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Comment-only change: add a list of known problems with the signal simulator.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@319
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@ -39,6 +39,25 @@
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#define DEBUG_SIGNALS
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/* KNOWN BUGS 24 May 02:
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- A signal is not masked in its own handler. Neither are the
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signals in the signal's blocking mask.
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- There is only one pending set for the entire process, whereas
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POSIX seems to require each thread have its own pending set.
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This means that a signal can only be pending for one thread at
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a time.
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- The following causes an infinite loop: start Hugs, Feb 2001
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version, and do Control-C at the prompt. There is an infinite
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series of sigints delivered (to the client); but also seemingly
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to valgrind, which is very strange. I don't know why.
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Probably a lot more bugs which I haven't discovered yet.
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*/
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/* ---------------------------------------------------------------------
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Forwards decls.
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------------------------------------------------------------------ */
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19
vg_signals.c
19
vg_signals.c
@ -39,6 +39,25 @@
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#define DEBUG_SIGNALS
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/* KNOWN BUGS 24 May 02:
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- A signal is not masked in its own handler. Neither are the
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signals in the signal's blocking mask.
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- There is only one pending set for the entire process, whereas
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POSIX seems to require each thread have its own pending set.
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This means that a signal can only be pending for one thread at
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a time.
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- The following causes an infinite loop: start Hugs, Feb 2001
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version, and do Control-C at the prompt. There is an infinite
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series of sigints delivered (to the client); but also seemingly
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to valgrind, which is very strange. I don't know why.
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Probably a lot more bugs which I haven't discovered yet.
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*/
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/* ---------------------------------------------------------------------
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Forwards decls.
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------------------------------------------------------------------ */
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