* add a new flag --allow-mismatched-debuginfo to override the
CRC32/build-id checks, if needed
* tidy up logic for finding files on the --extra-debuginfo-path
and at the --debuginfo-server
* don't assert if connection to the debuginfo server is lost;
instead print a reasonable message and quit.
git-svn-id: svn://svn.valgrind.org/valgrind/branches/DISRV@13431
guest_s390_toIR.c
Identify a few more duplicate mnemonics to avoid false messages
from the checker.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@13168
often off-by one. Instead extract it from the message body,
namely, when the build was kicked off.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@12247
svn merge -r11143:HEAD svn://svn.valgrind.org/valgrind/branches/MACOSX106
There were some easy-to-resolve conflicts.
Then I had to fix up coregrind/link_tool_exe*.in -- those files had been
added independently on both the trunk and the branch, AFAICT. I just
overwrote the trunk versions with the branch versions.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@11194
with the system headers #defining things which are used as names
of structure members in vki headers.
This is needed to allow valgrind to build on Fedora 13 and Rawhide.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@11113
the changes to do with reading and using ELF and DWARF3 info.
This breaks all targets except amd64-linux and x86-linux.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@10982
following improvements:
- Arch/OS/platform-specific files are now included/excluded via the
preprocessor, rather than via the build system. This is more consistent
(we use the pre-processor for small arch/OS/platform-specific chunks
within files) and makes the build system much simpler, as the sources for
all programs are the same on all platforms.
- Vast amounts of cut+paste Makefile.am code has been factored out. If a
new platform is implemented, you need to add 11 extra Makefile.am lines.
Previously it was over 100 lines.
- Vex has been autotoolised. Dependency checking now works in Vex (no more
incomplete builds). Parallel builds now also work. --with-vex no longer
works; it's little use and a pain to support. VEX/Makefile is still in
the Vex repository and gets overwritten at configure-time; it should
probably be renamed Makefile-gcc to avoid possible problems, such as
accidentally committing a generated Makefile. There's a bunch of hacky
copying to deal with the fact that autotools don't handle same-named files
in different directories. Julian plans to rename the files to avoid this
problem.
- Various small Makefile.am things have been made more standard automake
style, eg. the use of pkginclude/pkglib prefixes instead of rolling our
own.
- The existing five top-level Makefile.am include files have been
consolidated into three.
- Most Makefile.am files now are structured more clearly, with comment
headers separating sections, declarations relating to the same things next
to each other, better spacing and layout, etc.
- Removed the unused exp-ptrcheck/tests/x86 directory.
- Renamed some XML files.
- Factored out some duplicated dSYM handling code.
- Split auxprogs/ into auxprogs/ and mpi/, which allowed the resulting
Makefile.am files to be much more standard.
- Cleaned up m_coredump by merging a bunch of files that had been
overzealously separated.
The net result is 630 fewer lines of Makefile.am code, or 897 if you exclude
the added Makefile.vex.am, or 997 once the hacky file copying for Vex is
removed. And the build system is much simpler.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@10364
installed on Darwin. Installation and cleaning are more in line with the
other Makefile.am files.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@10167
I tried using 'svn merge' to do the merge but it did a terrible job and
there were bazillions of conflicts. So instead I just took the diff between
the branch and trunk at r10155, applied the diff to the trunk, 'svn add'ed
the added files (no files needed to be 'svn remove'd) and committed.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@10156
$INSTALL/<platform>/<filename>, they go to $INSTALL/<filename>-<platform>.
These filenames match those built in the build tree, and so simplifies the
build system signficantly and avoids the horrible sed renamings that were
previously required. This will also help greatly with the treatment of
.dSYM debug directories in the DARWIN branch.
Files affected include:
- preload libraries such as vgpreload_core-<platform>.so and
libmpiwrap-<platform>.so
- libraries such as libcoregrind_<platform>.a
- executables such as memcheck-<platform>
I updated the manual and added a note to the NEWS file about the change,
because it will affect a small number of users.
I did my best to update the AIX launcher/initimg correctly, but it hasn't
been tested.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@9135
clearer what they mean:
- They all have VGCONF_ prefixes now, to indicate they come out of
configure.in (and are clearly distinguished from the VGA_/VGO_/VGP_
#defines passed in to C files).
- The ones that refer to the primary *or* secondary platform have _INCLUDES_
in them.
- The ones that are in all-caps have a _CAPS suffix.
So, for example, what was VGP_X86_LINUX is now
VGCONF_PLATFORMS_INCLUDE_X86_LINUX, which is more verbose but also a lot
clearer. The names of the #defines used in the C files (VGA_x86, VGO_linux,
etc) are unchanged.
cputest.c: changed to reflect the Valgrind installation's capabilities,
rather than the machine's capabilities. In particular, if
--enable-only32bit is used on a 64-bit machine, then this program will claim
to only support 32-bits. Also use the VGA/VGO/VGP macros which are clearer
than the __i386__ ones. (This is partially merged from the DARWIN branch.)
configure.in: clean up the comments, distinguish different sections more
clearly, and generally make it more readable.
valgrind.pc.in: try to make this more accurate. I doubt anyone's using it.
It doesn't appear to be set up to handle dual-architecture builds.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@9031