for skins.
Changed lackey to print out the exit code.
Changed AUTOMAKE_OPTIONS back to 1.5 (whoops)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1538
are only required for regression testing.
If this breaks something, please mail me first instead of reverting.
Thank you.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1530
was present from before the core/skin split, which is now dead. Means the
script is slightly simpler, and we can dispense with lots of expected
foo.stderr.hd files.
Also undid accidental change to required Automake version in main Makefile.am
from my last commit, whoops.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1518
used to build the regression tests. I don't know if this is really
the correct way to fix this problem. I don't understand why
AM_CXXFLAGS aren't used by default for C++, seeing as how AM_CFLAGS
evidently are used for C sources.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1445
100 bytes (added VG_DEFAULT_TRANS_SIZEB). Took the now-unnecessary settings
out of Nulgrind and CoreCheck. Also made .avg_translation_sizeB a UInt (from
an Int), to avoid possibility of negatives.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1413
This commit adds stats gathering / printing (use -v -v), and selection
of sector size decided by asking skins, via
VG_(details).avg_translation_sizeB, the average size of their
translations.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1334
that changes will cause binary incompatibilities. Mostly done by hiding naked
structs with function calls.
Structs hidden in this way were: UCodeBlock, SkinSupp and SkinError (which were
merged back with CoreSupp and CoreError into single types Supp and Error),
ShadowChunk, VgDetails, VgNeeds and VgTrackEvents. The last three are the most
important ones, as they are (I think) the most likely to change.
Suitable get()/set() methods were defined for each one. The way UCodeBlocks
are copied for instrumentation by skins is a little different now, using
setup_UCodeBlock. Had to add a few other functions here n there. Changed
how SK_(complete_shadow_chunk) works a bit.
Added a file coregrind/vg_needs.c which contains all the get/set functions.
It's pretty simple.
The changes are not totally ideal -- eg. ShadowChunks has get()/set() methods
for its `next' field which arguably shouldn't be exposed (betraying the fact
that it's a linked list), and the get()/set() methods are a bit cumbersome at
times, esp. for `Error' because the fields are accessed quite a few times, and
the treatment of Supps and Errors is a bit inconsistent (but they are used in
different ways), and sizeof_shadow_blocks is still a hack. But still better
than naked structs. And one advantage is that a bit of sanity checking can be
performed by the get()/set() methods, as is done for VG_({get,set}_sc_extra)()
to make sure no reading/writing occurs outside the allowed area.
I didn't do it for UInstr, because its fields are accessed directly in lots and
lots of spots, which would have been a great big pain and I was a little
worried about overhead of calling lots of extra functions, although in practice
translation times are small enough that it probably doesn't matter.
Updated the example skin and the docs, too, hurrah.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1314
where I _should_ have put them in the first place, and fix up the
Makefile.am's accordingly. 'make' and 'make install' now work.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1292
totally borked, but pretty much all the duplication is gone, and there
is a good start on a common core section in
coregrind/coregrind_core.html. At least I know where I'm going with
all this now.
The Makefile.am's need to be fixed up.
Basic idea is that, when put together in a single directory, these
files make a coherent manual, starting at manual.html. Fortunately
:-) "make install" does exactly that -- copies them to a single
directory.
After redundancy removal, there's more that 38000 words of
documentation here, according to wc. Amazing.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1284
macro VG_DETERMINE_INTERFACE_VERSION exactly once. If the X.Y core and skin
versions don't have a matching X (indicating binary incompatibility), Valgrind
will abort execution immediately at startup.
I even documented it in the skins guide!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1279
suite-proper, giving them .vgtest files and all that. They don't make sense
for 1.0.X because the client request constants are different in HEAD, indeed
one of them (clientperm) fails with --stable.
Also moved blocked_syscall.c from tests/ to tests/unused/.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1181
Added "version" and "copyright_author" fields for skins to supply.
Now startup message looks something like this:
==12698== cachegrind, an I1/D1/L2 cache profiler for x86-linux.
==12698== Copyright (C) 2002, and GNU GPL'd, by Nicholas Nethercote.
==12698== Built with valgrind-HEAD, a program execution monitor.
==12698== Copyright (C) 2000-2002, and GNU GPL'd, by Julian Seward.
==12698== Estimated CPU clock rate is 1422 MHz
==12698== For more details, rerun with: -v
The skin can specify a version number, but the skins that will be distributed
with Valgrind don't.
Also changed "x86 GNU/Linux" to the wicked "x86-linux" at Julian's request.
Updated default regression test filter to handle this new startup message.
----
Also moved the skin's name, description, etc., fields out of VG_(needs) into a
new struct VG_(details), since they are logically quite different to the needs.
Did a little code formatting, etc., for this. Updated skin docs
correspondingly, too.
Also renamed the need `run_libc_freeres' --> `libc_freeres' so it's a noun
phrase rather than a verb phrase.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1172
from core error ones:
- Split up VG_(panic) into VG_(core_panic) and VG_(skin_panic)
- Likewise, split vg_assert into vg_assert and sk_assert
- Added a new need string: `bug_reports_to'
- Removed VG_(skin_error) which was a previous wussy attempt at this change.
This removed the need for the hacky redeclaration of VG_(skin_error) in
vg_profile.c, which is good.
At the moment, Julian and Nick's email addresses are hard-coded into each skin
individually, rather than using a #define in vg_skin.h, because that didn't
feel quite right to me... jseward@acm.org is still done with a #define for
core errors, though.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1164
- added some missing SUBDIRS variables
- removed unnecessary coregrind/demangle/ from some INCLUDES lists
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1137
- changed lots of Makefile.am files
- changed configure.in
- changed lots of #include lines for changed file names
- changed lots of file headers n footers for changed file names
- changed vg_regtest to handle new directory structure -- recursively
traverses subdirectories for .vgtest test files
- changed lots of paths in memcheck/ regression test expected outputs
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@1090
automatic cache configuration detection using the CPUID instruction.
This can be overridden from the command-line if necessary.
vg_include.h:
- added the cache_t type and UNDEFINED_CACHE macro
- added command line args (of type cache_t) allowing manual override of
I1/D1/L2 configuration
- added log2(), which is generally useful
vg_main.c, valgrind.in, cachegrind.in:
- added handling of the new --{I1,D1,L2}=<size>,<assoc>,<line_size>
options
vg_cachesim.c:
- lots of stuff for auto-detecting cache configuration with CPUID.
Only handles Intel and AMD chips at the moment, and possibly not all of
them. Falls back onto defaults if anything goes wrong, and the configs
can be manually overridden from the command line anyway.
- now not printing cache summary stats if verbosity == 0. Still writing
cachegrind.out, though.
vg_cachesim_gen.c:
- new file containing stuff shared by the I1/D1/L2 simulations
vg_cachesim_{I1,D1,L2}:
- removed most of it; each now just calls a macro defined in
vg_cachesim_gen.c
vg_cachegen:
- has been cvs removed as it is no longer needed.
Makefile.am:
- added vg_cachesim_gen.c
- removed vg_cachegen
configure.in:
- removed vg_cachegen
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@400
as well as LD_PRELOAD, so as to make our libpthread.so go out of scope
when a child which we don't want to trace, is exec'd. Otherwise the
child can wind up being connected to our libpthread.so but not to
valgrind.so, which is an unworkable combination; you have to be connected
to both or neither.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@291
with the new vg_libpthread.vs linker script. Problem is that builds
where builddir != srcdir don't work now. Don't know how to fix.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@253