and so is not part of a module cycle. This requires a moderately
grotty hack of passing a continuation-function pointer in a global
variable.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4806
changes from r4341 through r4787 inclusive). That branch is now dead.
Please do not commit anything else to it.
For the most part the merge was not troublesome. The main areas of
uncertainty are:
- build system: I had to import by hand Makefile.core-AM_CPPFLAGS.am
and include it in a couple of places. Building etc seems to still
work, but I haven't tried building the documentation.
- syscall wrappers: Following analysis by Greg & Nick, a whole lot of
stuff was moved from -generic to -linux after the branch was created.
I think that is satisfactorily glued back together now.
- Regtests: although this appears to work, no .out files appear, which
is strange, and makes it hard to diagnose regtest failures. In
particular memcheck/tests/x86/scalar.stderr.exp remains in a
conflicted state.
- amd64 is broken (slightly), and ppc32 will be unbuildable. I'll
attend to the former shortly.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4789
tool preload modules, which are called vgpreload_<tool>.so. Also
fixed a couple of comments relating to this.
(This need not be merged into 3_0_X.)
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4514
the libvex.a target as phone to ensure that we always try and rebuild
it in case there have been changed in the VEX code.
The partially fixes bug #110770.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4473
script so we are sure to get the 32 bit version when appropriate.
Also pass ARCH_CORE_AM_CFLAGS in EXTRA_CFLAGS when building VEX so
we can be sure to build a 32 bit VEX when appropriate.
This should fix bug #110830.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4442
which is a sorted set with no duplicates. This is derived from
m_skiplist, which it will hopefully replace. The interface has the
following improvements:
- Avoided all mention of how the data structure is implemented in the
interface, so it could be replaced with another data structure without
changing external code.
- Two kinds of comparison: fast -- use the first word of each element
for comparison; slow -- use a custom function. The custom function
compares a key with an element, so non-overlapping interval lists can
be supported easily. m_skiplist only supports the slow variant, and it
makes things almost 2x faster.
- Users pass in malloc() and free() functions, so m_oset.c it doesn't
rely on any particular allocator.
- It has a Destroy() function which will deallocate all the nodes.
- It allows variable-sized nodes.
- No static constructor; I needed the flexibility of being able to
execute arbitrary code in the constructor. This also means no type
internals are exposed.
No part of Valgrind actually uses OSet yet, although I've privately
converted several data structures, and so I'm confident that the
interface is basically sound. Some functions may be added later.
The implementation uses AVL trees, and has the following
characteristics:
- Lookup is much faster than for skiplists -- around 3x. This is
because the inner lookup loop is much tighter.
- Insertion and removal is similar speed to skiplists, maybe a little
slower, but there's still some fat to be trimmed.
- The code is a bit longer and more complex than the skiplist code.
This was intended to replace the need for the VgHashTable type. But my
experiments have shown that VgHashTable is really fast, faster than both
AVL trees and skiplists in all but extreme cases (eg. if the hashtable
becomes way too full): insertion takes constant time, because you always
prepend to chains; lookup depends on chain length, but the inner loop
is so tight that you need about 20 elements per chain before it gets
worse than the AVL tree; removal is similar to lookup. And because
insertion uses prepending, any locality in accesses will help things. If
VgHashTable had its interface cleaned up to look like OSet's, and was made
to auto-resize when it got too full, it might be a better OSet (although
it's not sorted).
So, it's currently unclear exactly how the AVL tree OSet will be used.
The skiplist could be converted to the new interface (I have a 90%
complete version which I used in the comparison experiments). If
VgHashTable was converted to the same interface (or as close as
possible) it would make direct comparison of important places (eg.
Memcheck's malloc_lists) simple.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4410
tree a bit better. Also, fixes to make 'make dist' include into the
final tarball a minimal but workable subset of the stuff in the VEX
directory.
Note, you must do 'make' or 'make install' before 'make dist' since
otherwise VEX/priv/main/vex_svnversion.h will not exist.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4266
level things. But they're all over the place. This commits moves
them all to the new docs/internals/ directory, and gives them
a consistent naming scheme.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4196
bit-rotted badly and was clogging up the code.
I put the useful remnants in docs/porting-to-ARM in case anyone ever
wants to try porting to ARM again.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4092
m_stacks, because it's a nicely distinct and stand-alone piece of
functionality. This happily removes m_aspacemgr's dependence on
m_mallocfree (there was an apparent dependence due to the #include, even if
it didn't manifest itself in practice -- very important!) and m_options (not
so important).
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4009
Plenty still to do, but simple programs like ls seem to run ok
Thanks, Paul, for having your ppc port of valgrind 2.4 to work from!
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3969
m_debugger. This removes the dependence of m_signals.c and m_errormgr.c
on m_main.c. It required also moving VG_(clexecfd) out of m_main.c; I put
it in m_libcproc.c which seemed like an ok-but-not-great choice.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3957
- Broke part of m_scheduler off into a new module m_threadstate. It
contains ThreadState, VG_(threads)[] and some basic operations on the
thread table. All simple stuff, the complex stuff stays in m_scheduler.
