, __, __GI_*, etc. This makes the symbol
presented to the user in messages and used in *.supp files more consistent
and comprehensible.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2114
mess. Pulled the symbol table reading bit out of vg_read_lib_symbols() into
read_symtab(), in the process removing the awful twice-only loop used to read
the symbol table and the dynamic symbol table. Factored out the code used to
find sections of interest (eg. .strtab, .symtab, .stabs, .plt, etc), replacing
nine (yes, nine) individual and slightly differing searches.
It's now much easier to understand, 132 lines shorter, and provides a better
base for easily doing more complicated debug stuff, eg. when we start reading
in all the debugging info (such as .debug_info for dwarf2).
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2024
option --show-below-main is on. It's on by default. It also affects
suppressions generated with --gen-suppressions=yes. Updated reg tests
accordingly.
Also updated docs for this. And added some missing command-line args to docs.
Also compartmentalised the options a little in the docs, and rearranged the
order of options in the usage message, in anticipation of a bigger
rearrangement that will be necessary soon -- to distinguish options used by all
skins from those used by error-checking skins, to skin-specific ones.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@2020
a logfile for that pid already exists. This may happen for programs
started during system boot which will tend to get the same pid each boot.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1928
memory address, based on which variables are in scope at the time and
their types.
As part of this change, I restructured the symbol table parsing code,
by splitting the stabs and dwarf-specific parts into their own files.
I also added a new set of vg_symtypes.[ch] files which contains the
type system code and the core of the VG_(describe_addr)().
I've only implemented the stabs type parser. I have not yet implemented
the DWARF2 parser. It looks well-defined but complex.
The only skin which uses this is Helgrind at the moment.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1926