the m_syscalls module. Fundamentally the aim of the overhaul is to
clean up the logic and abstractions surrounding syscalls in order that
we can cleanly support ppc32 and other new targets. Aims in detail:
* To further decouple the syscall PRE/POST wrappers from specifics of
how those values are stored on a given platform. The wrappers look
the same as they did before, mostly (eg, references to ARGn and
RES are unchanged), but now those macros refer to values in structs
SyscallArgs and SyscallStatus (see priv_types_n_macros.h).
* Complete overhaul of the driver logic for syscalls. The resulting
logic is algorithmically identical to what we had before, but is
more documented, and deals with moving arg/result data between
platform specific representations and the canonical forms in
structs SyscallArgs and SyscallStatus.
* Also as a result of this change, remove problems in the old logic
due to assignments of RES in PRE wrappers trashing the ARGs whilst
we still need to see them.
* Lots of other cleanups and documentation. There is extensive
commentary in syscalls-main.c.
The driver logic has been placed in its own file, syscalls-main.c.
New/deleted files in m_syscalls:
* syscalls.c is divided up into syscalls-main.c, containing driver
logic, and syscalls-generic.c, containing generic Unix wrappers.
* priv_syscalls.h is chopped up into priv_types_n_macros.h
and priv_syscalls-{generic,main}.h.
------------
All the above changes are in m_syscalls. However there is one
system-wide change as a result of all this.
The x86-linux assumption that syscall return values in the range -4095
.. -1 are errors and all others are values, has been done away with
everywhere. Instead there is a new basic type SysRes which holds a
system call result in a platform-neutral way.
Everywhere that previously an Int would have held a system call
result, there is now a SysRes in its place.
------------
Almost everything works on SuSE 9.1 (LinuxThreads) again. NPTL will
still be majorly broken; I will commit fixes shortly. AMD64 is also
totalled. I will get to that too.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3849
As part of this, killed the VG_STRINGIFY macro, which was used to expand
out names like "VG_(foo)" and "vgPlain_foo" in assertion failure
messages. This is good since we actually want the "VG_(foo)" form used
in these messages.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3842
been a concept of a 'master thread'. This is the first thread in the
process. There was special logic which kept the master thread alive
artificially should it attempt to exit before its children. So the
master would wait for all children to exit and then exit itself, in
the process emitting the final summary of errors, leaks, etc.
This has the advantage that any process waiting on this one will see
the final summaries appearing before its sys_wait call returns. In
other words, the final summary output is synchronous with the
master-thread exiting.
Unfortunately the master-thread idea has a serious drawback, namely
that it can and sometimes does cause threaded programs to deadlock at
exit. It introduces an artificial dependency which is that the master
thread cannot really exit until all its children have exited. If --
by any means at all -- the children are waiting for the master to exit
before exiting themselves, deadlock results. There are now two known
examples of such deadlocks.
This commit removes the master thread concept and lets threads exit in
the order which they would have exited without Valgrind's involvement.
The last thread to exit prints the final summaries. This has the
disadvantage that final output may appear arbitrarily later relative
to the exit of the initial thread. Whether this is a problem in
practice remains to be seen.
As a minor side effect of this change, some functions have had
_NORETURN added to their names. Such functions do not return. The
thread in which they execute is guaranteed to exit before they return.
This makes the logic somewhat easier to follow.
amd64 compilation is now broken. I will fix it shortly.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3816
for the various core modules and use a single global setting so that
the flags are actually consistent everywhere.
Also get rid of most the USE_PIE blocks in the makefiles by having
configure pass expand a variable in the new global AM_CFLAGS to one
of "-fpie" or "" depending on whether PIE is in use.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3760
into a new module m_tooliface. Pretty straightforward. Touches a lot
of files because many files use this interface and so need to include
the headers for the new module.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3652
required moving a lot of stuff around. I deleted
VG_(set_return_from_syscall_shadow)() and VG_(get_exit_status_shadow)(),
which screwed up the modularity and weren't being used and can be
simulated in other ways with a bit of care.