This avoids lots of circular dependencies between m_scheduler and other
modules.
- Managed to finally remove core.h and tool.h, double hurrah!
- Introduced pub_tool_basics.h and pub_core_basics.h, one of which is
include by every single C file.
- Lots of little cleanups and changes related to the above.
- I even did a small amount of documentation updating.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3944
an exact address (idea from Paul Mackerras' PPC port). Thus it could be
moved into coregrind/Makefile.am.
Let me know if this breaks anything on other platforms.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3939
certain this was the right thing to do, but that stuff sure as hell
didn't fit in any of the existing modules.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3929
does and better distinguishes it from m_syscall. Did everything for this
except renaming the m_syscalls/ directory -- I'll do that shortly, I don't
think Subversion can handle renaming a directory and files within that
directory at the same time.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3923
m_syscall.c. Plus some associated cleanups.
Moved VG_(sigreturn) into m_signals.c and made it local.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3922
- Renamed VG_INTERCEPT as VG_REPLACE_FUNCTION to make its purpose
clearer.
- Renamed VG_WRAPPER as VG_NOTIFY_ON_LOAD to make its purpose cleare.
Started calling that stuff "load notification".
- Moved various things into m_redir.c, a much more sensible place for
them. This reduced the number of exported functions overall. Renamed
intercept_demangle() as Z_decode() as part of this.
- Improved the documentation of this stuff, especially in
pub_core_redir.c.
- Got --run-libc-freeres=yes working again. It was doing nothing.
- Renamed vg_inject.so as vg_preload_core.so to match
vg_preload_<tool>.so
- Renamed vg_intercept.c as vg_preloaded.c. (I kept the "vg_" prefix
because this filename can appear in stack traces, so the "vg_" is a
useful hint for users that it belongs to Valgrind.)
- Removed all the Memcheck-specific calls to add_redirect_sym_to_sym()
from VG_(setup_redirect_table)(), instead using VG_REPLACE_FUNCTION in
mac_replace_strmem.c, just like vg_replace_malloc.c. This is the
right way to do it. This required moving some of
coregrind/pub_core_redir.h into the newly added
include/pub_tool_redir.h. add_redirect_sym_to_sym() is no longer
used...
- Now only handing off symbols to m_redir for inspection/decoding after
they have been deemed to be interesting by the symbol table reader.
- Factored out commonality between the add_redirect_*_to_* functions
into add_redirect_X_to_X().
- Added "Zh", meaning '-' ('h' for "hyphen"), to the Z-decoding scheme,
to handle sonames like "ld-linux-x86-64.so.2".
- Added a FAQ explaining the newly found issue of glibc aliasing
sometimes causing the wrong function name to appear in stack traces.
- Added a new regtest strchr.c. It's possible this will fail on some
platforms. If so, an alternative output file can be provided, but
I'd like to see it in practice first.
It's possible that there will be minor breakage on other
platforms/setups, but it should be minimal and easily fixable.
Plus some ordinary cleanups in symtab.c:
- Removed the old optimisation from VG_(addStr)() whereby it kept track
of the previous 5 added strings and avoiding duplicating any of them.
Turns out it was barely having any effect any more, and just
complicated things.
- Made read_symtab() more readable, by introducing a new variable
"sym_name" and introducing the auxiliary function
is_symbol_interesting().
- renamed the module variable 'segInfo' as 'segInfo_list' to make it
more obvious it's a module variable and not just some ordinary local
variable (which was an easy mistake to make).
-----------------------------------------------------------------------------
XXX: [later] remove add_redirect_sym_to_sym, and everything related to
X_to_sym? (ie. only need X_to_addr)
XXX: better function names? all those 'resolved' names...
[later...]
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3916
As part of this, killed the VG_STRINGIFY macro, which was used to expand
out names like "VG_(foo)" and "vgPlain_foo" in assertion failure
messages. This is good since we actually want the "VG_(foo)" form used
in these messages.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3842
relying on any other modules -- in m_libcbase.
Also converted the 'size' parameters to functions like VG_(memcpy) and
VG_(strncpy) from Int to SizeT, as they should be.
Also removed VG_(atoll16) and VG_(toupper), which weren't being used.
Also made VG_(atoll36) less flexible -- it now only does base-36 numbers
instead of any base in the range 2..36, since base-36 is the only one we
need. As part of that, I fixed a horrible bug in it which caused it to
return incorrect answers for any number containing the digits 'A'..'I'!
(Eg. for "A; it would return 17 instead of 10!)
Had to disable the assertions in VG_(string_match), since this module can't
see vg_assert, which wasn't ideal but also isn't a disaster.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3838
sensible now -- no vg_dummy_profile.c, no silly #including of
vg_profile.c from tools.
Unfortunately, it still doesn't work, due to bad interactions
with signal handling that I don't understand.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3833
number of files that depend on it, but there are still some which should be
removed in the future.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3819