What are the chances that I've added and moved all the files correctly
in this commit, and not broken the amd64 port?
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3636
contains what was previously vg_memory.c and also vg_procselfmaps.c,
which is really just a helper for the address space manager.
This just moves code around and modularises it a bit. It doesn't yet
resolve the circular dependencies between ASpaceMgr and various other
chunks of functionality (vg_malloc2, vg_symtab2).
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3564
make their role clearer and their behaviour more consistent with the fields
describing the client's stack. Also made the code in x86-linux/syscalls.c
and amd64-linux/syscalls.c more word-size-independent, which is not strictly
necessary but makes the code similarities between the two files more
obvious.
One consequence of this is that Valgrind's stack on AMD64 is now 16384 * 8
bytes, rather than 16384 * 4 bytes.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3520
fixes getppid(), and the second fixes the next bug which is revealed
once getppid() does what LinuxThreads wants; LinuxThreads uses SIGKILL
to kill off stray threads, but if we send naked SIGKILLs to Valgrind
threads, they'll die without cleaning up or informing anyone of their
death, which means that they're waited on forever.
ADAPTED FROM CVS HEAD
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3449
timeout); FUTEX_CMP_REQUEUE also uses the timespec pointer as an integer.
Also, more clearly document the argument usages, and make the per-operation
special cases clearer.
MERGED FROM CVS HEAD
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3447
in registers. Replace it (for amd64) with something more disciplined:
call_on_new_stack_0_0 and call_on_new_stack_0_1.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3401
overhaul of the thread support. Many things are now probably broken,
but at least with --tool=none, simple and not-so-simple threaded and
non-thread programs work.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3265
seem to be simply duplication of the x86 instruction set tests into
the addrcheck and helgrind trees. I'm not sure what this duplication
achieves.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3264
string in valgrind.pc.in, so that they describe Valgrind as a "dynamic
binary instrumentation framework", and don't mention platforms at all.
I had to tweak the regtest filters a bit for this.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3178
Int VG_(do_syscall) ( UInt, UWord, UWord, UWord, UWord, UWord, UWord );
to replace the previous:
Int VG_(do_syscall) ( UInt, ... )
Reason being that sometimes you could get incorrect args passed, when
passing 32-bit ints on 64-bit platforms. I also added macros
VG_(do_syscall[123456]) to make life easier, and converted all the
relevant calls.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3143
into the core. Renamed them with capital letters at the same time (eg.
arg1-->ARG1, res-->RES) to reduce likelihood of name conflicts, and also
it doesn't hurt to make it clearer that they're macros. The result is a
very big diff, but conceptually it's very simple.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3126
wrappers. The management apologises for the excessive use of macros, but it's
hard to avoid and really does make the repetitive parts of the code (ie. the
parts that are repeated for each arch) much more concise.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3124
arch-neutral ones like R_STACK_PTR). Where they were used, we now always talk
about an offset into the Vex guest state, and an offset. As a result,
the shadow register get/set functions had to change. They now also use
an offset and size, and in an arch-neutral way.
Also, I combined the five the post_reg_write* functions into a single one that
takes a 'CorePart' parameter (plus also a ThreadId). Also, I added more
arguments (the CorePart, and the ThreadId) to the post_mem_write event, for
consistency with the pre_mem_* events.
Also, I reduced the number of register names that must be specified by each
arch, by factoring out duplication; and shortened their names for the core (eg.
ARCH_STACK_PTR is now STACK_PTR).
Plus some related minor cleanups in syscall wrappers.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3094
- Moved some more syscall wrappers into linux/syscalls.c and
x86-linux/syscalls.c. There are still heaps of wrappers that probably aren't
generic, but I'm not sure, so they're staying in vg_syscalls.c for now.
Let's worry about that when we do an OS port.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3036